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authorTeng-Hui Zhu <ztenghui@google.com>2011-08-01 11:32:58 -0700
committerTeng-Hui Zhu <ztenghui@google.com>2011-08-02 17:48:21 -0700
commit7c554a61cb935660cdc86905d040c781b490150f (patch)
tree033ba7f31eb01931dd94eb37cff5e014faf79bc3 /Source/WebCore/platform/graphics/android/TextureInfo.h
parentd4f990572c3485cdc15cff48c3bedc6e7cad809b (diff)
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Shared surface texture
Instead of assigning each tile a Surface Texture, now just a normal GL texture. The content from skia bitmap will first drawn into a queue of Surface Textures, at draw time, blit them into each tile's GL texture. Added extra lock to protect the queue operation and Surface Texture operation. bug:5044597 Change-Id: I25f46228b93a3e99526daf52d8bd0d8d8fcc2879
Diffstat (limited to 'Source/WebCore/platform/graphics/android/TextureInfo.h')
-rw-r--r--Source/WebCore/platform/graphics/android/TextureInfo.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/Source/WebCore/platform/graphics/android/TextureInfo.h b/Source/WebCore/platform/graphics/android/TextureInfo.h
index c1cb1cd..fda85da 100644
--- a/Source/WebCore/platform/graphics/android/TextureInfo.h
+++ b/Source/WebCore/platform/graphics/android/TextureInfo.h
@@ -31,9 +31,11 @@
#include <jni.h>
#include <ui/GraphicBuffer.h>
#include <utils/RefBase.h>
-
+#include "BaseTile.h"
using android::sp;
+#define DEPRECATED_SURFACE_TEXTURE_MODE 0
+
namespace android {
class SurfaceTexture;
}
@@ -68,12 +70,15 @@ public:
GLenum m_internalFormat;
// Surface Texture specific data
+#if DEPRECATED_SURFACE_TEXTURE_MODE
sp<android::SurfaceTexture> m_surfaceTexture;
+#endif
+ // TODO: Delete this after the Ganesh code path get fixed.
sp<ANativeWindow> m_ANW;
-
// The EGLSurface wraps the m_ANW to enable direct OpenGL rendering (e.g. Ganesh)
EGLSurface m_eglSurface;
+ int m_pictureCount;
private:
SharedTextureMode m_sharedTextureMode;
};