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authorSteve Block <steveblock@google.com>2011-05-06 11:45:16 +0100
committerSteve Block <steveblock@google.com>2011-05-12 13:44:10 +0100
commitcad810f21b803229eb11403f9209855525a25d57 (patch)
tree29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/rendering/RenderTable.h
parent121b0cf4517156d0ac5111caf9830c51b69bae8f (diff)
downloadexternal_webkit-cad810f21b803229eb11403f9209855525a25d57.zip
external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz
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Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/rendering/RenderTable.h')
-rw-r--r--Source/WebCore/rendering/RenderTable.h287
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diff --git a/Source/WebCore/rendering/RenderTable.h b/Source/WebCore/rendering/RenderTable.h
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+/*
+ * Copyright (C) 1997 Martin Jones (mjones@kde.org)
+ * (C) 1997 Torben Weis (weis@kde.org)
+ * (C) 1998 Waldo Bastian (bastian@kde.org)
+ * (C) 1999 Lars Knoll (knoll@kde.org)
+ * (C) 1999 Antti Koivisto (koivisto@kde.org)
+ * Copyright (C) 2003, 2004, 2005, 2006, 2009, 2010 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef RenderTable_h
+#define RenderTable_h
+
+#include "CSSPropertyNames.h"
+#include "RenderBlock.h"
+#include <wtf/Vector.h>
+
+namespace WebCore {
+
+class RenderTableCol;
+class RenderTableCell;
+class RenderTableSection;
+class TableLayout;
+
+class RenderTable : public RenderBlock {
+public:
+ explicit RenderTable(Node*);
+ virtual ~RenderTable();
+
+ int getColumnPos(int col) const { return m_columnPos[col]; }
+
+ int hBorderSpacing() const { return m_hSpacing; }
+ int vBorderSpacing() const { return m_vSpacing; }
+
+ bool collapseBorders() const { return style()->borderCollapse(); }
+
+ int borderStart() const { return m_borderStart; }
+ int borderEnd() const { return m_borderEnd; }
+ int borderBefore() const;
+ int borderAfter() const;
+
+ int borderLeft() const
+ {
+ if (style()->isHorizontalWritingMode())
+ return style()->isLeftToRightDirection() ? borderStart() : borderEnd();
+ return style()->isFlippedBlocksWritingMode() ? borderAfter() : borderBefore();
+ }
+
+ int borderRight() const
+ {
+ if (style()->isHorizontalWritingMode())
+ return style()->isLeftToRightDirection() ? borderEnd() : borderStart();
+ return style()->isFlippedBlocksWritingMode() ? borderBefore() : borderAfter();
+ }
+
+ int borderTop() const
+ {
+ if (style()->isHorizontalWritingMode())
+ return style()->isFlippedBlocksWritingMode() ? borderAfter() : borderBefore();
+ return style()->isLeftToRightDirection() ? borderStart() : borderEnd();
+ }
+
+ int borderBottom() const
+ {
+ if (style()->isHorizontalWritingMode())
+ return style()->isFlippedBlocksWritingMode() ? borderBefore() : borderAfter();
+ return style()->isLeftToRightDirection() ? borderEnd() : borderStart();
+ }
+
+ const Color bgColor() const { return style()->visitedDependentColor(CSSPropertyBackgroundColor); }
+
+ int outerBorderBefore() const;
+ int outerBorderAfter() const;
+ int outerBorderStart() const;
+ int outerBorderEnd() const;
+
+ int outerBorderLeft() const
+ {
+ if (style()->isHorizontalWritingMode())
+ return style()->isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd();
+ return style()->isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore();
+ }
+
+ int outerBorderRight() const
+ {
+ if (style()->isHorizontalWritingMode())
+ return style()->isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart();
+ return style()->isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter();
+ }
+
+ int outerBorderTop() const
+ {
+ if (style()->isHorizontalWritingMode())
+ return style()->isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore();
+ return style()->isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd();
+ }
+
+ int outerBorderBottom() const
+ {
+ if (style()->isHorizontalWritingMode())
+ return style()->isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter();
+ return style()->isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart();
+ }
+
+ int calcBorderStart() const;
+ int calcBorderEnd() const;
+ void recalcBordersInRowDirection();
+
+ virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
+
+ struct ColumnStruct {
+ enum {
+ WidthUndefined = 0xffff
+ };
+
+ ColumnStruct()
+ : span(1)
+ , width(WidthUndefined)
+ {
+ }
+
+ unsigned span;
