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authorPierre-Antoine LaFayette <plafayet@codeaurora.org>2012-10-10 13:43:45 -0400
committerSteve Kondik <shade@chemlab.org>2013-01-20 18:38:31 -0800
commitc018655c37a1da5d7e1f9dc94d0467130cf630f1 (patch)
tree1fdea05f45d91439905ed7904b194e4747342364 /Source/WebCore/platform/graphics/android/WebGLLayer.h
parent77ab7f788fa2de43390a0ddb447c94a191284e88 (diff)
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Fix for memory leak in WebGL
CRs-fixed: 407009 (cherry-picked from commit 796a2a4cc637a3b04ee845e595b081e826207924) Change-Id: I584fe07dd5887ed52b74bc84044d510f8a2e2ba8
Diffstat (limited to 'Source/WebCore/platform/graphics/android/WebGLLayer.h')
-rw-r--r--Source/WebCore/platform/graphics/android/WebGLLayer.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/WebCore/platform/graphics/android/WebGLLayer.h b/Source/WebCore/platform/graphics/android/WebGLLayer.h
index e7371f7..6a69082 100644
--- a/Source/WebCore/platform/graphics/android/WebGLLayer.h
+++ b/Source/WebCore/platform/graphics/android/WebGLLayer.h
@@ -34,6 +34,7 @@
#include "GLUtils.h"
#include "GraphicsContext3DProxy.h"
#include "LayerAndroid.h"
+#include "PassRefPtr.h"
#include "RefPtr.h"
#include <jni.h>
@@ -43,7 +44,7 @@ class GraphicsContext3DInternal;
class WebGLLayer : public LayerAndroid {
public:
- WebGLLayer(GraphicsContext3DProxy* proxy);
+ WebGLLayer(PassRefPtr<GraphicsContext3DProxy> proxy);
WebGLLayer(const WebGLLayer& layer);
virtual ~WebGLLayer();