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author | Teng-Hui Zhu <ztenghui@google.com> | 2012-04-25 15:30:11 -0700 |
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committer | Teng-Hui Zhu <ztenghui@google.com> | 2012-04-26 09:47:40 -0700 |
commit | 485445e9a624fe92ca04a1d0e92c1f71aaf8cd8f (patch) | |
tree | 7181253b2cef71b38e00bbd0fbc38459c7870d45 /Source/WebCore/platform/graphics/android/rendering/Tile.h | |
parent | 2ad54828a335c8e7337ab1f1077253689630a6d2 (diff) | |
download | external_webkit-485445e9a624fe92ca04a1d0e92c1f71aaf8cd8f.zip external_webkit-485445e9a624fe92ca04a1d0e92c1f71aaf8cd8f.tar.gz external_webkit-485445e9a624fe92ca04a1d0e92c1f71aaf8cd8f.tar.bz2 |
Support partial draw in terms of a rect.
In this way, we can cover any internal rect area of the tiles.
bug:6338952
Change-Id: If236a7f6ad82a3f9126a692ca5b08240a3631f88
Diffstat (limited to 'Source/WebCore/platform/graphics/android/rendering/Tile.h')
-rw-r--r-- | Source/WebCore/platform/graphics/android/rendering/Tile.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/WebCore/platform/graphics/android/rendering/Tile.h b/Source/WebCore/platform/graphics/android/rendering/Tile.h index 58ba15b..c115f1c 100644 --- a/Source/WebCore/platform/graphics/android/rendering/Tile.h +++ b/Source/WebCore/platform/graphics/android/rendering/Tile.h @@ -104,7 +104,7 @@ public: bool drawGL(float opacity, const SkRect& rect, float scale, const TransformationMatrix* transform, bool forceBlending, bool usePointSampling, - const FloatPoint& fillPortion); + const FloatRect& fillPortion); // the only thread-safe function called by the background thread void paintBitmap(TilePainter* painter); |