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authorSteve Block <steveblock@google.com>2011-05-06 11:45:16 +0100
committerSteve Block <steveblock@google.com>2011-05-12 13:44:10 +0100
commitcad810f21b803229eb11403f9209855525a25d57 (patch)
tree29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/platform/graphics/cg/ImageCG.cpp
parent121b0cf4517156d0ac5111caf9830c51b69bae8f (diff)
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Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/platform/graphics/cg/ImageCG.cpp')
-rw-r--r--Source/WebCore/platform/graphics/cg/ImageCG.cpp349
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diff --git a/Source/WebCore/platform/graphics/cg/ImageCG.cpp b/Source/WebCore/platform/graphics/cg/ImageCG.cpp
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+/*
+ * Copyright (C) 2004, 2005, 2006 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "BitmapImage.h"
+
+#if PLATFORM(CG)
+
+#include "AffineTransform.h"
+#include "FloatConversion.h"
+#include "FloatRect.h"
+#include "GraphicsContextCG.h"
+#include "ImageObserver.h"
+#include "PDFDocumentImage.h"
+#include "PlatformString.h"
+#include <ApplicationServices/ApplicationServices.h>
+#include <wtf/RetainPtr.h>
+
+#if PLATFORM(MAC) || PLATFORM(CHROMIUM)
+#include "WebCoreSystemInterface.h"
+#endif
+
+#if PLATFORM(WIN)
+#include <WebKitSystemInterface/WebKitSystemInterface.h>
+#endif
+
+namespace WebCore {
+
+bool FrameData::clear(bool clearMetadata)
+{
+ if (clearMetadata)
+ m_haveMetadata = false;
+
+ if (m_frame) {
+ CGImageRelease(m_frame);
+ m_frame = 0;
+ return true;
+ }
+ return false;
+}
+
+// ================================================
+// Image Class
+// ================================================
+
+BitmapImage::BitmapImage(CGImageRef cgImage, ImageObserver* observer)
+ : Image(observer)
+ , m_currentFrame(0)
+ , m_frames(0)
+ , m_frameTimer(0)
+ , m_repetitionCount(cAnimationNone)
+ , m_repetitionCountStatus(Unknown)
+ , m_repetitionsComplete(0)
+ , m_isSolidColor(false)
+ , m_checkedForSolidColor(false)
+ , m_animationFinished(true)
+ , m_allDataReceived(true)
+ , m_haveSize(true)
+ , m_sizeAvailable(true)
+ , m_decodedSize(0)
+ , m_haveFrameCount(true)
+ , m_frameCount(1)
+{
+ initPlatformData();
+
+ CGFloat width = CGImageGetWidth(cgImage);
+ CGFloat height = CGImageGetHeight(cgImage);
+ m_decodedSize = width * height * 4;
+ m_size = IntSize(width, height);
+
+ m_frames.grow(1);
+ m_frames[0].m_frame = cgImage;
+ m_frames[0].m_hasAlpha = true;
+ m_frames[0].m_haveMetadata = true;
+ checkForSolidColor();
+}
+
+// Drawing Routines
+
+void BitmapImage::checkForSolidColor()
+{
+ m_checkedForSolidColor = true;
+ if (frameCount() > 1) {
+ m_isSolidColor = false;
+ return;
+ }
+
+ CGImageRef image = frameAtIndex(0);
+
+ // Currently we only check for solid color in the important special case of a 1x1 image.
