summaryrefslogtreecommitdiffstats
path: root/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.h
diff options
context:
space:
mode:
authorTeng-Hui Zhu <ztenghui@google.com>2012-04-25 15:30:11 -0700
committerTeng-Hui Zhu <ztenghui@google.com>2012-04-26 09:47:40 -0700
commit485445e9a624fe92ca04a1d0e92c1f71aaf8cd8f (patch)
tree7181253b2cef71b38e00bbd0fbc38459c7870d45 /Source/WebCore/platform/graphics/android/rendering/ShaderProgram.h
parent2ad54828a335c8e7337ab1f1077253689630a6d2 (diff)
downloadexternal_webkit-485445e9a624fe92ca04a1d0e92c1f71aaf8cd8f.zip
external_webkit-485445e9a624fe92ca04a1d0e92c1f71aaf8cd8f.tar.gz
external_webkit-485445e9a624fe92ca04a1d0e92c1f71aaf8cd8f.tar.bz2
Support partial draw in terms of a rect.
In this way, we can cover any internal rect area of the tiles. bug:6338952 Change-Id: If236a7f6ad82a3f9126a692ca5b08240a3631f88
Diffstat (limited to 'Source/WebCore/platform/graphics/android/rendering/ShaderProgram.h')
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/ShaderProgram.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.h b/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.h
index e290242..8c9e301 100644
--- a/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.h
+++ b/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.h
@@ -167,7 +167,7 @@ private:
void setBlendingState(bool enableBlending);
void drawQuadInternal(ShaderType type, const GLfloat* matrix, int textureId,
float opacity, GLenum textureTarget, GLenum filter,
- const Color& pureColor, const FloatPoint& fillPortion);
+ const Color& pureColor, const FloatRect& fillPortion);
Color shaderColor(Color pureColor, float opacity);
ShaderType getTextureShaderType(GLenum textureTarget);
void resetBlending();