+ unsigned width; // the calculated position of the column
+ };
+
+ Vector<ColumnStruct>& columns() { return m_columns; }
+ Vector<int>& columnPositions() { return m_columnPos; }
+ RenderTableSection* header() const { return m_head; }
+ RenderTableSection* footer() const { return m_foot; }
+ RenderTableSection* firstBody() const { return m_firstBody; }
+
+ void splitColumn(int pos, int firstSpan);
+ void appendColumn(int span);
+ int numEffCols() const { return m_columns.size(); }
+ int spanOfEffCol(int effCol) const { return m_columns[effCol].span; }
+
+ int colToEffCol(int col) const
+ {
+ int i = 0;
+ int effCol = numEffCols();
+ for (int c = 0; c < col && i < effCol; ++i)
+ c += m_columns[i].span;
+ return i;
+ }
+
+ int effColToCol(int effCol) const
+ {
+ int c = 0;
+ for (int i = 0; i < effCol; i++)
+ c += m_columns[i].span;
+ return c;
+ }
+
+ int bordersPaddingAndSpacingInRowDirection() const
+ {
+ return borderStart() + borderEnd() +
+ (collapseBorders() ? 0 : (paddingStart() + paddingEnd() + (numEffCols() + 1) * hBorderSpacing()));
+ }
+
+ RenderTableCol* colElement(int col, bool* startEdge = 0, bool* endEdge = 0) const;
+ RenderTableCol* nextColElement(RenderTableCol* current) const;
+
+ bool needsSectionRecalc() const { return m_needsSectionRecalc; }
+ void setNeedsSectionRecalc()
+ {
+ if (documentBeingDestroyed())
+ return;
+ m_needsSectionRecalc = true;
+ setNeedsLayout(true);
+ }
+
+ RenderTableSection* sectionAbove(const RenderTableSection*, bool skipEmptySections = false) const;
+ RenderTableSection* sectionBelow(const RenderTableSection*, bool skipEmptySections = false) const;
+
+ RenderTableCell* cellAbove(const RenderTableCell*) const;
+ RenderTableCell* cellBelow(const RenderTableCell*) const;
+ RenderTableCell* cellBefore(const RenderTableCell*) const;
+ RenderTableCell* cellAfter(const RenderTableCell*) const;
+
+ const CollapsedBorderValue* currentBorderStyle() const { return m_currentBorder; }
+
+ bool hasSections() const { return m_head || m_foot || m_firstBody; }
+
+ void recalcSectionsIfNeeded() const
+ {
+ if (m_needsSectionRecalc)
+ recalcSections();
+ }
+
+#ifdef ANDROID_LAYOUT
+ void clearSingleColumn() { m_singleColumn = false; }
+ bool isSingleColumn() const { return m_singleColumn; }
+#endif
+
+protected:
+ virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
+
+private:
+ virtual const char* renderName() const { return "RenderTable"; }
+
+ virtual bool isTable() const { return true; }
+
+ virtual bool avoidsFloats() const { return true; }
+
+ virtual void removeChild(RenderObject* oldChild);
+
+ virtual void paint(PaintInfo&, int tx, int ty);
+ virtual void paintObject(PaintInfo&, int tx, int ty);
+ virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
+ virtual void paintMask(PaintInfo&, int tx, int ty);
+ virtual void layout();
+ virtual void computePreferredLogicalWidths();
+ virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int xPos, int yPos, int tx, int ty, HitTestAction);
+
+ virtual int firstLineBoxBaseline() const;
+
+ virtual RenderBlock* firstLineBlock() const;
+ virtual void updateFirstLetter();
+
+ virtual void setCellLogicalWidths();
+
+ virtual void computeLogicalWidth();
+
+ virtual IntRect overflowClipRect(int tx, int ty);
+
+ virtual void addOverflowFromChildren();
+
+ void subtractCaptionRect(IntRect&) const;
+
+ void recalcSections() const;
+
+ mutable Vector<int> m_columnPos;
+ mutable Vector<ColumnStruct> m_columns;
+
+ mutable RenderBlock* m_caption;
+ mutable RenderTableSection* m_head;
+ mutable RenderTableSection* m_foot;
+ mutable RenderTableSection* m_firstBody;
+
+ OwnPtr<TableLayout> m_tableLayout;
+
+ const CollapsedBorderValue* m_currentBorder;
+
+ mutable bool m_hasColElements : 1;
+ mutable bool m_needsSectionRecalc : 1;
+
+#ifdef ANDROID_LAYOUT
+ bool m_singleColumn; // BS(Grace): should I use compact version?
+#endif
+ short m_hSpacing;
+ short m_vSpacing;
+ int m_borderStart;
+ int m_borderEnd;
+};
+
+inline RenderTable* toRenderTable(RenderObject* object)
+{
+ ASSERT(!object || object->isTable());
+ return static_cast<RenderTable*>(object);
+}
+
+inline const RenderTable* toRenderTable(const RenderObject* object)
+{
+ ASSERT(!object || object->isTable());
+ return static_cast<const RenderTable*>(object);
+}
+
+// This will catch anyone doing an unnecessary cast.
+void toRenderTable(const RenderTable*);
+
+} // namespace WebCore
+
+#endif // RenderTable_h