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authorChris Craik <ccraik@google.com>2011-09-08 13:40:18 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2011-09-08 13:40:18 -0700
commit3dbec40108fe6f94e4eff7c84979b6c3a5340c64 (patch)
tree606827fca495e229be45ecda6acf72dd64e668d7 /Source/WebCore/platform/graphics/android/TransferQueue.cpp
parent0ae24ff51fd869435c30e14d192c4416cc089498 (diff)
parent2986d27084d881dbe6f9c3ae35430a5978b7e659 (diff)
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Merge "Deallocate graphics memory with onTrimMemory signals"
Diffstat (limited to 'Source/WebCore/platform/graphics/android/TransferQueue.cpp')
-rw-r--r--Source/WebCore/platform/graphics/android/TransferQueue.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/android/TransferQueue.cpp b/Source/WebCore/platform/graphics/android/TransferQueue.cpp
index a13474a..50502f6 100644
--- a/Source/WebCore/platform/graphics/android/TransferQueue.cpp
+++ b/Source/WebCore/platform/graphics/android/TransferQueue.cpp
@@ -134,6 +134,9 @@ bool TransferQueue::checkObsolete(int index)
void TransferQueue::blitTileFromQueue(GLuint fboID, BaseTileTexture* destTex, GLuint srcTexId, GLenum srcTexTarget)
{
+ // guarantee that we have a texture to blit into
+ destTex->requireTexture();
+
// Then set up the FBO and copy the SurfTex content in.
glBindFramebuffer(GL_FRAMEBUFFER, fboID);
glFramebufferTexture2D(GL_FRAMEBUFFER,