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authorSteve Block <steveblock@google.com>2011-05-06 11:45:16 +0100
committerSteve Block <steveblock@google.com>2011-05-12 13:44:10 +0100
commitcad810f21b803229eb11403f9209855525a25d57 (patch)
tree29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/rendering/RenderTableSection.h
parent121b0cf4517156d0ac5111caf9830c51b69bae8f (diff)
downloadexternal_webkit-cad810f21b803229eb11403f9209855525a25d57.zip
external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz
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Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/rendering/RenderTableSection.h')
-rw-r--r--Source/WebCore/rendering/RenderTableSection.h189
1 files changed, 189 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/RenderTableSection.h b/Source/WebCore/rendering/RenderTableSection.h
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+/*
+ * Copyright (C) 1997 Martin Jones (mjones@kde.org)
+ * (C) 1997 Torben Weis (weis@kde.org)
+ * (C) 1998 Waldo Bastian (bastian@kde.org)
+ * (C) 1999 Lars Knoll (knoll@kde.org)
+ * (C) 1999 Antti Koivisto (koivisto@kde.org)
+ * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef RenderTableSection_h
+#define RenderTableSection_h
+
+#include "RenderTable.h"
+#include <wtf/Vector.h>
+
+namespace WebCore {
+
+class RenderTableCell;
+class RenderTableRow;
+
+class RenderTableSection : public RenderBox {
+public:
+ RenderTableSection(Node*);
+ virtual ~RenderTableSection();
+
+ const RenderObjectChildList* children() const { return &m_children; }
+ RenderObjectChildList* children() { return &m_children; }
+
+ virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
+
+ virtual int firstLineBoxBaseline() const;
+
+ void addCell(RenderTableCell*, RenderTableRow* row);
+
+ void setCellLogicalWidths();
+ int calcRowLogicalHeight();
+ int layoutRows(int logicalHeight);
+
+ RenderTable* table() const { return toRenderTable(parent()); }
+
+ struct CellStruct {
+ Vector<RenderTableCell*, 1> cells;
+ bool inColSpan; // true for columns after the first in a colspan
+
+ CellStruct():
+ inColSpan(false) {}
+
+ RenderTableCell* primaryCell()
+ {
+ return hasCells() ? cells[cells.size() - 1] : 0;
+ }
+
+ const RenderTableCell* primaryCell() const
+ {
+ return hasCells() ? cells[cells.size() - 1] : 0;
+ }
+
+ bool hasCells() const { return cells.size() > 0; }
+ };
+
+ typedef Vector<CellStruct> Row;
+
+ struct RowStruct {
+ Row* row;
+ RenderTableRow* rowRenderer;
+ int baseline;
+ Length logicalHeight;
+ };
+
+ CellStruct& cellAt(int row, int col) { return (*m_grid[row].row)[col]; }
+ const CellStruct& cellAt(int row, int col) const { return (*m_grid[row].row)[col]; }
+ RenderTableCell* primaryCellAt(int row, int col)
+ {
+ CellStruct& c = (*m_grid[row].row)[col];
+ return c.primaryCell();
+ }
+
+ void appendColumn(int pos);
+ void splitColumn(int pos, int first);
+
+ int calcOuterBorderBefore() const;
+ int calcOuterBorderAfter() const;
+ int calcOuterBorderStart() const;
+ int calcOuterBorderEnd() const;
+ void recalcOuterBorder();
+
+ int outerBorderBefore() const { return m_outerBorderBefore; }
+ int outerBorderAfter() const { return m_outerBorderAfter; }
+ int outerBorderStart() const { return m_outerBorderStart; }
+ int outerBorderEnd() const { return m_outerBorderEnd; }
+
+ int numRows() const { return m_gridRows; }
+ int numColumns() const;
+ void recalcCells();
+ void recalcCellsIfNeeded()
+ {
+ if (m_needsCellRecalc)
+ recalcCells();
+ }
+
+ bool needsCellRecalc() const { return m_needsCellRecalc; }
+ void setNeedsCellRecalc()
+ {
+ m_needsCellRecalc = true;
+ table()->setNeedsSectionRecalc();
+ }
+
+ int getBaseline(int row) { return m_grid[row].baseline; }
+
+private:
+ virtual RenderObjectChildList* virtualChildren() { return children(); }
+ virtual const RenderObjectChildList* virtualChildren() const { return children(); }
+
+ virtual const char* renderName() const { return isAnonymous() ? "RenderTableSection (anonymous)" : "RenderTableSection"; }
+
+ virtual bool isTableSection() const { return true; }
+
+ virtual void destroy();
+
+ virtual void layout();
+
+ virtual void removeChild(RenderObject* oldChild);
+
+ virtual void paint(PaintInfo&, int tx, int ty);
+ virtual void paintCell(RenderTableCell*, PaintInfo&, int tx, int ty);
+ virtual void paintObject(PaintInfo&, int tx, int ty);
+
+ virtual void imageChanged(WrappedImagePtr, const IntRect* = 0);
+
+ virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
+
+ bool ensureRows(int);
+ void clearGrid();
+
+ RenderObjectChildList m_children;
+
+ Vector<RowStruct> m_grid;
+ Vector<int> m_rowPos;
+
+ int m_gridRows;
+
+ // the current insertion position
+ int m_cCol;
+ int m_cRow;
+
+ int m_outerBorderStart;
+ int m_outerBorderEnd;
+ int m_outerBorderBefore;
+ int m_outerBorderAfter;
+
+ bool m_needsCellRecalc;
+ bool m_hasOverflowingCell;
+
+ bool m_hasMultipleCellLevels;
+};
+
+inline RenderTableSection* toRenderTableSection(RenderObject* object)
+{
+ ASSERT(!object || object->isTableSection());
+ return static_cast<RenderTableSection*>(object);
+}
+
+inline const RenderTableSection* toRenderTableSection(const RenderObject* object)
+{
+ ASSERT(!object || object->isTableSection());
+ return static_cast<const RenderTableSection*>(object);
+}
+
+// This will catch anyone doing an unnecessary cast.
+void toRenderTableSection(const RenderTableSection*);
+
+} // namespace WebCore
+
+#endif // RenderTableSection_h