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authorBen Murdoch <benm@google.com>2011-05-13 16:23:25 +0100
committerBen Murdoch <benm@google.com>2011-05-16 11:35:02 +0100
commit65f03d4f644ce73618e5f4f50dd694b26f55ae12 (patch)
treef478babb801e720de7bfaee23443ffe029f58731 /Source/WebCore/rendering/RenderSVGContainer.cpp
parent47de4a2fb7262c7ebdb9cd133ad2c54c187454d0 (diff)
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Merge WebKit at r75993: Initial merge by git.
Change-Id: I602bbdc3974787a3b0450456a30a7868286921c3
Diffstat (limited to 'Source/WebCore/rendering/RenderSVGContainer.cpp')
-rw-r--r--Source/WebCore/rendering/RenderSVGContainer.cpp184
1 files changed, 0 insertions, 184 deletions
diff --git a/Source/WebCore/rendering/RenderSVGContainer.cpp b/Source/WebCore/rendering/RenderSVGContainer.cpp
deleted file mode 100644
index 32e0598..0000000
--- a/Source/WebCore/rendering/RenderSVGContainer.cpp
+++ /dev/null
@@ -1,184 +0,0 @@
-/*
- Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
- 2004, 2005, 2007, 2008 Rob Buis <buis@kde.org>
- 2007 Eric Seidel <eric@webkit.org>
- Copyright (C) 2009 Google, Inc. All rights reserved.
- 2009 Dirk Schulze <krit@webkit.org>
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- aint with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
-*/
-
-#include "config.h"
-
-#if ENABLE(SVG)
-#include "RenderSVGContainer.h"
-
-#include "GraphicsContext.h"
-#include "RenderSVGResource.h"
-#include "RenderSVGResourceFilter.h"
-#include "RenderView.h"
-#include "SVGRenderSupport.h"
-#include "SVGResources.h"
-#include "SVGStyledElement.h"
-
-namespace WebCore {
-
-RenderSVGContainer::RenderSVGContainer(SVGStyledElement* node)
- : RenderSVGModelObject(node)
- , m_needsBoundariesUpdate(true)
-{
-}
-
-RenderSVGContainer::~RenderSVGContainer()
-{
-}
-
-void RenderSVGContainer::layout()
-{
- ASSERT(needsLayout());
-
- // RenderSVGRoot disables layoutState for the SVG rendering tree.
- ASSERT(!view()->layoutStateEnabled());
-
- // Allow RenderSVGViewportContainer to update its viewport.
- calcViewport();
-
- LayoutRepainter repainter(*this, checkForRepaintDuringLayout() || selfWillPaint());
-
- // Allow RenderSVGTransformableContainer to update its transform.
- bool updatedTransform = calculateLocalTransform();
-
- SVGRenderSupport::layoutChildren(this, selfNeedsLayout());
-
- // Invalidate all resources of this client if our layout changed.
- if (m_everHadLayout && selfNeedsLayout())
- SVGResourcesCache::clientLayoutChanged(this);
-
- // At this point LayoutRepainter already grabbed the old bounds,
- // recalculate them now so repaintAfterLayout() uses the new bounds.
- if (m_needsBoundariesUpdate || updatedTransform) {
- updateCachedBoundaries();
- m_needsBoundariesUpdate = false;
-
- // If our bounds changed, notify the parents.
- RenderSVGModelObject::setNeedsBoundariesUpdate();
- }
-
- repainter.repaintAfterLayout();
- setNeedsLayout(false);
-}
-
-bool RenderSVGContainer::selfWillPaint()
-{
-#if ENABLE(FILTERS)
- SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(this);
- return resources && resources->filter();
-#else
- return false;
-#endif
-}
-
-void RenderSVGContainer::paint(PaintInfo& paintInfo, int, int)
-{
- if (paintInfo.context->paintingDisabled())
- return;
-
- // Spec: groups w/o children still may render filter content.
- if (!firstChild() && !selfWillPaint())
- return;
-
- FloatRect repaintRect = repaintRectInLocalCoordinates();
- if (!SVGRenderSupport::paintInfoIntersectsRepaintRect(repaintRect, localToParentTransform(), paintInfo))
- return;
-
- PaintInfo childPaintInfo(paintInfo);
- childPaintInfo.context->save();
-
- // Let the RenderSVGViewportContainer subclass clip if necessary
- applyViewportClip(childPaintInfo);
-
- childPaintInfo.applyTransform(localToParentTransform());
-
- bool continueRendering = true;
- if (childPaintInfo.phase == PaintPhaseForeground)
- continueRendering = SVGRenderSupport::prepareToRenderSVGContent(this, childPaintInfo);
-
- if (continueRendering) {
- childPaintInfo.updatePaintingRootForChildren(this);
- for (RenderObject* child = firstChild(); child; child = child->nextSibling())
- child->paint(childPaintInfo, 0, 0);
- }
-
- if (paintInfo.phase == PaintPhaseForeground)
- SVGRenderSupport::finishRenderSVGContent(this, childPaintInfo, paintInfo.context);
-
- childPaintInfo.context->restore();
-
- // FIXME: This really should be drawn from local coordinates, but currently we hack it
- // to avoid our clip killing our outline rect. Thus we translate our
- // outline rect into parent coords before drawing.
- // FIXME: This means our focus ring won't share our rotation like it should.
- // We should instead disable our clip during PaintPhaseOutline
- if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && style()->outlineWidth() && style()->visibility() == VISIBLE) {
- IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRect));
- paintOutline(paintInfo.context, paintRectInParent.x(), paintRectInParent.y(), paintRectInParent.width(), paintRectInParent.height());
- }
-}
-
-// addFocusRingRects is called from paintOutline and needs to be in the same coordinates as the paintOuline call
-void RenderSVGContainer::addFocusRingRects(Vector<IntRect>& rects, int, int)
-{
- IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRectInLocalCoordinates()));
- if (!paintRectInParent.isEmpty())
- rects.append(paintRectInParent);
-}
-
-void RenderSVGContainer::updateCachedBoundaries()
-{
- m_objectBoundingBox = FloatRect();
- m_strokeBoundingBox = FloatRect();
- m_repaintBoundingBox = FloatRect();
-
- SVGRenderSupport::computeContainerBoundingBoxes(this, m_objectBoundingBox, m_strokeBoundingBox, m_repaintBoundingBox);
- SVGRenderSupport::intersectRepaintRectWithResources(this, m_repaintBoundingBox);
-}
-
-bool RenderSVGContainer::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction)
-{
- // Give RenderSVGViewportContainer a chance to apply its viewport clip
- if (!pointIsInsideViewportClip(pointInParent))
- return false;
-
- FloatPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent);
-
- if (!SVGRenderSupport::pointInClippingArea(this, localPoint))
- return false;
-
- for (RenderObject* child = lastChild(); child; child = child->previousSibling()) {
- if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) {
- updateHitTestResult(result, roundedIntPoint(localPoint));
- return true;
- }
- }
-
- // Spec: Only graphical elements can be targeted by the mouse, period.
- // 16.4: "If there are no graphics elements whose relevant graphics content is under the pointer (i.e., there is no target element), the event is not dispatched."
- return false;
-}
-
-}
-
-#endif // ENABLE(SVG)