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authorChris Craik <ccraik@google.com>2011-08-28 19:15:00 -0700
committerChris Craik <ccraik@google.com>2011-09-02 16:12:04 -0700
commit8ad3ab0e47f0d5039e89c1873c178f538ec1b0df (patch)
tree80f8455d94b5ae10753e35b4f6badeea5fb8e040 /Source/WebCore/platform/graphics/android/TransferQueue.cpp
parente3edcfcfc731bd5051947d8c0a4b2685e7cae84d (diff)
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Enable double buffering via base tiles
bug:2522049 allocate textures and tiles using the gldraw count when they were most recently prepared remaining issues: -layers still flicker (presumably from texture stealing) -layers aren't double buffered yet Change-Id: Iccdf68326d7d476269d4e3a13903aaab249ee92d
Diffstat (limited to 'Source/WebCore/platform/graphics/android/TransferQueue.cpp')
-rw-r--r--Source/WebCore/platform/graphics/android/TransferQueue.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/Source/WebCore/platform/graphics/android/TransferQueue.cpp b/Source/WebCore/platform/graphics/android/TransferQueue.cpp
index 851d02c..b73f388 100644
--- a/Source/WebCore/platform/graphics/android/TransferQueue.cpp
+++ b/Source/WebCore/platform/graphics/android/TransferQueue.cpp
@@ -113,7 +113,7 @@ bool TransferQueue::checkObsolete(int index)
return true;
}
- BaseTileTexture* baseTileTexture = baseTilePtr->texture();
+ BaseTileTexture* baseTileTexture = baseTilePtr->backTexture();
if (!baseTileTexture) {
XLOG("Invalid baseTileTexture , such that the tile is obsolete");
return true;
@@ -248,7 +248,7 @@ void TransferQueue::updateDirtyBaseTiles()
// the queue. Then either move on to next item or copy the content.
BaseTileTexture* destTexture = 0;
if (!obsoleteBaseTile)
- destTexture = m_transferQueue[index].savedBaseTilePtr->texture();
+ destTexture = m_transferQueue[index].savedBaseTilePtr->backTexture();
m_sharedSurfaceTexture->updateTexImage();
@@ -271,9 +271,10 @@ void TransferQueue::updateDirtyBaseTiles()
// texturesTileInfo.
destTexture->setOwnTextureTileInfoFromQueue(&m_transferQueue[index].tileInfo);
- XLOG("Blit tile x, y %d %d to destTexture->m_ownTextureId %d",
+ XLOG("Blit tile x, y %d %d with dest texture %p to destTexture->m_ownTextureId %d",
m_transferQueue[index].tileInfo.m_x,
m_transferQueue[index].tileInfo.m_y,
+ destTexture,
destTexture->m_ownTextureId);
}
index = (index + 1) % ST_BUFFER_NUMBER;