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authorSteve Block <steveblock@google.com>2011-05-18 13:36:51 +0100
committerSteve Block <steveblock@google.com>2011-05-24 15:38:28 +0100
commit2fc2651226baac27029e38c9d6ef883fa32084db (patch)
treee396d4bf89dcce6ed02071be66212495b1df1dec /Source/WebCore/platform/graphics/wince/PlatformPathWinCE.cpp
parentb3725cedeb43722b3b175aaeff70552e562d2c94 (diff)
downloadexternal_webkit-2fc2651226baac27029e38c9d6ef883fa32084db.zip
external_webkit-2fc2651226baac27029e38c9d6ef883fa32084db.tar.gz
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Merge WebKit at r78450: Initial merge by git.
Change-Id: I6d3e5f1f868ec266a0aafdef66182ddc3f265dc1
Diffstat (limited to 'Source/WebCore/platform/graphics/wince/PlatformPathWinCE.cpp')
-rw-r--r--Source/WebCore/platform/graphics/wince/PlatformPathWinCE.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/WebCore/platform/graphics/wince/PlatformPathWinCE.cpp b/Source/WebCore/platform/graphics/wince/PlatformPathWinCE.cpp
index 8534f89..8efe661 100644
--- a/Source/WebCore/platform/graphics/wince/PlatformPathWinCE.cpp
+++ b/Source/WebCore/platform/graphics/wince/PlatformPathWinCE.cpp
@@ -119,7 +119,7 @@ static inline void bezier(int segments, Vector<PathPoint>& pts, const PathPoint*
static bool containsPoint(const FloatRect& r, const FloatPoint& p)
{
- return p.x() >= r.x() && p.y() >= r.y() && p.x() < r.right() && p.y() < r.bottom();
+ return p.x() >= r.x() && p.y() >= r.y() && p.x() < r.maxX() && p.y() < r.maxY();
}
static void normalizeAngle(float& angle)
@@ -146,7 +146,7 @@ static void inflateRectToContainPoint(FloatRect& r, float x, float y)
return;
}
if (x < r.x()) {
- r.setWidth(r.right() - x);
+ r.setWidth(r.maxX() - x);
r.setX(x);
} else {
float w = x - r.x() + 1;
@@ -154,7 +154,7 @@ static void inflateRectToContainPoint(FloatRect& r, float x, float y)
r.setWidth(w);
}
if (y < r.y()) {
- r.setHeight(r.bottom() - y);
+ r.setHeight(r.maxY() - y);
r.setY(y);
} else {
float h = y - r.y() + 1;
@@ -740,8 +740,8 @@ void PlatformPath::addRect(const FloatRect& r)
{
moveTo(r.location());
- float right = r.right() - 1;
- float bottom = r.bottom() - 1;
+ float right = r.maxX() - 1;
+ float bottom = r.maxY() - 1;
addLineTo(FloatPoint(right, r.y()));
addLineTo(FloatPoint(right, bottom));
addLineTo(FloatPoint(r.x(), bottom));