summaryrefslogtreecommitdiffstats
path: root/Source/WebCore/platform/graphics/gpu/LoopBlinnSolidFillShader.h
diff options
context:
space:
mode:
authorSteve Block <steveblock@google.com>2011-05-18 13:36:51 +0100
committerSteve Block <steveblock@google.com>2011-05-24 15:38:28 +0100
commit2fc2651226baac27029e38c9d6ef883fa32084db (patch)
treee396d4bf89dcce6ed02071be66212495b1df1dec /Source/WebCore/platform/graphics/gpu/LoopBlinnSolidFillShader.h
parentb3725cedeb43722b3b175aaeff70552e562d2c94 (diff)
downloadexternal_webkit-2fc2651226baac27029e38c9d6ef883fa32084db.zip
external_webkit-2fc2651226baac27029e38c9d6ef883fa32084db.tar.gz
external_webkit-2fc2651226baac27029e38c9d6ef883fa32084db.tar.bz2
Merge WebKit at r78450: Initial merge by git.
Change-Id: I6d3e5f1f868ec266a0aafdef66182ddc3f265dc1
Diffstat (limited to 'Source/WebCore/platform/graphics/gpu/LoopBlinnSolidFillShader.h')
-rw-r--r--Source/WebCore/platform/graphics/gpu/LoopBlinnSolidFillShader.h52
1 files changed, 52 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/gpu/LoopBlinnSolidFillShader.h b/Source/WebCore/platform/graphics/gpu/LoopBlinnSolidFillShader.h
new file mode 100644
index 0000000..36312a2
--- /dev/null
+++ b/Source/WebCore/platform/graphics/gpu/LoopBlinnSolidFillShader.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2011 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef LoopBlinnSolidFillShader_h
+#define LoopBlinnSolidFillShader_h
+
+#include "LoopBlinnShader.h"
+
+namespace WebCore {
+
+class GraphicsContext3D;
+
+class LoopBlinnSolidFillShader : public LoopBlinnShader {
+public:
+ static PassOwnPtr<LoopBlinnSolidFillShader> create(GraphicsContext3D*, Region, AntialiasType);
+
+ // This assumes the vertices and klm coordinates are stored in the
+ // same, currently bound, buffer object, contiguously and at the
+ // specified offsets.
+ void use(unsigned vertexOffset, unsigned klmOffset, const AffineTransform&, const Color&);
+
+private:
+ LoopBlinnSolidFillShader(GraphicsContext3D*, unsigned program);
+
+ int m_colorLocation;
+};
+
+} // namespace WebCore
+
+#endif // LoopBlinnSolidFillShader_h