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author | Chris Craik <ccraik@google.com> | 2012-06-12 13:47:12 -0700 |
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committer | Chris Craik <ccraik@google.com> | 2012-06-12 13:53:03 -0700 |
commit | 0c274b96c2dfb5a83b12a99f1ca9069378f73bdb (patch) | |
tree | 600aaa401cb11dd4bf42316673c4e326c5a73e91 /Source/WebCore/platform/graphics/android/rendering/Tile.h | |
parent | 7fc1c095b5cb85afd90f47a7bf9a35495bcc64bd (diff) | |
download | external_webkit-0c274b96c2dfb5a83b12a99f1ca9069378f73bdb.zip external_webkit-0c274b96c2dfb5a83b12a99f1ca9069378f73bdb.tar.gz external_webkit-0c274b96c2dfb5a83b12a99f1ca9069378f73bdb.tar.bz2 |
Workaround double blit failure
An issue occurs on Stingray where calling glTexSubImage2d in order to blit an
update to a texture fails silently if the texture has already been updated this
frame.
With this change, we now draw the tile off-screen to work around the issue just
before the second blit is required. This way, the second blit succeeds.
bug:6630040
Change-Id: I07213954669b0f3d3f5b87a748a591e532b097b4
Diffstat (limited to 'Source/WebCore/platform/graphics/android/rendering/Tile.h')
-rw-r--r-- | Source/WebCore/platform/graphics/android/rendering/Tile.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/android/rendering/Tile.h b/Source/WebCore/platform/graphics/android/rendering/Tile.h index 2dc5414..b045f1f 100644 --- a/Source/WebCore/platform/graphics/android/rendering/Tile.h +++ b/Source/WebCore/platform/graphics/android/rendering/Tile.h @@ -127,6 +127,7 @@ public: int y() const { return m_y; } TileTexture* frontTexture() { return m_frontTexture; } TileTexture* backTexture() { return m_backTexture; } + TileTexture* lastDrawnTexture() { return m_lastDrawnTexture; } // only used for prioritization - the higher, the more relevant the tile is unsigned long long drawCount() { return m_drawCount; } @@ -151,6 +152,7 @@ private: TileTexture* m_frontTexture; TileTexture* m_backTexture; + TileTexture* m_lastDrawnTexture; float m_scale; // used to signal that the that the tile is out-of-date and needs to be |