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author | Steve Block <steveblock@google.com> | 2011-05-13 06:44:40 -0700 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2011-05-13 06:44:40 -0700 |
commit | 08014c20784f3db5df3a89b73cce46037b77eb59 (patch) | |
tree | 47749210d31e19e6e2f64036fa8fae2ad693476f /Source/WebCore/rendering/svg/RenderSVGPath.cpp | |
parent | 860220379e56aeb66424861ad602b07ee22b4055 (diff) | |
parent | 4c3661f7918f8b3f139f824efb7855bedccb4c94 (diff) | |
download | external_webkit-08014c20784f3db5df3a89b73cce46037b77eb59.zip external_webkit-08014c20784f3db5df3a89b73cce46037b77eb59.tar.gz external_webkit-08014c20784f3db5df3a89b73cce46037b77eb59.tar.bz2 |
Merge changes Ide388898,Ic49f367c,I1158a808,Iacb6ca5d,I2100dd3a,I5c1abe54,Ib0ef9902,I31dbc523,I570314b3
* changes:
Merge WebKit at r75315: Update WebKit version
Merge WebKit at r75315: Add FrameLoaderClient PageCache stubs
Merge WebKit at r75315: Stub out AXObjectCache::remove()
Merge WebKit at r75315: Fix ImageBuffer
Merge WebKit at r75315: Fix PluginData::initPlugins()
Merge WebKit at r75315: Fix conflicts
Merge WebKit at r75315: Fix Makefiles
Merge WebKit at r75315: Move Android-specific WebCore files to Source
Merge WebKit at r75315: Initial merge by git.
Diffstat (limited to 'Source/WebCore/rendering/svg/RenderSVGPath.cpp')
-rw-r--r-- | Source/WebCore/rendering/svg/RenderSVGPath.cpp | 338 |
1 files changed, 338 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/svg/RenderSVGPath.cpp b/Source/WebCore/rendering/svg/RenderSVGPath.cpp new file mode 100644 index 0000000..0c8ac0c --- /dev/null +++ b/Source/WebCore/rendering/svg/RenderSVGPath.cpp @@ -0,0 +1,338 @@ +/* + Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> + 2004, 2005, 2008 Rob Buis <buis@kde.org> + 2005, 2007 Eric Seidel <eric@webkit.org> + 2009 Google, Inc. + 2009 Dirk Schulze <krit@webkit.org> + Copyright (C) Research In Motion Limited 2010. All rights reserved. + 2009 Jeff Schiller <codedread@gmail.com> + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + aint with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include "config.h" + +#if ENABLE(SVG) +#include "RenderSVGPath.h" + +#include "FloatPoint.h" +#include "FloatQuad.h" +#include "GraphicsContext.h" +#include "HitTestRequest.h" +#include "PointerEventsHitRules.h" +#include "RenderSVGContainer.h" +#include "RenderSVGResourceMarker.h" +#include "RenderSVGResourceSolidColor.h" +#include "SVGRenderSupport.h" +#include "SVGResources.h" +#include "SVGStyledTransformableElement.h" +#include "SVGTransformList.h" +#include "SVGURIReference.h" +#include "StrokeStyleApplier.h" +#include <wtf/MathExtras.h> + +namespace WebCore { + +class BoundingRectStrokeStyleApplier : public StrokeStyleApplier { +public: + BoundingRectStrokeStyleApplier(const RenderObject* object, RenderStyle* style) + : m_object(object) + , m_style(style) + { + ASSERT(style); + ASSERT(object); + } + + void strokeStyle(GraphicsContext* gc) + { + SVGRenderSupport::applyStrokeStyleToContext(gc, m_style, m_object); + } + +private: + const RenderObject* m_object; + RenderStyle* m_style; +}; + +RenderSVGPath::RenderSVGPath(SVGStyledTransformableElement* node) + : RenderSVGModelObject(node) + , m_needsBoundariesUpdate(false) // default is false, the cached rects are empty from the beginning + , m_needsPathUpdate(true) // default is true, so we grab a Path object once from SVGStyledTransformableElement + , m_needsTransformUpdate(true) // default is true, so we grab a AffineTransform object once from SVGStyledTransformableElement +{ +} + +RenderSVGPath::~RenderSVGPath() +{ +} + +bool RenderSVGPath::fillContains(const FloatPoint& point, bool requiresFill, WindRule fillRule) +{ + if (!m_fillBoundingBox.contains(point)) + return false; + + Color fallbackColor; + if (requiresFill && !RenderSVGResource::fillPaintingResource(this, style(), fallbackColor)) + return false; + + return m_path.contains(point, fillRule); +} + +bool RenderSVGPath::strokeContains(const FloatPoint& point, bool requiresStroke) +{ + if (!m_strokeAndMarkerBoundingBox.contains(point)) + return false; + + Color fallbackColor; + if (requiresStroke && !RenderSVGResource::strokePaintingResource(this, style(), fallbackColor)) + return false; + + BoundingRectStrokeStyleApplier strokeStyle(this, style()); + return