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author | Teng-Hui Zhu <ztenghui@google.com> | 2012-06-07 16:35:57 -0700 |
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committer | Teng-Hui Zhu <ztenghui@google.com> | 2012-06-07 17:04:21 -0700 |
commit | f7142c016687e13068e6954fe82895784ba8e0b2 (patch) | |
tree | 9a6142208ea36a92b591a04452d70de995f9f27c /Source/WebCore/platform/graphics/android/SharedBufferStream.cpp | |
parent | 750f81c3eb609bfd132182bbbb9b467455175498 (diff) | |
download | external_webkit-f7142c016687e13068e6954fe82895784ba8e0b2.zip external_webkit-f7142c016687e13068e6954fe82895784ba8e0b2.tar.gz external_webkit-f7142c016687e13068e6954fe82895784ba8e0b2.tar.bz2 |
Make sure we gather the textures before any prepare work
The available tile textures pool is not updated while we try to prepare image.
This can lead to getting obsolete tile textures.
bug:6613009
Change-Id: I0170f0cfba197c7a7ed48866028b30075417af30
Diffstat (limited to 'Source/WebCore/platform/graphics/android/SharedBufferStream.cpp')
0 files changed, 0 insertions, 0 deletions