+ if (image && CGImageGetWidth(image) == 1 && CGImageGetHeight(image) == 1) {
+ unsigned char pixel[4]; // RGBA
+ RetainPtr<CGContextRef> bmap(AdoptCF, CGBitmapContextCreate(pixel, 1, 1, 8, sizeof(pixel), deviceRGBColorSpaceRef(),
+ kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big));
+ if (!bmap)
+ return;
+ GraphicsContext(bmap.get()).setCompositeOperation(CompositeCopy);
+ CGRect dst = { {0, 0}, {1, 1} };
+ CGContextDrawImage(bmap.get(), dst, image);
+ if (pixel[3] == 0)
+ m_solidColor = Color(0, 0, 0, 0);
+ else
+ m_solidColor = Color(pixel[0] * 255 / pixel[3], pixel[1] * 255 / pixel[3], pixel[2] * 255 / pixel[3], pixel[3]);
+ m_isSolidColor = true;
+ }
+}
+
+static RetainPtr<CGImageRef> imageWithColorSpace(CGImageRef originalImage, ColorSpace colorSpace)
+{
+ CGColorSpaceRef originalColorSpace = CGImageGetColorSpace(originalImage);
+
+ // If the image already has a (non-device) color space, we don't want to
+ // override it, so return.
+ if (!originalColorSpace || !CFEqual(originalColorSpace, deviceRGBColorSpaceRef()))
+ return originalImage;
+
+ switch (colorSpace) {
+ case ColorSpaceDeviceRGB:
+ return originalImage;
+ case ColorSpaceSRGB:
+ return RetainPtr<CGImageRef>(AdoptCF, CGImageCreateCopyWithColorSpace(originalImage, sRGBColorSpaceRef()));
+ case ColorSpaceLinearRGB:
+ return RetainPtr<CGImageRef>(AdoptCF, CGImageCreateCopyWithColorSpace(originalImage, linearRGBColorSpaceRef()));
+ }
+
+ ASSERT_NOT_REACHED();
+ return originalImage;
+}
+
+CGImageRef BitmapImage::getCGImageRef()
+{
+ return frameAtIndex(0);
+}
+
+void BitmapImage::draw(GraphicsContext* ctxt, const FloatRect& destRect, const FloatRect& srcRect, ColorSpace styleColorSpace, CompositeOperator compositeOp)
+{
+ startAnimation();
+
+ RetainPtr<CGImageRef> image = frameAtIndex(m_currentFrame);
+ if (!image) // If it's too early we won't have an image yet.
+ return;
+
+ if (mayFillWithSolidColor()) {
+ fillWithSolidColor(ctxt, destRect, solidColor(), styleColorSpace, compositeOp);
+ return;
+ }
+
+ float currHeight = CGImageGetHeight(image.get());
+ if (currHeight <= srcRect.y())
+ return;
+
+ CGContextRef context = ctxt->platformContext();
+ ctxt->save();
+
+ bool shouldUseSubimage = false;
+
+ // If the source rect is a subportion of the image, then we compute an inflated destination rect that will hold the entire image
+ // and then set a clip to the portion that we want to display.
+ FloatRect adjustedDestRect = destRect;
+ FloatSize selfSize = currentFrameSize();
+ if (srcRect.size() != selfSize) {
+ CGInterpolationQuality interpolationQuality = CGContextGetInterpolationQuality(context);
+ // When the image is scaled using high-quality interpolation, we create a temporary CGImage
+ // containing only the portion we want to display. We need to do this because high-quality
+ // interpolation smoothes sharp edges, causing pixels from outside the source rect to bleed
+ // into the destination rect. See <rdar://problem/6112909>.
