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author | Steve Block <steveblock@google.com> | 2011-05-13 06:44:40 -0700 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2011-05-13 06:44:40 -0700 |
commit | 08014c20784f3db5df3a89b73cce46037b77eb59 (patch) | |
tree | 47749210d31e19e6e2f64036fa8fae2ad693476f /Source/WebCore/rendering/style/RenderStyle.cpp | |
parent | 860220379e56aeb66424861ad602b07ee22b4055 (diff) | |
parent | 4c3661f7918f8b3f139f824efb7855bedccb4c94 (diff) | |
download | external_webkit-08014c20784f3db5df3a89b73cce46037b77eb59.zip external_webkit-08014c20784f3db5df3a89b73cce46037b77eb59.tar.gz external_webkit-08014c20784f3db5df3a89b73cce46037b77eb59.tar.bz2 |
Merge changes Ide388898,Ic49f367c,I1158a808,Iacb6ca5d,I2100dd3a,I5c1abe54,Ib0ef9902,I31dbc523,I570314b3
* changes:
Merge WebKit at r75315: Update WebKit version
Merge WebKit at r75315: Add FrameLoaderClient PageCache stubs
Merge WebKit at r75315: Stub out AXObjectCache::remove()
Merge WebKit at r75315: Fix ImageBuffer
Merge WebKit at r75315: Fix PluginData::initPlugins()
Merge WebKit at r75315: Fix conflicts
Merge WebKit at r75315: Fix Makefiles
Merge WebKit at r75315: Move Android-specific WebCore files to Source
Merge WebKit at r75315: Initial merge by git.
Diffstat (limited to 'Source/WebCore/rendering/style/RenderStyle.cpp')
-rw-r--r-- | Source/WebCore/rendering/style/RenderStyle.cpp | 1473 |
1 files changed, 1473 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/style/RenderStyle.cpp b/Source/WebCore/rendering/style/RenderStyle.cpp new file mode 100644 index 0000000..881818c --- /dev/null +++ b/Source/WebCore/rendering/style/RenderStyle.cpp @@ -0,0 +1,1473 @@ +/* + * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) + * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#include "config.h" +#include "RenderStyle.h" + +#include "CSSPropertyNames.h" +#include "CSSStyleSelector.h" +#include "FontSelector.h" +#include "RenderArena.h" +#include "RenderObject.h" +#include "ScaleTransformOperation.h" +#include "StyleImage.h" +#include <wtf/StdLibExtras.h> +#include <algorithm> + +using namespace std; + +namespace WebCore { + +inline RenderStyle* defaultStyle() +{ + static RenderStyle* s_defaultStyle = RenderStyle::createDefaultStyle().releaseRef(); + return s_defaultStyle; +} + +PassRefPtr<RenderStyle> RenderStyle::create() +{ + return adoptRef(new RenderStyle()); +} + +PassRefPtr<RenderStyle> RenderStyle::createDefaultStyle() +{ + return adoptRef(new RenderStyle(true)); +} + +PassRefPtr<RenderStyle> RenderStyle::clone(const RenderStyle* other) +{ + return adoptRef(new RenderStyle(*other)); +} + +ALWAYS_INLINE RenderStyle::RenderStyle() + : m_affectedByAttributeSelectors(false) + , m_unique(false) + , m_affectedByEmpty(false) + , m_emptyState(false) + , m_childrenAffectedByFirstChildRules(false) + , m_childrenAffectedByLastChildRules(false) + , m_childrenAffectedByDirectAdjacentRules(false) + , m_childrenAffectedByForwardPositionalRules(false) + , m_childrenAffectedByBackwardPositionalRules(false) + , m_firstChildState(false) + , m_lastChildState(false) + , m_childIndex(0) + , m_box(defaultStyle()->m_box) + , visual(defaultStyle()->visual) + , m_background(defaultStyle()->m_background) + , surround(defaultStyle()->surround) + , rareNonInheritedData(defaultStyle()->rareNonInheritedData) + , rareInheritedData(defaultStyle()->rareInheritedData) + , inherited(defaultStyle()->inherited) +#if ENABLE(SVG) + , m_svgStyle(defaultStyle()->m_svgStyle) +#endif +{ + setBitDefaults(); // Would it be faster to copy this from the default style? +} + +ALWAYS_INLINE RenderStyle::RenderStyle(bool) + : m_affectedByAttributeSelectors(false) + , m_unique(false) + , m_affectedByEmpty(false) + , m_emptyState(false) + , m_childrenAffectedByFirstChildRules(false) + , m_childrenAffectedByLastChildRules(false) + , m_childrenAffectedByDirectAdjacentRules(false) + , m_childrenAffectedByForwardPositionalRules(false) + , m_childrenAffectedByBackwardPositionalRules(false) + , m_firstChildState(false) + , m_lastChildState(false) + , m_childIndex(0) +{ + setBitDefaults(); + + m_box.init(); + visual.init(); + m_background.init(); + surround.init(); + rareNonInheritedData.init(); + rareNonInheritedData.access()->flexibleBox.init(); + rareNonInheritedData.access()->marquee.init(); + rareNonInheritedData.access()->m_multiCol.init(); + rareNonInheritedData.access()->m_transform.init(); + rareInheritedData.init(); + inherited.init(); + +#if ENABLE(SVG) + m_svgStyle.init(); +#endif +} + +ALWAYS_INLINE RenderStyle::RenderStyle(const RenderStyle& o) + : RefCounted<RenderStyle>() + , m_affectedByAttributeSelectors(false) + , m_unique(false) + , m_affectedByEmpty(false) + , m_emptyState(false) + , m_childrenAffectedByFirstChildRules(false) + , m_childrenAffectedByLastChildRules(false) + , m_childrenAffectedByDirectAdjacentRules(false) + , m_childrenAffectedByForwardPositionalRules(false) + , m_childrenAffectedByBackwardPositionalRules(false) + , m_firstChildState(false) + , m_lastChildState(false) + , m_childIndex(0) + , m_box(o.m_box) + , visual(o.visual) + , m_background(o.m_background) + , surround(o.surround) + , rareNonInheritedData(o.rareNonInheritedData) + , rareInheritedData(o.rareInheritedData) + , inherited(o.inherited) +#if ENABLE(SVG) + , m_svgStyle(o.m_svgStyle) +#endif + , inherited_flags(o.inherited_flags) + , noninherited_flags(o.noninherited_flags) +{ +} + +void RenderStyle::inheritFrom(const RenderStyle* inheritParent) +{ + rareInheritedData = inheritParent->rareInheritedData; + inherited = inheritParent->inherited; + inherited_flags = inheritParent->inherited_flags; +#if ENABLE(SVG) + if (m_svgStyle != inheritParent->m_svgStyle) + m_svgStyle.access()->inheritFrom(inheritParent->m_svgStyle.get()); +#endif +} + +RenderStyle::~RenderStyle() +{ +} + +bool RenderStyle::operator==(const RenderStyle& o) const +{ + // compare everything except the pseudoStyle pointer + return inherited_flags == o.inherited_flags && + noninherited_flags == o.noninherited_flags && + m_box == o.m_box && + visual == o.visual && + m_background == o.m_background && + surround == o.surround && + rareNonInheritedData == o.rareNonInheritedData && + rareInheritedData == o.rareInheritedData && + inherited == o.inherited +#if ENABLE(SVG) + && m_svgStyle == o.m_svgStyle +#endif + ; +} + +bool RenderStyle::isStyleAvailable() const +{ + return this != CSSStyleSelector::styleNotYetAvailable(); +} + +static inline int pseudoBit(PseudoId pseudo) +{ + return 1 << (pseudo - 1); +} + +bool RenderStyle::hasAnyPublicPseudoStyles() const +{ + return PUBLIC_PSEUDOID_MASK & noninherited_flags._pseudoBits; +} + +bool RenderStyle::hasPseudoStyle(PseudoId pseudo) const +{ + ASSERT(pseudo > NOPSEUDO); + ASSERT(pseudo < FIRST_INTERNAL_PSEUDOID); + return pseudoBit(pseudo) & noninherited_flags._pseudoBits; +} + +void RenderStyle::setHasPseudoStyle(PseudoId pseudo) +{ + ASSERT(pseudo > NOPSEUDO); + ASSERT(pseudo < FIRST_INTERNAL_PSEUDOID); + noninherited_flags._pseudoBits |= pseudoBit(pseudo); +} + +RenderStyle* RenderStyle::getCachedPseudoStyle(PseudoId pid) const +{ + ASSERT(styleType() != VISITED_LINK); + + if (!m_cachedPseudoStyles || !m_cachedPseudoStyles->size()) + return 0; + + if (styleType() != NOPSEUDO) { + if (pid == VISITED_LINK) + return m_cachedPseudoStyles->at(0)->styleType() == VISITED_LINK ? m_cachedPseudoStyles->at(0).get() : 0; + return 0; + } + + for (size_t i = 0; i < m_cachedPseudoStyles->size(); ++i) { + RenderStyle* pseudoStyle = m_cachedPseudoStyles->at(i).get(); + if (pseudoStyle->styleType() == pid) + return pseudoStyle; + } + + return 0; +} + +RenderStyle* RenderStyle::addCachedPseudoStyle(PassRefPtr<RenderStyle> pseudo) +{ + if (!pseudo) + return 0; + + RenderStyle* result = pseudo.get(); + + if (!m_cachedPseudoStyles) + m_cachedPseudoStyles.set(new PseudoStyleCache); + + m_cachedPseudoStyles->append(pseudo); + + return result; +} + +void RenderStyle::removeCachedPseudoStyle(PseudoId pid) +{ + if (!m_cachedPseudoStyles) + return; + for (size_t i = 0; i < m_cachedPseudoStyles->size(); ++i) { + RenderStyle* pseudoStyle = m_cachedPseudoStyles->at(i).get(); + if (pseudoStyle->styleType() == pid) { + m_cachedPseudoStyles->remove(i); + return; + } + } +} + +bool RenderStyle::inheritedNotEqual(const RenderStyle* other) const +{ + return inherited_flags != other->inherited_flags || + inherited != other->inherited || +#if ENABLE(SVG) + m_svgStyle->inheritedNotEqual(other->m_svgStyle.get()) || +#endif + rareInheritedData != other->rareInheritedData; +} + +static bool positionedObjectMoved(const LengthBox& a, const LengthBox& b) +{ + // If any unit types are different, then we can't guarantee + // that this was just a movement. + if (a.left().type() != b.left().type() || + a.right().type() != b.right().type() || + a.top().type() != b.top().type() || + a.bottom().type() != b.bottom().type()) + return false; + + // Only one unit can be non-auto in the horizontal direction and + // in the vertical direction. Otherwise the adjustment of values + // is changing the size of the box. + if (!a.left().isIntrinsicOrAuto() && !a.right().isIntrinsicOrAuto()) + return false; + if (!a.top().isIntrinsicOrAuto() && !a.bottom().isIntrinsicOrAuto()) + return false; + + // One of the units is fixed or percent in both directions and stayed + // that way in the new style. Therefore all we are doing is moving. + return true; +} + +/* + compares two styles. The result gives an idea of the action that + needs to be taken when replacing the old style with a new one. + + CbLayout: The containing block of the object needs a relayout. + Layout: the RenderObject needs a relayout after the style change + Visible: The change is visible, but no relayout is needed + NonVisible: The object does need neither repaint nor relayout after + the change. + + ### TODO: + A lot can be optimised here based on the display type, lots of + optimisations are unimplemented, and currently result in the + worst case result causing a relayout of the containing block. +*/ +StyleDifference RenderStyle::diff(const RenderStyle* other, unsigned& changedContextSensitiveProperties) const +{ + changedContextSensitiveProperties = ContextSensitivePropertyNone; + +#if ENABLE(SVG) + StyleDifference svgChange = StyleDifferenceEqual; + if (m_svgStyle != other->m_svgStyle) { + svgChange = m_svgStyle->diff(other->m_svgStyle.get()); + if (svgChange == StyleDifferenceLayout) + return svgChange; + } +#endif + + if (m_box->width() != other->m_box->width() || + m_box->minWidth() != other->m_box->minWidth() || + m_box->maxWidth() != other->m_box->maxWidth() || + m_box->height() != other->m_box->height() || + m_box->minHeight() != other->m_box->minHeight() || + m_box->maxHeight() != other->m_box->maxHeight()) + return StyleDifferenceLayout; + + if (m_box->verticalAlign() != other->m_box->verticalAlign() || noninherited_flags._vertical_align != other->noninherited_flags._vertical_align) + return StyleDifferenceLayout; + + if (m_box->boxSizing() != other->m_box->boxSizing()) + return StyleDifferenceLayout; + + if (surround->margin != other->surround->margin) + return StyleDifferenceLayout; + + if (surround->padding != other->surround->padding) + return StyleDifferenceLayout; + + if (rareNonInheritedData.get() != other->rareNonInheritedData.get()) { + if (rareNonInheritedData->m_appearance != other->rareNonInheritedData->m_appearance || + rareNonInheritedData->marginBeforeCollapse != other->rareNonInheritedData->marginBeforeCollapse || + rareNonInheritedData->marginAfterCollapse != other->rareNonInheritedData->marginAfterCollapse || + rareNonInheritedData->lineClamp != other->rareNonInheritedData->lineClamp || + rareNonInheritedData->textOverflow != other->rareNonInheritedData->textOverflow) + return StyleDifferenceLayout; + + if (rareNonInheritedData->flexibleBox.get() != other->rareNonInheritedData->flexibleBox.get() && + *rareNonInheritedData->flexibleBox.get() != *other->rareNonInheritedData->flexibleBox.get()) + return StyleDifferenceLayout; + + // FIXME: We should add an optimized form of layout that just recomputes visual overflow. + if (!rareNonInheritedData->shadowDataEquivalent(*other->rareNonInheritedData.get())) + return StyleDifferenceLayout; + + if (!rareNonInheritedData->reflectionDataEquivalent(*other->rareNonInheritedData.get())) + return StyleDifferenceLayout; + + if (rareNonInheritedData->m_multiCol.get() != other->rareNonInheritedData->m_multiCol.get() && + *rareNonInheritedData->m_multiCol.get() != *other->rareNonInheritedData->m_multiCol.get()) + return StyleDifferenceLayout; + + if (rareNonInheritedData->m_transform.get() != other->rareNonInheritedData->m_transform.get() && + *rareNonInheritedData->m_transform.get() != *other->rareNonInheritedData->m_transform.get()) { +#if USE(ACCELERATED_COMPOSITING) + changedContextSensitiveProperties |= ContextSensitivePropertyTransform; + // Don't return; keep looking for another change +#else + return StyleDifferenceLayout; +#endif + } + +#if !USE(ACCELERATED_COMPOSITING) + if (rareNonInheritedData.get() != other->rareNonInheritedData.get()) { + if (rareNonInheritedData->m_transformStyle3D != other->rareNonInheritedData->m_transformStyle3D || + rareNonInheritedData->m_backfaceVisibility != other->rareNonInheritedData->m_backfaceVisibility || + rareNonInheritedData->m_perspective != other->rareNonInheritedData->m_perspective || + rareNonInheritedData->m_perspectiveOriginX != other->rareNonInheritedData->m_perspectiveOriginX || + rareNonInheritedData->m_perspectiveOriginY != other->rareNonInheritedData->m_perspectiveOriginY) + return StyleDifferenceLayout; + } +#endif + +#if ENABLE(DASHBOARD_SUPPORT) + // If regions change, trigger a relayout to re-calc regions. + if (rareNonInheritedData->m_dashboardRegions != other->rareNonInheritedData->m_dashboardRegions) + return StyleDifferenceLayout; +#endif + } + + if (rareInheritedData.get() != other->rareInheritedData.get()) { + if (rareInheritedData->highlight != other->rareInheritedData->highlight || + rareInheritedData->indent != other->rareInheritedData->indent || + rareInheritedData->m_effectiveZoom != other->rareInheritedData->m_effectiveZoom || + rareInheritedData->textSizeAdjust != other->rareInheritedData->textSizeAdjust || + rareInheritedData->wordBreak != other->rareInheritedData->wordBreak || + rareInheritedData->wordWrap != other->rareInheritedData->wordWrap || + rareInheritedData->nbspMode != other->rareInheritedData->nbspMode || + rareInheritedData->khtmlLineBreak != other->rareInheritedData->khtmlLineBreak || + rareInheritedData->textSecurity != other->rareInheritedData->textSecurity || + rareInheritedData->hyphens != other->rareInheritedData->hyphens || + rareInheritedData->hyphenationString != other->rareInheritedData->hyphenationString || + rareInheritedData->hyphenationLocale != other->rareInheritedData->hyphenationLocale || + rareInheritedData->textEmphasisMark != other->rareInheritedData->textEmphasisMark || + rareInheritedData->textEmphasisPosition != other->rareInheritedData->textEmphasisPosition || + rareInheritedData->textEmphasisCustomMark != other->rareInheritedData->textEmphasisCustomMark) + return StyleDifferenceLayout; + + if (!rareInheritedData->shadowDataEquivalent(*other->rareInheritedData.get())) + return StyleDifferenceLayout; + + if (textStrokeWidth() != other->textStrokeWidth()) + return StyleDifferenceLayout; + } + + if (inherited->line_height != other->inherited->line_height || + inherited->list_style_image != other->inherited->list_style_image || + inherited->font != other->inherited->font || + inherited->horizontal_border_spacing != other->inherited->horizontal_border_spacing || + inherited->vertical_border_spacing != other->inherited->vertical_border_spacing || + inherited_flags._box_direction != other->inherited_flags._box_direction || + inherited_flags._visuallyOrdered != other->inherited_flags._visuallyOrdered || + noninherited_flags._position != other->noninherited_flags._position || + noninherited_flags._floating != other->noninherited_flags._floating || + noninherited_flags._originalDisplay != other->noninherited_flags._originalDisplay) + return StyleDifferenceLayout; + + + if (((int)noninherited_flags._effectiveDisplay) >= TABLE) { + if (inherited_flags._border_collapse != other->inherited_flags._border_collapse || + inherited_flags._empty_cells != other->inherited_flags._empty_cells || + inherited_flags._caption_side != other->inherited_flags._caption_side || + noninherited_flags._table_layout != other->noninherited_flags._table_layout) + return StyleDifferenceLayout; + + // In the collapsing border model, 'hidden' suppresses other borders, while 'none' + // does not, so these style differences can be width differences. + if (inherited_flags._border_collapse && + ((borderTopStyle() == BHIDDEN && other->borderTopStyle() == BNONE) || + (borderTopStyle() == BNONE && other->borderTopStyle() == BHIDDEN) || + (borderBottomStyle() == BHIDDEN && other->borderBottomStyle() == BNONE) || + (borderBottomStyle() == BNONE && other->borderBottomStyle() == BHIDDEN) || + (borderLeftStyle() == BHIDDEN && other->borderLeftStyle() == BNONE) || + (borderLeftStyle() == BNONE && other->borderLeftStyle() == BHIDDEN) || + (borderRightStyle() == BHIDDEN && other->borderRightStyle() == BNONE) || + (borderRightStyle() == BNONE && other->borderRightStyle() == BHIDDEN))) + return StyleDifferenceLayout; + } + + if (noninherited_flags._effectiveDisplay == LIST_ITEM) { + if (inherited_flags._list_style_type != other->inherited_flags._list_style_type || + inherited_flags._list_style_position != other->inherited_flags._list_style_position) + return StyleDifferenceLayout; + } + + if (inherited_flags._text_align != other->inherited_flags._text_align || + inherited_flags._text_transform != other->inherited_flags._text_transform || + inherited_flags._direction != other->inherited_flags._direction || + inherited_flags._white_space != other->inherited_flags._white_space || + noninherited_flags._clear != other->noninherited_flags._clear) + return StyleDifferenceLayout; + + // Check block flow direction. + if (inherited_flags.m_writingMode != other->inherited_flags.m_writingMode) + return StyleDifferenceLayout; + + // Check text combine mode. + if (rareNonInheritedData->m_textCombine != other->rareNonInheritedData->m_textCombine) + return StyleDifferenceLayout; + + // Overflow returns a layout hint. + if (noninherited_flags._overflowX != other->noninherited_flags._overflowX || + noninherited_flags._overflowY != other->noninherited_flags._overflowY) + return StyleDifferenceLayout; + + // If our border widths change, then we need to layout. Other changes to borders + // only necessitate a repaint. + if (borderLeftWidth() != other->borderLeftWidth() || + borderTopWidth() != other->borderTopWidth() || + borderBottomWidth() != other->borderBottomWidth() || + borderRightWidth() != other->borderRightWidth()) + return StyleDifferenceLayout; + + // If the counter directives change, trigger a relayout to re-calculate counter values and rebuild the counter node tree. + const CounterDirectiveMap* mapA = rareNonInheritedData->m_counterDirectives.get(); + const CounterDirectiveMap* mapB = other->rareNonInheritedData->m_counterDirectives.get(); + if (!