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author | Ben Murdoch <benm@google.com> | 2011-05-13 16:23:25 +0100 |
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committer | Ben Murdoch <benm@google.com> | 2011-05-16 11:35:02 +0100 |
commit | 65f03d4f644ce73618e5f4f50dd694b26f55ae12 (patch) | |
tree | f478babb801e720de7bfaee23443ffe029f58731 /Source/WebCore/rendering/svg/RenderSVGResourceClipper.cpp | |
parent | 47de4a2fb7262c7ebdb9cd133ad2c54c187454d0 (diff) | |
download | external_webkit-65f03d4f644ce73618e5f4f50dd694b26f55ae12.zip external_webkit-65f03d4f644ce73618e5f4f50dd694b26f55ae12.tar.gz external_webkit-65f03d4f644ce73618e5f4f50dd694b26f55ae12.tar.bz2 |
Merge WebKit at r75993: Initial merge by git.
Change-Id: I602bbdc3974787a3b0450456a30a7868286921c3
Diffstat (limited to 'Source/WebCore/rendering/svg/RenderSVGResourceClipper.cpp')
-rw-r--r-- | Source/WebCore/rendering/svg/RenderSVGResourceClipper.cpp | 349 |
1 files changed, 349 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/svg/RenderSVGResourceClipper.cpp b/Source/WebCore/rendering/svg/RenderSVGResourceClipper.cpp new file mode 100644 index 0000000..c57f8b0 --- /dev/null +++ b/Source/WebCore/rendering/svg/RenderSVGResourceClipper.cpp @@ -0,0 +1,349 @@ +/* + * Copyright (C) 2004, 2005, 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org> + * Copyright (C) 2004, 2005, 2006, 2007, 2008 Rob Buis <buis@kde.org> + * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#include "config.h" + +#if ENABLE(SVG) +#include "RenderSVGResourceClipper.h" + +#include "AffineTransform.h" +#include "FloatRect.h" +#include "GraphicsContext.h" +#include "HitTestRequest.h" +#include "HitTestResult.h" +#include "ImageBuffer.h" +#include "IntRect.h" +#include "RenderObject.h" +#include "RenderSVGResource.h" +#include "RenderStyle.h" +#include "SVGClipPathElement.h" +#include "SVGElement.h" +#include "SVGImageBufferTools.h" +#include "SVGNames.h" +#include "SVGRenderSupport.h" +#include "SVGResources.h" +#include "SVGStyledElement.h" +#include "SVGStyledTransformableElement.h" +#include "SVGUnitTypes.h" +#include "SVGUseElement.h" +#include <wtf/UnusedParam.h> + +namespace WebCore { + +RenderSVGResourceType RenderSVGResourceClipper::s_resourceType = ClipperResourceType; + +RenderSVGResourceClipper::RenderSVGResourceClipper(SVGClipPathElement* node) + : RenderSVGResourceContainer(node) + , m_invalidationBlocked(false) +{ +} + +RenderSVGResourceClipper::~RenderSVGResourceClipper() +{ + if (m_clipper.isEmpty()) + return; + + deleteAllValues(m_clipper); + m_clipper.clear(); +} + +void RenderSVGResourceClipper::removeAllClientsFromCache(bool markForInvalidation) +{ + if (m_invalidationBlocked) + return; + + m_clipBoundaries = FloatRect(); + if (!m_clipper.isEmpty()) { + deleteAllValues(m_clipper); + m_clipper.clear(); + } + + markAllClientsForInvalidation(markForInvalidation ? LayoutAndBoundariesInvalidation : ParentOnlyInvalidation); +} + +void RenderSVGResourceClipper::removeClientFromCache(RenderObject* client, bool markForInvalidation) +{ + ASSERT(client); + if (m_invalidationBlocked) + return; + + if (m_clipper.contains(client)) + delete m_clipper.take(client); + + markClientForInvalidation(client, markForInvalidation ? BoundariesInvalidation : ParentOnlyInvalidation); +} + +bool RenderSVGResourceClipper::applyResource(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short resourceMode) +{ + ASSERT(object); + ASSERT(context); +#ifndef NDEBUG + ASSERT(resourceMode == ApplyToDefaultMode); +#else + UNUSED_PARAM(resourceMode); +#endif + + return applyClippingToContext(object, object->objectBoundingBox(), object->repaintRectInLocalCoordinates(), context); +} + +bool RenderSVGResourceClipper::pathOnlyClipping(GraphicsContext* context, const FloatRect& objectBoundingBox) +{ + // If the current clip-path gets clipped itself, we have to fallback to masking. + if (!style()->svgStyle()->clipperResource().isEmpty()) + return false; + WindRule clipRule = RULE_NONZERO; + Path clipPath = Path(); + + // If clip-path only contains one visible shape or path, we can use path-based clipping. Invisible + // shapes don't affect the clipping and can be ignored. If clip-path contains more than one + // visible shape, the additive clipping may not work, caused by the clipRule. EvenOdd + // as well as NonZero can cause self-clipping of the elements. + // See also http://www.w3.org/TR/SVG/painting.html#FillRuleProperty + for (Node* childNode = node()->firstChild(); childNode; childNode = childNode->nextSibling()) { + RenderObject* renderer = childNode->renderer(); + if (!renderer) + continue; + // Only shapes or paths are supported for direct clipping. We need to fallback to masking for