+ shouldUseSubimage = (interpolationQuality == kCGInterpolationHigh || interpolationQuality == kCGInterpolationDefault) && (srcRect.size() != destRect.size() || !ctxt->getCTM().isIdentityOrTranslationOrFlipped());
+ float xScale = srcRect.width() / destRect.width();
+ float yScale = srcRect.height() / destRect.height();
+ if (shouldUseSubimage) {
+ FloatRect subimageRect = srcRect;
+ float leftPadding = srcRect.x() - floorf(srcRect.x());
+ float topPadding = srcRect.y() - floorf(srcRect.y());
+
+ subimageRect.move(-leftPadding, -topPadding);
+ adjustedDestRect.move(-leftPadding / xScale, -topPadding / yScale);
+
+ subimageRect.setWidth(ceilf(subimageRect.width() + leftPadding));
+ adjustedDestRect.setWidth(subimageRect.width() / xScale);
+
+ subimageRect.setHeight(ceilf(subimageRect.height() + topPadding));
+ adjustedDestRect.setHeight(subimageRect.height() / yScale);
+
+ image.adoptCF(CGImageCreateWithImageInRect(image.get(), subimageRect));
+ if (currHeight < srcRect.bottom()) {
+ ASSERT(CGImageGetHeight(image.get()) == currHeight - CGRectIntegral(srcRect).origin.y);
+ adjustedDestRect.setHeight(CGImageGetHeight(image.get()) / yScale);
+ }
+ } else {
+ adjustedDestRect.setLocation(FloatPoint(destRect.x() - srcRect.x() / xScale, destRect.y() - srcRect.y() / yScale));
+ adjustedDestRect.setSize(FloatSize(selfSize.width() / xScale, selfSize.height() / yScale));
+ }
+
+ CGContextClipToRect(context, destRect);
+ }
+
+ // If the image is only partially loaded, then shrink the destination rect that we're drawing into accordingly.
+ if (!shouldUseSubimage && currHeight < selfSize.height())
+ adjustedDestRect.setHeight(adjustedDestRect.height() * currHeight / selfSize.height());
+
+ ctxt->setCompositeOperation(compositeOp);
+
+ // Flip the coords.
+ CGContextScaleCTM(context, 1, -1);
+ adjustedDestRect.setY(-adjustedDestRect.bottom());
+
+ // Adjust the color space.
+ image = imageWithColorSpace(image.get(), styleColorSpace);
+
+ // Draw the image.
+ CGContextDrawImage(context, adjustedDestRect, image.get());
+
+ ctxt->restore();
+
+ if (imageObserver())
+ imageObserver()->didDraw(this);
+}
+
+static void drawPatternCallback(void* info, CGContextRef context)
+{
+ CGImageRef image = (CGImageRef)info;
+ CGContextDrawImage(context, GraphicsContext(context).roundToDevicePixels(FloatRect(0, 0, CGImageGetWidth(image), CGImageGetHeight(image))), image);
+}
+
+void Image::drawPattern(GraphicsContext* ctxt, const FloatRect& tileRect, const AffineTransform& patternTransform,
+ const FloatPoint& phase, ColorSpace styleColorSpace, CompositeOperator op, const FloatRect& destRect)
+{
+ if (!nativeImageForCurrentFrame())
+ return;
+
+ ASSERT(patternTransform.isInvertible());
+ if (!patternTransform.isInvertible())
+ // Avoid a hang under CGContextDrawTiledImage on release builds.
+ return;
+
+ CGContextRef context = ctxt->platformContext();
+ ctxt->save();
+ CGContextClipToRect(context, destRect);
+ ctxt->setCompositeOperation(op);
+ CGContextTranslateCTM(context, destRect.x(), destRect.y() + destRect.height());
+ CGContextScaleCTM(context, 1, -1);
+
+ // Compute the scaled tile size.
+ float scaledTileHeight = tileRect.height() * narrowPrecisionToFloat(patternTransform.d());
+
+ // We have to adjust the phase to deal with the fact we're in Cartesian space now (with the bottom left corner of destRect being
+ // the origin).
+ float adjustedX = phase.x() - destRect.x() + tileRect.x() * narrowPrecisionToFloat(patternTransform.a()); // We translated the context so that destRect.x() is the origin, so subtract it out.
+ float adjustedY = destRect.height() - (phase.y() - destRect.y() + tileRect.y() * narrowPrecisionToFloat(patternTransform.d()) + scaledTileHeight);
+
+ CGImageRef tileImage = nativeImageForCurrentFrame();
+ float h = CGImageGetHeight(tileImage);
+
+ RetainPtr<CGImageRef> subImage;
+ if (tileRect.size() == size())
+ subImage = tileImage;
+ else {
+ // Copying a sub-image out of a partially-decoded image stops the decoding of the original image. It should never happen
+ // because sub-images are only used for border-image, which only renders when the image is fully decoded.