m_path.strokeContains(&strokeStyle, point); +} + +void RenderSVGPath::layout() +{ + LayoutRepainter repainter(*this, checkForRepaintDuringLayout() && selfNeedsLayout()); + SVGStyledTransformableElement* element = static_cast<SVGStyledTransformableElement*>(node()); + + bool updateCachedBoundariesInParents = false; + + bool needsPathUpdate = m_needsPathUpdate; + if (needsPathUpdate) { + m_path.clear(); + element->toPathData(m_path); + m_needsPathUpdate = false; + updateCachedBoundariesInParents = true; + } + + if (m_needsTransformUpdate) { + m_localTransform = element->animatedLocalTransform(); + m_needsTransformUpdate = false; + updateCachedBoundariesInParents = true; + } + + if (m_needsBoundariesUpdate) + updateCachedBoundariesInParents = true; + + // Invalidate all resources of this client if our layout changed. + if (m_everHadLayout && selfNeedsLayout()) + SVGResourcesCache::clientLayoutChanged(this); + + // At this point LayoutRepainter already grabbed the old bounds, + // recalculate them now so repaintAfterLayout() uses the new bounds. + if (needsPathUpdate || m_needsBoundariesUpdate) { + updateCachedBoundaries(); + m_needsBoundariesUpdate = false; + } + + // If our bounds changed, notify the parents. + if (updateCachedBoundariesInParents) + RenderSVGModelObject::setNeedsBoundariesUpdate(); + + repainter.repaintAfterLayout(); + setNeedsLayout(false); +} + +void RenderSVGPath::fillAndStrokePath(GraphicsContext* context) +{ + RenderStyle* style = this->style(); + + Color fallbackColor; + if (RenderSVGResource* fillPaintingResource = RenderSVGResource::fillPaintingResource(this, style, fallbackColor)) { + if (fillPaintingResource->applyResource(this, style, context, ApplyToFillMode)) + fillPaintingResource->postApplyResource(this, context, ApplyToFillMode, &m_path); + else if (fallbackColor.isValid()) { + RenderSVGResourceSolidColor* fallbackResource = RenderSVGResource::sharedSolidPaintingResource(); + fallbackResource->setColor(fallbackColor); + if (fallbackResource->applyResource(this, style, context, ApplyToFillMode)) + fallbackResource->postApplyResource(this, context, ApplyToFillMode, &m_path); + } + } + + fallbackColor = Color(); + RenderSVGResource* strokePaintingResource = RenderSVGResource::strokePaintingResource(this, style, fallbackColor); + if (!strokePaintingResource) + return; + + Path path; + + bool nonScalingStroke = style->svgStyle()->vectorEffect() == VE_NON_SCALING_STROKE; + bool restoreContext = false; + if (nonScalingStroke) { + SVGStyledTransformableElement* element = static_cast<SVGStyledTransformableElement*>(node()); + AffineTransform nonScalingStrokeTransform = element->getScreenCTM(SVGLocatable::DisallowStyleUpdate); + if (!nonScalingStrokeTransform.isInvertible()) + return; + + path = m_path; + path.transform(nonScalingStrokeTransform); + + context->save(); + context->concatCTM(nonScalingStrokeTransform.inverse()); + restoreContext = true; + } + + if (strokePaintingResource->applyResource(this, style, context, ApplyToStrokeMode)) + strokePaintingResource->postApplyResource(this, context, ApplyToStrokeMode, nonScalingStroke ? &path : &m_path); + else if (fallbackColor.isValid()) { + RenderSVGResourceSolidColor* fallbackResource = RenderSVGResource::sharedSolidPaintingResource(); + fallbackResource->setColor(fallbackColor); + if (fallbackResource->applyResource(this, style, context, ApplyToStrokeMode)) + fallbackResource->postApplyResource(this, context, ApplyToStrokeMode, nonScalingStroke ? &path : &m_path); + } + + if (restoreContext) + context->restore(); +} + +void RenderSVGPath::paint(PaintInfo& paintInfo, int, int) +{ + if (paintInfo.context->paintingDisabled() || style()->visibility() == HIDDEN || m_path.isEmpty()) + return; + + FloatRect boundingBox = repaintRectInLocalCoordinates(); + if (!SVGRenderSupport::paintInfoIntersectsRepaintRect(boundingBox, m_localTransform, paintInfo)) + return; + + PaintInfo childPaintInfo(paintInfo); + bool drawsOutline = style()->outlineWidth() && (childPaintInfo.phase == PaintPhaseOutline || childPaintInfo.phase == PaintPhaseSelfOutline); + if (drawsOutline || childPaintInfo.phase == PaintPhaseForeground) { + childPaintInfo.context->save(); + childPaintInfo.applyTransform(m_localTransform); + + if (childPaintInfo.phase == PaintPhaseForeground) { + PaintInfo