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authorChris Craik <ccraik@google.com>2011-11-30 17:01:07 -0800
committerChris Craik <ccraik@google.com>2011-11-30 17:01:07 -0800
commit974511289d54268f4333d440776f8fc44f22fcfe (patch)
tree242ec881903eb92b9adcaa2dcb4e9bf6cc6b3ffe /Source/WebCore/platform/graphics
parente1ea7f8384757f9b46805df75a0aa72c1fc041b7 (diff)
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Fix offscreen tile optimization with small content
bug:5691644 Change-Id: Ida66f42c634099c4399bae0bbf4b5776913757b0
Diffstat (limited to 'Source/WebCore/platform/graphics')
-rw-r--r--Source/WebCore/platform/graphics/android/TiledPage.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/Source/WebCore/platform/graphics/android/TiledPage.cpp b/Source/WebCore/platform/graphics/android/TiledPage.cpp
index 2b3c2ee..8352cce 100644
--- a/Source/WebCore/platform/graphics/android/TiledPage.cpp
+++ b/Source/WebCore/platform/graphics/android/TiledPage.cpp
@@ -257,23 +257,23 @@ void TiledPage::prepare(bool goingDown, bool goingLeft, const SkIRect& tileBound
firstTileY -= expandY;
nbTilesHeight += expandY * 2;
- }
- // crop the prepared region to the contents of the base layer
- float maxWidthTiles = m_glWebViewState->baseContentWidth() * m_scale / TilesManager::tileWidth();
- float maxHeightTiles = m_glWebViewState->baseContentHeight() * m_scale / TilesManager::tileHeight();
+ // crop the prepared region to the contents of the base layer
+ float maxWidthTiles = m_glWebViewState->baseContentWidth() * m_scale / TilesManager::tileWidth();
+ float maxHeightTiles = m_glWebViewState->baseContentHeight() * m_scale / TilesManager::tileHeight();
- // adjust perimeter to not go outside base content bounds
- if (firstTileX < 0) {
- nbTilesWidth += firstTileX;
- firstTileX = 0;
- }
- if (firstTileY < 0) {
- nbTilesHeight += firstTileY;
- firstTileY = 0;
+ // adjust perimeter to not go outside base content bounds
+ if (firstTileX < 0) {
+ nbTilesWidth += firstTileX;
+ firstTileX = 0;
+ }
+ if (firstTileY < 0) {
+ nbTilesHeight += firstTileY;
+ firstTileY = 0;
+ }
+ nbTilesWidth = std::min(nbTilesWidth, static_cast<int>(ceilf(maxWidthTiles)) - firstTileX);
+ nbTilesHeight = std::min(nbTilesHeight, static_cast<int>(ceilf(maxHeightTiles)) - firstTileY);
}
- nbTilesWidth = std::min(nbTilesWidth, static_cast<int>(ceilf(maxWidthTiles)) - firstTileX);
- nbTilesHeight = std::min(nbTilesHeight, static_cast<int>(ceilf(maxHeightTiles)) - firstTileY);
// check against corrupted scale values giving bad height/width (use float to avoid overflow)
float numTiles = static_cast<float>(nbTilesHeight) * static_cast<float>(nbTilesWidth);