+ ASSERT(h == height());
+ subImage.adoptCF(CGImageCreateWithImageInRect(tileImage, tileRect));
+ }
+
+ // Adjust the color space.
+ subImage = imageWithColorSpace(subImage.get(), styleColorSpace);
+
+#ifndef BUILDING_ON_TIGER
+ // Leopard has an optimized call for the tiling of image patterns, but we can only use it if the image has been decoded enough that
+ // its buffer is the same size as the overall image. Because a partially decoded CGImageRef with a smaller width or height than the
+ // overall image buffer needs to tile with "gaps", we can't use the optimized tiling call in that case.
+ // FIXME: Could create WebKitSystemInterface SPI for CGCreatePatternWithImage2 and probably make Tiger tile faster as well.
+ // FIXME: We cannot use CGContextDrawTiledImage with scaled tiles on Leopard, because it suffers from rounding errors. Snow Leopard is ok.
+ float scaledTileWidth = tileRect.width() * narrowPrecisionToFloat(patternTransform.a());
+ float w = CGImageGetWidth(tileImage);
+#ifdef BUILDING_ON_LEOPARD
+ if (w == size().width() && h == size().height() && scaledTileWidth == tileRect.width() && scaledTileHeight == tileRect.height())
+#else
+ if (w == size().width() && h == size().height())
+#endif
+ CGContextDrawTiledImage(context, FloatRect(adjustedX, adjustedY, scaledTileWidth, scaledTileHeight), subImage.get());
+ else {
+#endif
+
+ // On Leopard, this code now only runs for partially decoded images whose buffers do not yet match the overall size of the image.
+ // On Tiger this code runs all the time. This code is suboptimal because the pattern does not reference the image directly, and the
+ // pattern is destroyed before exiting the function. This means any decoding the pattern does doesn't end up cached anywhere, so we
+ // redecode every time we paint.
+ static const CGPatternCallbacks patternCallbacks = { 0, drawPatternCallback, NULL };
+ CGAffineTransform matrix = CGAffineTransformMake(narrowPrecisionToCGFloat(patternTransform.a()), 0, 0, narrowPrecisionToCGFloat(patternTransform.d()), adjustedX, adjustedY);
+ matrix = CGAffineTransformConcat(matrix, CGContextGetCTM(context));
+ // The top of a partially-decoded image is drawn at the bottom of the tile. Map it to the top.
+ matrix = CGAffineTransformTranslate(matrix, 0, size().height() - h);
+ RetainPtr<CGPatternRef> pattern(AdoptCF, CGPatternCreate(subImage.get(), CGRectMake(0, 0, tileRect.width(), tileRect.height()),
+ matrix, tileRect.width(), tileRect.height(),
+ kCGPatternTilingConstantSpacing, true, &patternCallbacks));
+ if (!pattern) {
+ ctxt->restore();
+ return;
+ }
+
+ RetainPtr<CGColorSpaceRef> patternSpace(AdoptCF, CGColorSpaceCreatePattern(0));
+
+ CGFloat alpha = 1;
+ RetainPtr<CGColorRef> color(AdoptCF, CGColorCreateWithPattern(patternSpace.get(), pattern.get(), &alpha));
+ CGContextSetFillColorSpace(context, patternSpace.get());
+
+ // FIXME: Really want a public API for this. It is just CGContextSetBaseCTM(context, CGAffineTransformIdentiy).
+ wkSetPatternBaseCTM(context, CGAffineTransformIdentity);
+ CGContextSetPatternPhase(context, CGSizeZero);
+
+ CGContextSetFillColorWithColor(context, color.get());
+ CGContextFillRect(context, CGContextGetClipBoundingBox(context));
+
+#ifndef BUILDING_ON_TIGER
+ }
+#endif
+
+ ctxt->restore();
+
+ if (imageObserver())
+ imageObserver()->didDraw(this);
+}
+
+
+}
+
+#endif // PLATFORM(CG)