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author | Steve Block <steveblock@google.com> | 2011-05-06 11:45:16 +0100 |
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committer | Steve Block <steveblock@google.com> | 2011-05-12 13:44:10 +0100 |
commit | cad810f21b803229eb11403f9209855525a25d57 (patch) | |
tree | 29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/platform/win/SharedTimerWin.cpp | |
parent | 121b0cf4517156d0ac5111caf9830c51b69bae8f (diff) | |
download | external_webkit-cad810f21b803229eb11403f9209855525a25d57.zip external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.bz2 |
Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/platform/win/SharedTimerWin.cpp')
-rw-r--r-- | Source/WebCore/platform/win/SharedTimerWin.cpp | 224 |
1 files changed, 224 insertions, 0 deletions
diff --git a/Source/WebCore/platform/win/SharedTimerWin.cpp b/Source/WebCore/platform/win/SharedTimerWin.cpp new file mode 100644 index 0000000..b7367aa --- /dev/null +++ b/Source/WebCore/platform/win/SharedTimerWin.cpp @@ -0,0 +1,224 @@ +/* + * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" +#include "SharedTimer.h" + +#include "Page.h" +#include "Settings.h" +#include "WebCoreInstanceHandle.h" +#include "Widget.h" +#include <wtf/Assertions.h> +#include <wtf/CurrentTime.h> + +// Note: wx headers set defines that affect the configuration of windows.h +// so we must include the wx header first to get unicode versions of functions, +// etc. +#if PLATFORM(WX) +#include <wx/wx.h> +#endif + +#include <windows.h> +#include <mmsystem.h> + +#if PLATFORM(WIN) +#include "PluginView.h" +#endif + +// These aren't in winuser.h with the MSVS 2003 Platform SDK, +// so use default values in that case. +#ifndef USER_TIMER_MINIMUM +#define USER_TIMER_MINIMUM 0x0000000A +#endif + +#ifndef USER_TIMER_MAXIMUM +#define USER_TIMER_MAXIMUM 0x7FFFFFFF +#endif + +#ifndef QS_RAWINPUT +#define QS_RAWINPUT 0x0400 +#endif + +namespace WebCore { + +static UINT timerID; +static void (*sharedTimerFiredFunction)(); + +static HWND timerWindowHandle = 0; +static UINT timerFiredMessage = 0; +static HANDLE timerQueue; +static HANDLE timer; +static bool highResTimerActive; +static bool processingCustomTimerMessage = false; +static LONG pendingTimers; + +const LPCWSTR kTimerWindowClassName = L"TimerWindowClass"; +const int timerResolution = 1; // To improve timer resolution, we call timeBeginPeriod/timeEndPeriod with this value to increase timer resolution to 1ms. +const int highResolutionThresholdMsec = 16; // Only activate high-res timer for sub-16ms timers (Windows can fire timers at 16ms intervals without changing the system resolution). +const int stopHighResTimerInMsec = 300; // Stop high-res timer after 0.3 seconds to lessen power consumption (we don't use a smaller time since oscillating between high and low resolution breaks timer accuracy on XP). + +enum { + sharedTimerID = 1000, + endHighResTimerID = 1001, +}; + +LRESULT CALLBACK TimerWindowWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) +{ +#if PLATFORM(WIN) + // Windows Media Player has a modal message loop that will deliver messages + // to us at inappropriate times and we will crash if we handle them when + // they are delivered. We repost all messages so that we will get to handle + // them once the modal loop exits. + if (PluginView::isCallingPlugin()) { + PostMessage(hWnd, message, wParam, lParam); + return 0; + } +#endif + + if (message == timerFiredMessage) { + InterlockedExchange(&pendingTimers, 