(mapA == mapB || (mapA && mapB && *mapA == *mapB))) + return StyleDifferenceLayout; + if (rareNonInheritedData->m_counterIncrement != other->rareNonInheritedData->m_counterIncrement || + rareNonInheritedData->m_counterReset != other->rareNonInheritedData->m_counterReset) + return StyleDifferenceLayout; + + if ((rareNonInheritedData->opacity == 1 && other->rareNonInheritedData->opacity < 1) || + (rareNonInheritedData->opacity < 1 && other->rareNonInheritedData->opacity == 1)) { + // FIXME: We should add an optimized form of layout that just recomputes visual overflow. + return StyleDifferenceLayout; + } + + if ((visibility() == COLLAPSE) != (other->visibility() == COLLAPSE)) + return StyleDifferenceLayout; + +#if ENABLE(SVG) + // SVGRenderStyle::diff() might have returned StyleDifferenceRepaint, eg. if fill changes. + // If eg. the font-size changed at the same time, we're not allowed to return StyleDifferenceRepaint, + // but have to return StyleDifferenceLayout, that's why this if branch comes after all branches + // that are relevant for SVG and might return StyleDifferenceLayout. + if (svgChange != StyleDifferenceEqual) + return svgChange; +#endif + + // Make sure these left/top/right/bottom checks stay below all layout checks and above + // all visible checks. + if (position() != StaticPosition) { + if (surround->offset != other->surround->offset) { + // Optimize for the case where a positioned layer is moving but not changing size. + if (position() == AbsolutePosition && positionedObjectMoved(surround->offset, other->surround->offset)) + return StyleDifferenceLayoutPositionedMovementOnly; + + // FIXME: We will need to do a bit of work in RenderObject/Box::setStyle before we + // can stop doing a layout when relative positioned objects move. In particular, we'll need + // to update scrolling positions and figure out how to do a repaint properly of the updated layer. + //if (other->position() == RelativePosition) + // return RepaintLayer; + //else + return StyleDifferenceLayout; + } else if (m_box->zIndex() != other->m_box->zIndex() || m_box->hasAutoZIndex() != other->m_box->hasAutoZIndex() || + visual->clip != other->visual->clip || visual->hasClip != other->visual->hasClip) + return StyleDifferenceRepaintLayer; + } + + if (rareNonInheritedData->opacity != other->rareNonInheritedData->opacity) { +#if USE(ACCELERATED_COMPOSITING) + changedContextSensitiveProperties |= ContextSensitivePropertyOpacity; + // Don't return; keep looking for another change. +#else + return StyleDifferenceRepaintLayer; +#endif + } + + if (rareNonInheritedData->m_mask != other->rareNonInheritedData->m_mask || + rareNonInheritedData->m_maskBoxImage != other->rareNonInheritedData->m_maskBoxImage) + return StyleDifferenceRepaintLayer; + + if (inherited->color != other->inherited->color || + inherited_flags._visibility != other->inherited_flags._visibility || + inherited_flags._text_decorations != other->inherited_flags._text_decorations || + inherited_flags._force_backgrounds_to_white != other->inherited_flags._force_backgrounds_to_white || + inherited_flags._insideLink != other->inherited_flags._insideLink || + surround->border != other->surround->border || + *m_background.get() != *other->m_background.get() || + visual->textDecoration != other->visual->textDecoration || + rareInheritedData->userModify != other->rareInheritedData->userModify || + rareInheritedData->userSelect != other->rareInheritedData->userSelect || + rareNonInheritedData->userDrag != other->rareNonInheritedData->userDrag || + rareNonInheritedData->m_borderFit != other->rareNonInheritedData->m_borderFit || + rareInheritedData->textFillColor != other->rareInheritedData->textFillColor || + rareInheritedData->textStrokeColor != other->rareInheritedData->textStrokeColor || + rareInheritedData->textEmphasisColor != other->rareInheritedData->textEmphasisColor || + rareInheritedData->textEmphasisFill != other->rareInheritedData->textEmphasisFill) + return StyleDifferenceRepaint; + +#if USE(ACCELERATED_COMPOSITING) + if (rareNonInheritedData.get() != other->rareNonInheritedData.get()) { + if (rareNonInheritedData->m_transformStyle3D != other->rareNonInheritedData->m_transformStyle3D || + rareNonInheritedData->m_backfaceVisibility != other->rareNonInheritedData->m_backfaceVisibility || + rareNonInheritedData->m_perspective != other->rareNonInheritedData->m_perspective || + rareNonInheritedData->m_perspectiveOriginX != other->rareNonInheritedData->m_perspectiveOriginX || + rareNonInheritedData->m_perspectiveOriginY != other->rareNonInheritedData->m_perspectiveOriginY) + return StyleDifferenceRecompositeLayer; + } +#endif + + // Cursors are not checked, since they will be set appropriately in response to mouse events, + // so they don't need to cause any repaint or layout. + + // Animations don't need to be checked either. We always set the new style on the RenderObject, so we will get a chance to fire off + // the resulting transition properly. + return StyleDifferenceEqual; +} + +void RenderStyle::setClip(Length top, Length right, Length bottom, Length left) +{ + StyleVisualData* data = visual.access(); + data->clip.m_top = top; + data->clip.m_right = right; + data->clip.m_bottom = bottom; + data->clip.m_left = left; +} + +void RenderStyle::addCursor(PassRefPtr<StyleImage> image, const IntPoint& hotSpot) +{ + if (!rareInheritedData.access()->cursorData) + rareInheritedData.access()->cursorData = CursorList::create(); + rareInheritedData.access()->cursorData->append(CursorData(image, hotSpot)); +} + +void RenderStyle::setCursorList(PassRefPtr<CursorList> other) +{ + rareInheritedData.access()->cursorData = other; +} + +void RenderStyle::clearCursorList() +{ + if (rareInheritedData->cursorData) + rareInheritedData.access()->cursorData = 0; +} + +void RenderStyle::clearContent() +{ + if (rareNonInheritedData->m_content) + rareNonInheritedData->m_content->clear(); +} + +ContentData* RenderStyle::prepareToSetContent(StringImpl* string, bool add) +{ + OwnPtr<ContentData>& content = rareNonInheritedData.access()->m_content; + ContentData* lastContent = content.get(); + while (lastContent && lastContent->next()) + lastContent = lastContent->next(); + + if (string && add && lastContent && lastContent->isText()) { + // Augment the existing string and share the existing ContentData node. + String newText = lastContent->text(); + newText.append(string); + lastContent->setText(newText.impl()); + return 0; + } + + bool reuseContent = !add; + OwnPtr<ContentData> newContentData; + if (reuseContent && content) { + content->clear(); + newContentData = content.release(); + } else + newContentData = adoptPtr(new ContentData); + + ContentData* result = newContentData.get(); + + if (lastContent && !reuseContent) + lastContent->setNext(newContentData.release()); + else + content = newContentData.release(); + + return result; +} + +void RenderStyle::setContent(PassRefPtr<StyleImage> image, bool add) +{ + if (!image) + return; + prepareToSetContent(0, add)->setImage(image); +} + +void RenderStyle::setContent(PassRefPtr<StringImpl> string, bool add) +{ + if (!string) + return; + if (ContentData* data = prepareToSetContent(string.get(), add)) + data->setText(string); +} + +void RenderStyle::setContent(PassOwnPtr<CounterContent> counter, bool add) +{ + if (!counter) + return; + prepareToSetContent(0, add)->setCounter(counter); +} + +void RenderStyle::applyTransform(TransformationMatrix& transform, const IntSize& borderBoxSize, ApplyTransformOrigin applyOrigin) const +{ + // transform-origin brackets the transform with translate operations. + // Optimize for the case where the only transform is a translation, since the transform-origin is irrelevant + // in that case. + bool applyTransformOrigin = false; + unsigned s = rareNonInheritedData->m_transform->m_operations.operations().size(); + unsigned i; + if (applyOrigin == IncludeTransformOrigin) { + for (i = 0; i < s; i++) { + TransformOperation::OperationType type = rareNonInheritedData->m_transform->m_operations.operations()[i]->getOperationType(); + if (type != TransformOperation::TRANSLATE_X && + type != TransformOperation::TRANSLATE_Y && + type != TransformOperation::TRANSLATE && + type != TransformOperation::TRANSLATE_Z && + type != TransformOperation::TRANSLATE_3D + ) { + applyTransformOrigin = true; + break; + } + } + } + + if (applyTransformOrigin) { + transform.translate3d(transformOriginX().calcFloatValue(borderBoxSize.width()), transformOriginY().calcFloatValue(borderBoxSize.height()), transformOriginZ()); + } + + for (i = 0; i < s; i++) + rareNonInheritedData->m_transform->m_operations.operations()[i]->apply(transform, borderBoxSize); + + if (applyTransformOrigin) { + transform.translate3d(-transformOriginX().calcFloatValue(borderBoxSize.width()), -transformOriginY().calcFloatValue(borderBoxSize.height()), -transformOriginZ()); + } +} + +void RenderStyle::setPageScaleTransform(float scale) +{ + if (scale == 1) + return; + TransformOperations transform; + transform.operations().append(ScaleTransformOperation::create(scale, scale, ScaleTransformOperation::SCALE)); + setTransform(transform); + setTransformOriginX(Length(0, Fixed)); + setTransformOriginY(Length(0, Fixed)); +} + +void RenderStyle::setTextShadow(ShadowData* val, bool add) +{ + ASSERT(!val || (!val->spread() && val->style() == Normal)); + + StyleRareInheritedData* rareData = rareInheritedData.access(); + if (!add) { + delete rareData->textShadow; + rareData->textShadow = val; + return; + } + + val->setNext(rareData->textShadow); + rareData->textShadow = val; +} + +void RenderStyle::setBoxShadow(ShadowData* shadowData, bool add) +{ + StyleRareNonInheritedData* rareData = rareNonInheritedData.access(); + if (!add) { + rareData->m_boxShadow.set(shadowData); + return; + } + + shadowData->setNext(rareData->m_boxShadow.leakPtr()); + rareData->m_boxShadow.set(shadowData); +} + +static void constrainCornerRadiiForRect(const IntRect& r, IntSize& topLeft, IntSize& topRight, IntSize& bottomLeft, IntSize& bottomRight) +{ + // Constrain corner radii using CSS3 rules: + // http://www.w3.org/TR/css3-background/#the-border-radius + + float factor = 1; + unsigned radiiSum; + + // top + radiiSum = static_cast<unsigned>(topLeft.width()) + static_cast<unsigned>(topRight.width()); // Casts to avoid integer overflow. + if (radiiSum > static_cast<unsigned>(r.width())) + factor = min(static_cast<float>(r.width()) / radiiSum, factor); + + // bottom + radiiSum = static_cast<unsigned>(bottomLeft.width()) + static_cast<unsigned>(bottomRight.width()); + if (radiiSum > static_cast<unsigned>(r.width())) + factor = min(static_cast<float>(r.width()) / radiiSum, factor); + + // left + radiiSum = static_cast<unsigned>(topLeft.height()) + static_cast<unsigned>(bottomLeft.height()); + if (radiiSum > static_cast<unsigned>(r.height())) + factor = min(static_cast<float>(r.height()) / radiiSum, factor); + + // right + radiiSum = static_cast<unsigned>(topRight.height()) + static_cast<unsigned>(bottomRight.height()); + if (radiiSum > static_cast<unsigned>(r.height())) + factor = min(static_cast<float>(r.height()) / radiiSum, factor); + + // Scale all radii by f if necessary. + if (factor < 1) { + // If either radius on a corner becomes zero, reset both radii on that corner. + topLeft.scale(factor); + if (!topLeft.width() || !topLeft.height()) + topLeft = IntSize(); + topRight.scale(factor); + if (!topRight.width() || !topRight.height()) + topRight = IntSize(); + bottomLeft.scale(factor); + if (!bottomLeft.width() || !bottomLeft.height()) + bottomLeft = IntSize(); + bottomRight.scale(factor); + if (!bottomRight.width() || !bottomRight.height()) + bottomRight = IntSize(); + } +} + +void RenderStyle::getBorderRadiiForRect(const IntRect& r, IntSize& topLeft, IntSize& topRight, IntSize& bottomLeft, IntSize& bottomRight) const +{ + topLeft = IntSize(surround->border.topLeft().width().calcValue(r.width()), surround->border.topLeft().height().calcValue(r.height())); + topRight = IntSize(surround->border.topRight().width().calcValue(r.width()), surround->border.topRight().height().calcValue(r.height())); + + bottomLeft = IntSize(surround->border.bottomLeft().width().calcValue(r.width()), surround->border.bottomLeft().height().calcValue(r.height())); + bottomRight = IntSize(surround->border.bottomRight().width().calcValue(r.width()), surround->border.bottomRight().height().calcValue(r.height())); + + constrainCornerRadiiForRect(r, topLeft, topRight, bottomLeft, bottomRight); +} + +void RenderStyle::getInnerBorderRadiiForRectWithBorderWidths(const IntRect& innerRect, unsigned short topWidth, unsigned short bottomWidth, unsigned short leftWidth, unsigned short rightWidth, IntSize& innerTopLeft, IntSize& innerTopRight, IntSize& innerBottomLeft, IntSize& innerBottomRight) const +{ + innerTopLeft = IntSize(surround->border.topLeft().width().calcValue(innerRect.width()), surround->border.topLeft().height().calcValue(innerRect.height())); + innerTopRight = IntSize(surround->border.topRight().width().calcValue(innerRect.width()), surround->border.topRight().height().calcValue(innerRect.height())); + innerBottomLeft = IntSize(surround->border.bottomLeft().width().calcValue(innerRect.width()), surround->border.bottomLeft().height().calcValue(innerRect.height())); + innerBottomRight = IntSize(surround->border.bottomRight().width().calcValue(innerRect.width()), surround->border.bottomRight().height().calcValue(innerRect.height())); + + + innerTopLeft.setWidth(max(0, innerTopLeft.width() - leftWidth)); + innerTopLeft.setHeight(max(0, innerTopLeft.height() - topWidth)); + + innerTopRight.setWidth(max(0, innerTopRight.width() - rightWidth)); + innerTopRight.setHeight(max(0, innerTopRight.height() - topWidth)); + + innerBottomLeft.setWidth(max(0, innerBottomLeft.width() - leftWidth)); + innerBottomLeft.setHeight(max(0, innerBottomLeft.height() - bottomWidth)); + + innerBottomRight.setWidth(max(0, innerBottomRight.width() - rightWidth)); + innerBottomRight.setHeight(max(0, innerBottomRight.height() - bottomWidth)); + + constrainCornerRadiiForRect(innerRect, innerTopLeft, innerTopRight, innerBottomLeft, innerBottomRight); +} + +const CounterDirectiveMap* RenderStyle::counterDirectives() const +{ + return rareNonInheritedData->m_counterDirectives.get(); +} + +CounterDirectiveMap& RenderStyle::accessCounterDirectives() +{ + OwnPtr<CounterDirectiveMap>& map = rareNonInheritedData.access()->m_counterDirectives; + if (!map) + map.set(new CounterDirectiveMap); + return *map.get(); +} + +const AtomicString& RenderStyle::hyphenString() const +{ + ASSERT(hyphens() != HyphensNone); + + const AtomicString& hyphenationString = rareInheritedData.get()->hyphenationString; + if (!hyphenationString.isNull()) + return hyphenationString; + + // FIXME: This should depend on locale. + DEFINE_STATIC_LOCAL(AtomicString, hyphenMinusString, (&hyphenMinus, 1)); + DEFINE_STATIC_LOCAL(AtomicString, hyphenString, (&hyphen, 1)); + return font().primaryFontHasGlyphForCharacter(hyphen) ? hyphenString : hyphenMinusString; +} + +const AtomicString& RenderStyle::textEmphasisMarkString() const +{ + switch (textEmphasisMark()) { + case TextEmphasisMarkNone: + return nullAtom; + case TextEmphasisMarkCustom: + return textEmphasisCustomMark(); + case TextEmphasisMarkDot: { + DEFINE_STATIC_LOCAL(AtomicString, filledDotString, (&bullet, 1)); + DEFINE_STATIC_LOCAL(AtomicString, openDotString, (&whiteBullet, 1)); + return textEmphasisFill() == TextEmphasisFillFilled ? filledDotString : openDotString; + } + case TextEmphasisMarkCircle: { + DEFINE_STATIC_LOCAL(AtomicString, filledCircleString, (&blackCircle, 1)); + DEFINE_STATIC_LOCAL(AtomicString, openCircleString, (&whiteCircle, 1)); + return textEmphasisFill() == TextEmphasisFillFilled ? filledCircleString : openCircleString; + } + case TextEmphasisMarkDoubleCircle: { + DEFINE_STATIC_LOCAL(AtomicString, filledDoubleCircleString, (&fisheye, 1)); + DEFINE_STATIC_LOCAL(AtomicString, openDoubleCircleString, (&bullseye, 1)); + return textEmphasisFill() == TextEmphasisFillFilled ? filledDoubleCircleString : openDoubleCircleString; + } + case TextEmphasisMarkTriangle: { + DEFINE_STATIC_LOCAL(AtomicString, filledTriangleString, (&blackUpPointingTriangle, 1)); + DEFINE_STATIC_LOCAL(AtomicString, openTriangleString, (&whiteUpPointingTriangle, 1)); + return textEmphasisFill() == TextEmphasisFillFilled ? filledTriangleString : openTriangleString; + } + case TextEmphasisMarkSesame: { + DEFINE_STATIC_LOCAL(AtomicString, filledSesameString, (&sesameDot, 1)); + DEFINE_STATIC_LOCAL(AtomicString, openSesameString, (&whiteSesameDot, 1)); + return textEmphasisFill() == TextEmphasisFillFilled ? filledSesameString : openSesameString; + } + case TextEmphasisMarkAuto: + ASSERT_NOT_REACHED(); + return nullAtom; + } + + ASSERT_NOT_REACHED(); + return nullAtom; +} + +#if ENABLE(DASHBOARD_SUPPORT) +const Vector<StyleDashboardRegion>& RenderStyle::initialDashboardRegions() +{ + DEFINE_STATIC_LOCAL(Vector<StyleDashboardRegion>, emptyList, ()); + return emptyList; +} + +const Vector<StyleDashboardRegion>& RenderStyle::noneDashboardRegions() +{ + DEFINE_STATIC_LOCAL(Vector<StyleDashboardRegion>, noneList, ()); + static bool noneListInitialized = false; + + if (!noneListInitialized) { + StyleDashboardRegion region; + region.label = ""; + region.offset.m_top = Length(); + region.offset.m_right = Length(); + region.offset.m_bottom = Length(); + region.offset.m_left = Length(); + region.type = StyleDashboardRegion::None; + noneList.append(region); + noneListInitialized = true; + } + return noneList; +} +#endif + +void RenderStyle::adjustAnimations() +{ + AnimationList* animationList = rareNonInheritedData->m_animations.get(); + if (!animationList) + return; + + // Get rid of empty animations and anything beyond them + for (size_t i = 0; i < animationList->size(); ++i) { + if (animationList->animation(i)->isEmpty()) { + animationList->resize(i); + break; + } + } + + if (animationList->isEmpty()) { + clearAnimations(); + return; + } + + // Repeat patterns into layers that don't have some properties set. + animationList->fillUnsetProperties(); +} + +void RenderStyle::adjustTransitions() +{ + AnimationList* transitionList = rareNonInheritedData->m_transitions.get(); + if (!transitionList) + return; + + // Get rid of empty transitions and anything beyond them + for (size_t i = 0; i < transitionList->size(); ++i) { + if (transitionList->animation(i)->isEmpty()) { + transitionList->resize(i); + break; + } + } + + if (transitionList->isEmpty()) { + clearTransitions(); + return; + } + + // Repeat patterns into layers that don't have some properties set. + transitionList->fillUnsetProperties(); + + // Make sure there are no duplicate properties. This is an O(n^2) algorithm + // but the lists tend to be very short, so it is probably ok + for (size_t i = 0; i < transitionList->size(); ++i) { + for (size_t j = i+1; j < transitionList->size(); ++j) { + if (transitionList->animation(i)->property() == transitionList->animation(j)->property()) { + // toss i + transitionList->remove(i); + j = i; + } + } + } +} + +AnimationList* RenderStyle::accessAnimations() +{ + if (!rareNonInheritedData.access()->m_animations) + rareNonInheritedData.access()->m_animations.set(new AnimationList()); + return rareNonInheritedData->m_animations.get(); +} + +AnimationList* RenderStyle::accessTransitions() +{ + if (!rareNonInheritedData.access()->m_transitions) + rareNonInheritedData.access()->m_transitions.set(new AnimationList()); + return rareNonInheritedData->m_transitions.get(); +} + +const Animation* RenderStyle::transitionForProperty(int property) const +{ + if (transitions()) { + for (size_t i = 0; i < transitions()->size(); ++i) { + const Animation* p = transitions()->animation(i); + if (p->property() == cAnimateAll || p->property() == property) { + return p; + } + } + } + return 0; +} + +void RenderStyle::setBlendedFontSize(int size) +{ + FontSelector* currentFontSelector = font().fontSelector(); + FontDescription desc(fontDescription()); + desc.setSpecifiedSize(size); + desc.setComputedSize(size); + setFontDescription(desc); + font().update(currentFontSelector); +} + +void RenderStyle::getShadowExtent(const ShadowData* shadow, int &top, int &right, int &bottom, int &left) const +{ + top = 0; + right = 0; + bottom = 0; + left = 0; + + for ( ; shadow; shadow = shadow->next()) { + if (shadow->style() == Inset) + continue; + int blurAndSpread = shadow->blur() + shadow->spread(); + + top = min(top, shadow->y() - blurAndSpread); + right = max(right, shadow->x() + blurAndSpread); + bottom = max(bottom, shadow->y() + blurAndSpread); + left = min(left, shadow->x() - blurAndSpread); + } +} + +void RenderStyle::getShadowHorizontalExtent(const ShadowData* shadow, int &left, int &right) const +{ + left = 0; + right = 0; + + for ( ; shadow; shadow = shadow->next()) { + if (shadow->style() == Inset) + continue; + int blurAndSpread = shadow->blur() + shadow->spread(); + + left = min(left, shadow->x() - blurAndSpread); + right = max(right, shadow->x() + blurAndSpread); + } +} + +void RenderStyle::getShadowVerticalExtent(const ShadowData* shadow, int &top, int &bottom) const +{ + top = 0; + bottom = 0; + + for ( ; shadow; shadow = shadow->next()) { + if (shadow->style() == Inset) + continue; + int blurAndSpread = shadow->blur() + shadow->spread(); + + top = min(top, shadow->y() - blurAndSpread); + bottom = max(bottom, shadow->y() + blurAndSpread); + } +} + +static EBorderStyle borderStyleForColorProperty(const RenderStyle* style, int colorProperty) +{ + EBorderStyle borderStyle; + switch (colorProperty) { + case CSSPropertyBorderLeftColor: + borderStyle = style->borderLeftStyle(); + break; + case CSSPropertyBorderRightColor: + borderStyle = style->borderRightStyle(); + break; + case CSSPropertyBorderTopColor: + borderStyle = style->borderTopStyle(); + break; + case CSSPropertyBorderBottomColor: + borderStyle = style->borderBottomStyle(); + break; + default: + borderStyle = BNONE; + break; + } + return borderStyle; +} + +const Color RenderStyle::colorIncludingFallback(int colorProperty, EBorderStyle borderStyle) const +{ + Color result; + switch (colorProperty) { + case CSSPropertyBackgroundColor: + return backgroundColor(); // Background color doesn't fall back. + case CSSPropertyBorderLeftColor: + result = borderLeftColor(); + borderStyle = borderLeftStyle(); + break; + case CSSPropertyBorderRightColor: + result = borderRightColor(); + borderStyle = borderRightStyle(); + break; + case CSSPropertyBorderTopColor: + result = borderTopColor(); + borderStyle = borderTopStyle(); + break; + case CSSPropertyBorderBottomColor: + result = borderBottomColor(); + borderStyle = borderBottomStyle(); + break; + case CSSPropertyColor: + result = color(); + break; + case CSSPropertyOutlineColor: + result = outlineColor(); + break; + case CSSPropertyWebkitColumnRuleColor: + result = columnRuleColor(); + break; + case CSSPropertyWebkitTextEmphasisColor: + result = textEmphasisColor(); + break; + case CSSPropertyWebkitTextFillColor: + result = textFillColor(); + break; + case CSSPropertyWebkitTextStrokeColor: + result = textStrokeColor(); + break; + default: + ASSERT_NOT_REACHED(); + break; + } + + if (!result.isValid()) { + if ((colorProperty == CSSPropertyBorderLeftColor || colorProperty == CSSPropertyBorderRightColor + || colorProperty == CSSPropertyBorderTopColor || colorProperty == CSSPropertyBorderBottomColor) + && (borderStyle == INSET || borderStyle == OUTSET || borderStyle == RIDGE || borderStyle == GROOVE)) + result.setRGB(238, 238, 238); + else + result = color(); + } + + return result; +} + +const Color RenderStyle::visitedDependentColor(int colorProperty) const +{ + EBorderStyle borderStyle = borderStyleForColorProperty(this, colorProperty); + Color unvisitedColor = colorIncludingFallback(colorProperty, borderStyle); + if (insideLink() != InsideVisitedLink) + return unvisitedColor; + + RenderStyle* visitedStyle = getCachedPseudoStyle(VISITED_LINK); + if (!visitedStyle) + return unvisitedColor; + Color visitedColor = visitedStyle->colorIncludingFallback(colorProperty, borderStyle); + + // Take the alpha from the unvisited color, but get the RGB values from the visited color. + return Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), unvisitedColor.alpha()); +} + +Length RenderStyle::logicalWidth() const +{ + if (isHorizontalWritingMode()) + return width(); + return height(); +} + +Length RenderStyle::logicalHeight() const +{ + if (isHorizontalWritingMode()) + return height(); + return width(); +} + +Length RenderStyle::logicalMinWidth() const +{ + if (isHorizontalWritingMode()) + return minWidth(); + return minHeight(); +} + +Length RenderStyle::logicalMaxWidth() const +{ + if (isHorizontalWritingMode()) + return maxWidth(); + return maxHeight(); +} + +Length RenderStyle::logicalMinHeight() const +{ + if (isHorizontalWritingMode()) + return minHeight(); + return minWidth(); +} + +Length RenderStyle::logicalMaxHeight() const +{ + if (isHorizontalWritingMode()) + return maxHeight(); + return maxWidth(); +} + +const BorderValue& RenderStyle::borderBefore() const +{ + switch (writingMode()) { + case TopToBottomWritingMode: + return borderTop(); + case BottomToTopWritingMode: + return borderBottom(); + case LeftToRightWritingMode: + return borderLeft(); + case RightToLeftWritingMode: + return borderRight(); + } + ASSERT_NOT_REACHED(); + return borderTop(); +} + +const BorderValue& RenderStyle::borderAfter() const +{ + switch (writingMode()) { + case TopToBottomWritingMode: + return borderBottom(); + case BottomToTopWritingMode: + return borderTop(); + case LeftToRightWritingMode: + return borderRight(); + case RightToLeftWritingMode: + return borderLeft(); + } + ASSERT_NOT_REACHED(); + return borderBottom(); +} + +const BorderValue& RenderStyle::borderStart() const +{ + if (isHorizontalWritingMode()) + return isLeftToRightDirection() ? borderLeft() : borderRight(); + return isLeftToRightDirection() ? borderTop() : borderBottom(); +} + +const BorderValue& RenderStyle::borderEnd() const +{ + if (isHorizontalWritingMode()) + return isLeftToRightDirection() ? borderRight() : borderLeft(); + return isLeftToRightDirection() ? borderBottom() : borderTop(); +} + +unsigned short RenderStyle::borderBeforeWidth() const +{ + switch (writingMode()) { + case TopToBottomWritingMode: + return borderTopWidth(); + case BottomToTopWritingMode: + return borderBottomWidth(); + case LeftToRightWritingMode: + return borderLeftWidth(); + case RightToLeftWritingMode: + return borderRightWidth(); + } + ASSERT_NOT_REACHED(); + return borderTopWidth(); +} + +unsigned short RenderStyle::borderAfterWidth() const +{ + switch (writingMode()) { + case TopToBottomWritingMode: + return borderBottomWidth(); + case BottomToTopWritingMode: + return borderTopWidth(); + case LeftToRightWritingMode: + return borderRightWidth(); + case RightToLeftWritingMode: + return borderLeftWidth(); + } + ASSERT_NOT_REACHED(); + return borderBottomWidth(); +} + +unsigned short RenderStyle::borderStartWidth() const +{ + if (isHorizontalWritingMode()) + return isLeftToRightDirection() ? borderLeftWidth() : borderRightWidth(); + return isLeftToRightDirection() ? borderTopWidth() : borderBottomWidth(); +} + +unsigned short RenderStyle::borderEndWidth() const +{ + if (isHorizontalWritingMode()) + return isLeftToRightDirection() ? borderRightWidth() : borderLeftWidth(); + return isLeftToRightDirection() ? borderBottomWidth() : borderTopWidth(); +} + +Length RenderStyle::marginBefore() const +{ + switch (writingMode()) { + case TopToBottomWritingMode: + return marginTop(); + case BottomToTopWritingMode: + return marginBottom(); + case LeftToRightWritingMode: + return marginLeft(); + case RightToLeftWritingMode: + return marginRight(); + } + ASSERT_NOT_REACHED(); + return marginTop(); +} + +Length RenderStyle::marginAfter() const +{ + switch (writingMode()) { + case TopToBottomWritingMode: + return marginBottom(); + case BottomToTopWritingMode: + return marginTop(); + case LeftToRightWritingMode: + return marginRight(); + case RightToLeftWritingMode: + return marginLeft(); + } + ASSERT_NOT_REACHED(); + return marginBottom(); +} + +Length RenderStyle::marginBeforeUsing(const RenderStyle* otherStyle) const +{ + switch (otherStyle->writingMode()) { + case TopToBottomWritingMode: + return marginTop(); + case BottomToTopWritingMode: + return marginBottom(); + case LeftToRightWritingMode: + return marginLeft(); + case RightToLeftWritingMode: + return marginRight(); + } + ASSERT_NOT_REACHED(); + return marginTop(); +} + +Length RenderStyle::marginAfterUsing(const RenderStyle* otherStyle) const +{ + switch (otherStyle->writingMode()) { + case TopToBottomWritingMode: + return marginBottom(); + case BottomToTopWritingMode: + return marginTop(); + case LeftToRightWritingMode: + return marginRight(); + case RightToLeftWritingMode: + return marginLeft(); + } + ASSERT_NOT_REACHED(); + return marginBottom(); +} + +Length RenderStyle::marginStart() const +{ + if (isHorizontalWritingMode()) + return isLeftToRightDirection() ? marginLeft() : marginRight(); + return isLeftToRightDirection() ? marginTop() : marginBottom(); +} + +Length RenderStyle::marginEnd() const +{ + if (isHorizontalWritingMode()) + return isLeftToRightDirection() ? marginRight() : marginLeft(); + return isLeftToRightDirection() ? marginBottom() : marginTop(); +} + +Length RenderStyle::marginStartUsing(const RenderStyle* otherStyle) const +{ + if (otherStyle->isHorizontalWritingMode()) + return otherStyle->isLeftToRightDirection() ? marginLeft() : marginRight(); + return otherStyle->isLeftToRightDirection() ? marginTop() : marginBottom(); +} + +Length RenderStyle::marginEndUsing(const RenderStyle* otherStyle) const +{ + if (otherStyle->isHorizontalWritingMode()) + return otherStyle->isLeftToRightDirection() ? marginRight() : marginLeft(); + return otherStyle->isLeftToRightDirection() ? marginBottom() : marginTop(); +} + +void RenderStyle::setMarginStart(Length margin) +{ + if (isHorizontalWritingMode()) { + if (isLeftToRightDirection()) + setMarginLeft(margin); + else + setMarginRight(margin); + } else { + if (isLeftToRightDirection()) + setMarginTop(margin); + else + setMarginBottom(margin); + } +} + +void RenderStyle::setMarginEnd(Length margin) +{ + if (isHorizontalWritingMode()) { + if (isLeftToRightDirection()) + setMarginRight(margin); + else + setMarginLeft(margin); + } else { + if (isLeftToRightDirection()) + setMarginBottom(margin); + else + setMarginTop(margin); + } +} + +Length RenderStyle::paddingBefore() const +{ + switch (writingMode()) { + case TopToBottomWritingMode: + return paddingTop(); + case BottomToTopWritingMode: + return paddingBottom(); + case LeftToRightWritingMode: + return paddingLeft(); + case RightToLeftWritingMode: + return paddingRight(); + } + ASSERT_NOT_REACHED(); + return paddingTop(); +} + +Length RenderStyle::paddingAfter() const +{ + switch (writingMode()) { + case TopToBottomWritingMode: + return paddingBottom(); + case BottomToTopWritingMode: + return paddingTop(); + case LeftToRightWritingMode: + return paddingRight(); + case RightToLeftWritingMode: + return paddingLeft(); + } + ASSERT_NOT_REACHED(); + return paddingBottom(); +} + +Length RenderStyle::paddingStart() const +{ + if (isHorizontalWritingMode()) + return isLeftToRightDirection() ? paddingLeft() : paddingRight(); + return isLeftToRightDirection() ? paddingTop() : paddingBottom(); +} + +Length RenderStyle::paddingEnd() const +{ + if (isHorizontalWritingMode()) + return isLeftToRightDirection() ? paddingRight() : paddingLeft(); + return isLeftToRightDirection() ? paddingBottom() : paddingTop(); +} + +TextEmphasisMark RenderStyle::textEmphasisMark() const +{ + TextEmphasisMark mark = static_cast<TextEmphasisMark>(rareInheritedData->textEmphasisMark); + if (mark != TextEmphasisMarkAuto) + return mark; + + if (isHorizontalWritingMode()) + return TextEmphasisMarkDot; + + return TextEmphasisMarkSesame; +} + +} // namespace WebCore |