savedInfo(childPaintInfo); + + if (SVGRenderSupport::prepareToRenderSVGContent(this, childPaintInfo)) { + const SVGRenderStyle* svgStyle = style()->svgStyle(); + if (svgStyle->shapeRendering() == SR_CRISPEDGES) + childPaintInfo.context->setShouldAntialias(false); + + fillAndStrokePath(childPaintInfo.context); + + if (svgStyle->hasMarkers()) + m_markerLayoutInfo.drawMarkers(childPaintInfo); + } + + SVGRenderSupport::finishRenderSVGContent(this, childPaintInfo, savedInfo.context); + } + + if (drawsOutline) + paintOutline(childPaintInfo.context, static_cast<int>(boundingBox.x()), static_cast<int>(boundingBox.y()), + static_cast<int>(boundingBox.width()), static_cast<int>(boundingBox.height())); + + childPaintInfo.context->restore(); + } +} + +// This method is called from inside paintOutline() since we call paintOutline() +// while transformed to our coord system, return local coords +void RenderSVGPath::addFocusRingRects(Vector<IntRect>& rects, int, int) +{ + IntRect rect = enclosingIntRect(repaintRectInLocalCoordinates()); + if (!rect.isEmpty()) + rects.append(rect); +} + +bool RenderSVGPath::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) +{ + // We only draw in the forground phase, so we only hit-test then. + if (hitTestAction != HitTestForeground) + return false; + + FloatPoint localPoint = m_localTransform.inverse().mapPoint(pointInParent); + + if (!SVGRenderSupport::pointInClippingArea(this, localPoint)) + return false; + + PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_PATH_HITTESTING, request, style()->pointerEvents()); + bool isVisible = (style()->visibility() == VISIBLE); + if (isVisible || !hitRules.requireVisible) { + const SVGRenderStyle* svgStyle = style()->svgStyle(); + WindRule fillRule = svgStyle->fillRule(); + if (request.svgClipContent()) + fillRule = svgStyle->clipRule(); + if ((hitRules.canHitStroke && (svgStyle->hasStroke() || !hitRules.requireStroke) && strokeContains(localPoint, hitRules.requireStroke)) + || (hitRules.canHitFill && (svgStyle->hasFill() || !hitRules.requireFill) && fillContains(localPoint, hitRules.requireFill, fillRule))) { + updateHitTestResult(result, roundedIntPoint(localPoint)); + return true; + } + } + return false; +} + +FloatRect RenderSVGPath::calculateMarkerBoundsIfNeeded() +{ + SVGElement* svgElement = static_cast<SVGElement*>(node()); + ASSERT(svgElement && svgElement->document()); + if (!svgElement->isStyled()) + return FloatRect(); + + SVGStyledElement* styledElement = static_cast<SVGStyledElement*>(svgElement); + if (!styledElement->supportsMarkers()) + return FloatRect(); + + const SVGRenderStyle* svgStyle = style()->svgStyle(); + ASSERT(svgStyle->hasMarkers()); + + SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(this); + if (!resources) + return FloatRect(); + + RenderSVGResourceMarker* markerStart = resources->markerStart(); + RenderSVGResourceMarker* markerMid = resources->markerMid(); + RenderSVGResourceMarker* markerEnd = resources->markerEnd(); + if (!markerStart && !markerMid && !markerEnd) + return FloatRect(); + + return m_markerLayoutInfo.calculateBoundaries(markerStart, markerMid, markerEnd, svgStyle->strokeWidth().value(svgElement), m_path); +} + +void RenderSVGPath::updateCachedBoundaries() +{ + if (m_path.isEmpty()) { + m_fillBoundingBox = FloatRect(); + m_strokeAndMarkerBoundingBox = FloatRect(); + m_repaintBoundingBox = FloatRect(); + return; + } + + // Cache _unclipped_ fill bounding box, used for calculations in resources + m_fillBoundingBox = m_path.boundingRect(); + + // Cache _unclipped_ stroke bounding box, used for calculations in resources (includes marker boundaries) + m_strokeAndMarkerBoundingBox = m_fillBoundingBox; + + const SVGRenderStyle* svgStyle = style()->svgStyle(); + if (svgStyle->hasStroke()) { + BoundingRectStrokeStyleApplier strokeStyle(this, style()); + m_strokeAndMarkerBoundingBox.unite(m_path.strokeBoundingRect(&strokeStyle)); + } + + if (svgStyle->hasMarkers()) { + FloatRect markerBounds = calculateMarkerBoundsIfNeeded(); + if (!markerBounds.isEmpty()) + m_strokeAndMarkerBoundingBox.unite(markerBounds); + } + + // Cache smallest possible repaint rectangle + m_repaintBoundingBox = m_strokeAndMarkerBoundingBox; + SVGRenderSupport::intersectRepaintRectWithResources(this, m_repaintBoundingBox); +} + +} + +#endif // ENABLE(SVG) |