0); + processingCustomTimerMessage = true; + sharedTimerFiredFunction(); + processingCustomTimerMessage = false; + } else if (message == WM_TIMER) { + if (wParam == sharedTimerID) { + KillTimer(timerWindowHandle, sharedTimerID); + sharedTimerFiredFunction(); + } else if (wParam == endHighResTimerID) { + KillTimer(timerWindowHandle, endHighResTimerID); + highResTimerActive = false; + timeEndPeriod(timerResolution); + } + } else + return DefWindowProc(hWnd, message, wParam, lParam); + + return 0; +} + +static void initializeOffScreenTimerWindow() +{ + if (timerWindowHandle) + return; + + WNDCLASSEX wcex; + memset(&wcex, 0, sizeof(WNDCLASSEX)); + wcex.cbSize = sizeof(WNDCLASSEX); + wcex.lpfnWndProc = TimerWindowWndProc; + wcex.hInstance = WebCore::instanceHandle(); + wcex.lpszClassName = kTimerWindowClassName; + RegisterClassEx(&wcex); + + timerWindowHandle = CreateWindow(kTimerWindowClassName, 0, 0, + CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, HWND_MESSAGE, 0, WebCore::instanceHandle(), 0); + timerFiredMessage = RegisterWindowMessage(L"com.apple.WebKit.TimerFired"); +} + +void setSharedTimerFiredFunction(void (*f)()) +{ + sharedTimerFiredFunction = f; +} + +static void NTAPI queueTimerProc(PVOID, BOOLEAN) +{ + if (InterlockedIncrement(&pendingTimers) == 1) + PostMessage(timerWindowHandle, timerFiredMessage, 0, 0); +} + +void setSharedTimerFireTime(double fireTime) +{ + ASSERT(sharedTimerFiredFunction); + + double interval = fireTime - currentTime(); + unsigned intervalInMS; + if (interval < 0) + intervalInMS = 0; + else { + interval *= 1000; + if (interval > USER_TIMER_MAXIMUM) + intervalInMS = USER_TIMER_MAXIMUM; + else + intervalInMS = (unsigned)interval; + } + + initializeOffScreenTimerWindow(); + bool timerSet = false; + + if (Settings::shouldUseHighResolutionTimers()) { + if (interval < highResolutionThresholdMsec) { + if (!highResTimerActive) { + highResTimerActive = true; + timeBeginPeriod(timerResolution); + } + SetTimer(timerWindowHandle, endHighResTimerID, stopHighResTimerInMsec, 0); + } + + DWORD queueStatus = LOWORD(GetQueueStatus(QS_PAINT | QS_MOUSEBUTTON | QS_KEY | QS_RAWINPUT)); + + // Win32 has a tri-level queue with application messages > user input > WM_PAINT/WM_TIMER. + + // If the queue doesn't contains input events, we use a higher priorty timer event posting mechanism. + if (!(queueStatus & (QS_MOUSEBUTTON | QS_KEY | QS_RAWINPUT))) { + if (intervalInMS < USER_TIMER_MINIMUM && !processingCustomTimerMessage && !(queueStatus & QS_PAINT)) { + // Call PostMessage immediately if the timer is already expired, unless a paint is pending. + // (we prioritize paints over timers) + if (InterlockedIncrement(&pendingTimers) == 1) + PostMessage(timerWindowHandle, timerFiredMessage, 0, 0); + timerSet = true; + } else { + // Otherwise, delay the PostMessage via a CreateTimerQueueTimer + if (!timerQueue) + timerQueue = CreateTimerQueue(); + if (timer) + DeleteTimerQueueTimer(timerQueue, timer, 0); + timerSet = CreateTimerQueueTimer(&timer, timerQueue, queueTimerProc, 0, intervalInMS, 0, WT_EXECUTEINTIMERTHREAD | WT_EXECUTEONLYONCE); + } + } + } + + if (timerSet) { + if (timerID) { + KillTimer(timerWindowHandle, timerID); + timerID = 0; + } + } else { + timerID = SetTimer(timerWindowHandle, sharedTimerID, intervalInMS, 0); + timer = 0; + } +} + +void stopSharedTimer() +{ + if (timerQueue && timer) { + DeleteTimerQueueTimer(timerQueue, timer, 0); + timer = 0; + } + + if (timerID) { + KillTimer(timerWindowHandle, timerID); + timerID = 0; + } +} + +} |