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authorSteve Block <steveblock@google.com>2011-06-10 16:52:27 +0100
committerSteve Block <steveblock@google.com>2011-06-14 01:14:02 +0100
commit54cdeeebc7adcbcd900e8b6a141a8cae27d9a631 (patch)
tree845b0d338b204a48560eca3b51b34cf92ed96840 /Source/WebCore/platform/graphics/chromium/FontChromiumWin.cpp
parentd2c5226a647dc21d0c15267e09a3d19cf3e0d593 (diff)
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Merge WebKit at branches/chromium/742 r88085: Initial merge by git.
Change-Id: I0501b484b9528e31b0026e5ad64416dd6541cdde
Diffstat (limited to 'Source/WebCore/platform/graphics/chromium/FontChromiumWin.cpp')
-rw-r--r--Source/WebCore/platform/graphics/chromium/FontChromiumWin.cpp19
1 files changed, 1 insertions, 18 deletions
diff --git a/Source/WebCore/platform/graphics/chromium/FontChromiumWin.cpp b/Source/WebCore/platform/graphics/chromium/FontChromiumWin.cpp
index ac1e1af..5ca1414 100644
--- a/Source/WebCore/platform/graphics/chromium/FontChromiumWin.cpp
+++ b/Source/WebCore/platform/graphics/chromium/FontChromiumWin.cpp
@@ -454,25 +454,8 @@ void Font::drawGlyphs(GraphicsContext* graphicsContext,
// Skip 100% transparent text; no need to draw anything.
if (!alpha && graphicsContext->platformContext()->getStrokeStyle() == NoStroke && !graphicsContext->hasShadow())
return;
- if (!alpha || windowsCanHandleDrawTextShadow(graphicsContext) || !windowsCanHandleTextDrawingWithoutShadow(graphicsContext)) {
- drawGlyphsWin(graphicsContext, font, glyphBuffer, from, numGlyphs, point);
- return;
- }
- // Draw in two passes: skia for the shadow, GDI for foreground text
- // pass1: shadow (will use skia)
- graphicsContext->save();
- graphicsContext->setFillColor(Color::transparent, graphicsContext->fillColorSpace());
- drawGlyphsWin(graphicsContext, font, glyphBuffer, from, numGlyphs, point);
- graphicsContext->restore();
- // pass2: foreground text (will use GDI)
- FloatSize shadowOffset;
- float shadowBlur;
- Color shadowColor;
- ColorSpace shadowColorSpace;
- graphicsContext->getShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace);
- graphicsContext->setShadow(shadowOffset, shadowBlur, Color::transparent, shadowColorSpace);
+
drawGlyphsWin(graphicsContext, font, glyphBuffer, from, numGlyphs, point);
- graphicsContext->setShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace);
}
FloatRect Font::selectionRectForComplexText(const TextRun& run,