texts. + if (renderer->isSVGText()) + return false; + if (!childNode->isSVGElement() || !static_cast<SVGElement*>(childNode)->isStyledTransformable()) + continue; + SVGStyledTransformableElement* styled = static_cast<SVGStyledTransformableElement*>(childNode); + RenderStyle* style = renderer->style(); + if (!style || style->display() == NONE || style->visibility() != VISIBLE) + continue; + const SVGRenderStyle* svgStyle = style->svgStyle(); + // Current shape in clip-path gets clipped too. Fallback to masking. + if (!svgStyle->clipperResource().isEmpty()) + return false; + // Fallback to masking, if there is more than one clipping path. + if (clipPath.isEmpty()) { + styled->toClipPath(clipPath); + clipRule = svgStyle->clipRule(); + } else + return false; + } + // Only one visible shape/path was found. Directly continue clipping and transform the content to userspace if necessary. + if (static_cast<SVGClipPathElement*>(node())->clipPathUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { + AffineTransform transform; + transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); + transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); + clipPath.transform(transform); + } + // The SVG specification wants us to clip everything, if clip-path doesn't have a child. + if (clipPath.isEmpty()) + clipPath.addRect(FloatRect()); + context->clipPath(clipPath, clipRule); + return true; +} + +bool RenderSVGResourceClipper::applyClippingToContext(RenderObject* object, const FloatRect& objectBoundingBox, + const FloatRect& repaintRect, GraphicsContext* context) +{ + if (!m_clipper.contains(object)) + m_clipper.set(object, new ClipperData); + + bool shouldCreateClipData = false; + ClipperData* clipperData = m_clipper.get(object); + if (!clipperData->clipMaskImage) { + if (pathOnlyClipping(context, objectBoundingBox)) + return true; + shouldCreateClipData = true; + } + + AffineTransform absoluteTransform; + SVGImageBufferTools::calculateTransformationToOutermostSVGCoordinateSystem(object, absoluteTransform); + + FloatRect absoluteTargetRect = absoluteTransform.mapRect(repaintRect); + FloatRect clampedAbsoluteTargetRect = SVGImageBufferTools::clampedAbsoluteTargetRectForRenderer(object, absoluteTargetRect); + + if (shouldCreateClipData && !clampedAbsoluteTargetRect.isEmpty()) { + if (!SVGImageBufferTools::createImageBuffer(absoluteTargetRect, clampedAbsoluteTargetRect, clipperData->clipMaskImage, ColorSpaceDeviceRGB)) + return false; + + GraphicsContext* maskContext = clipperData->clipMaskImage->context(); + ASSERT(maskContext); + + // The save/restore pair is needed for clipToImageBuffer - it doesn't work without it on non-Cg platforms. + maskContext->save(); + maskContext->translate(-clampedAbsoluteTargetRect.x(), -clampedAbsoluteTargetRect.y()); + maskContext->concatCTM(absoluteTransform); + + // clipPath can also be clipped by another clipPath. + if (SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(this)) { + if (RenderSVGResourceClipper* clipper = resources->clipper()) { + if (!clipper->applyClippingToContext(this, objectBoundingBox, repaintRect, maskContext)) { + maskContext->restore(); + return false; + } + } + } + + drawContentIntoMaskImage(clipperData, objectBoundingBox); + maskContext->restore(); + } + + if (!clipperData->clipMaskImage) + return false; + + SVGImageBufferTools::clipToImageBuffer(context, absoluteTransform, clampedAbsoluteTargetRect, clipperData->clipMaskImage); + return true; +} + +bool RenderSVGResourceClipper::drawContentIntoMaskImage(ClipperData* clipperData, const FloatRect& objectBoundingBox) +{ + ASSERT(clipperData); + ASSERT(clipperData->clipMaskImage); + + GraphicsContext* maskContext = clipperData->clipMaskImage->context(); + ASSERT(maskContext); + + AffineTransform maskContentTransformation; + SVGClipPathElement* clipPath = static_cast<SVGClipPathElement*>(node()); + if (clipPath->clipPathUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { + maskContentTransformation.translate(objectBoundingBox.x(), objectBoundingBox.y()); + maskContentTransformation.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); + maskContext->concatCTM(maskContentTransformation); + } + + // Draw all clipPath children into a global mask. + for (Node* childNode = node()->firstChild(); childNode; childNode = childNode->nextSibling()) { + RenderObject* renderer = childNode->renderer(); + if (!childNode->isSVGElement() || !static_cast<SVGElement*>(childNode)->isStyled() || !renderer) + continue; + RenderStyle* style = renderer->style(); + if (!style || style->display() == NONE || style->visibility() != VISIBLE) + continue; + + WindRule newClipRule = style->svgStyle()->clipRule(); + bool isUseElement = renderer->isSVGShadowTreeRootContainer(); + if (isUseElement) { + SVGUseElement* useElement = static_cast<SVGUseElement*>(childNode); + renderer = useElement->rendererClipChild(); + if (!renderer) + continue; + if (!useElement->hasAttribute(SVGNames::clip_ruleAttr)) + newClipRule = renderer->style()->svgStyle()->clipRule(); + } + + // Only shapes, paths and texts are allowed for clipping. + if (!renderer->isSVGPath() && !renderer->isSVGText()) + continue; + + // Save the old RenderStyle of the current object for restoring after drawing + // it to the MaskImage. The new intermediate RenderStyle needs to inherit from + // the old one. + RefPtr<RenderStyle> oldRenderStyle = renderer->style(); + RefPtr<RenderStyle> newRenderStyle = RenderStyle::clone(oldRenderStyle.get()); + SVGRenderStyle* svgStyle = newRenderStyle.get()->accessSVGStyle(); + svgStyle->setFillPaint(SVGPaint::defaultFill()); + svgStyle->setStrokePaint(SVGPaint::defaultStroke()); + svgStyle->setFillRule(newClipRule); + newRenderStyle.get()->setOpacity(1.0f); + svgStyle->setFillOpacity(1.0f); + svgStyle->setStrokeOpacity(1.0f); + svgStyle->setFilterResource(String()); + svgStyle->setMaskerResource(String()); + + // The setStyle() call results in a styleDidChange() call, which in turn invalidations the resources. + // As we're mutating the resource on purpose, block updates until we've resetted the style again. + m_invalidationBlocked = true; + renderer->setStyle(newRenderStyle.release()); + + // In the case of a <use> element, we obtained its renderere above, to retrieve its clipRule. + // We have to pass the <use> renderer itself to renderSubtreeToImageBuffer() to apply it's x/y/transform/etc. values when rendering. + // So if isUseElement is true, refetch the childNode->renderer(), as renderer got overriden above. + SVGImageBufferTools::renderSubtreeToImageBuffer(clipperData->clipMaskImage.get(), isUseElement ? childNode->renderer() : renderer, maskContentTransformation); + + renderer->setStyle(oldRenderStyle.release()); + m_invalidationBlocked = false; + } + + return true; +} + +void RenderSVGResourceClipper::calculateClipContentRepaintRect() +{ + // This is a rough heuristic to appraise the clip size and doesn't consider clip on clip. + for (Node* childNode = node()->firstChild(); childNode; childNode = childNode->nextSibling()) { + RenderObject* renderer = childNode->renderer(); + if (!childNode->isSVGElement() || !static_cast<SVGElement*>(childNode)->isStyled() || !renderer) + continue; + if (!renderer->isSVGPath() && !renderer->isSVGText() && !renderer->isSVGShadowTreeRootContainer()) + continue; + RenderStyle* style = renderer->style(); + if (!style || style->display() == NONE || style->visibility() != VISIBLE) + continue; + m_clipBoundaries.unite(renderer->localToParentTransform().mapRect(renderer->repaintRectInLocalCoordinates())); + } +} + +bool RenderSVGResourceClipper::hitTestClipContent(const FloatRect& objectBoundingBox, const FloatPoint& nodeAtPoint) +{ + FloatPoint point = nodeAtPoint; + if (!SVGRenderSupport::pointInClippingArea(this, point)) + return false; + + if (static_cast<SVGClipPathElement*>(node())->clipPathUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { + AffineTransform transform; + transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); + transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); + point = transform.inverse().mapPoint(point); + } + + for (Node* childNode = node()->firstChild(); childNode; childNode = childNode->nextSibling()) { + RenderObject* renderer = childNode->renderer(); + if (!childNode->isSVGElement() || !static_cast<SVGElement*>(childNode)->isStyled() || !renderer) + continue; + if (!renderer->isSVGPath() && !renderer->isSVGText() && !renderer->isSVGShadowTreeRootContainer()) + continue; + IntPoint hitPoint; + HitTestResult result(hitPoint); + if (renderer->nodeAtFloatPoint(HitTestRequest(HitTestRequest::SVGClipContent), result, point, HitTestForeground)) + return true; + } + + return false; +} + +FloatRect RenderSVGResourceClipper::resourceBoundingBox(RenderObject* object) +{ + // Resource was not layouted yet. Give back the boundingBox of the object. + if (selfNeedsLayout()) + return object->objectBoundingBox(); + + if (m_clipBoundaries.isEmpty()) + calculateClipContentRepaintRect(); + + if (static_cast<SVGClipPathElement*>(node())->clipPathUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { + FloatRect objectBoundingBox = object->objectBoundingBox(); + AffineTransform transform; + transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); + transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); + return transform.mapRect(m_clipBoundaries); + } + + return m_clipBoundaries; +} + +} + +#endif // ENABLE(SVG) |