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authorBen Murdoch <benm@google.com>2011-05-13 16:23:25 +0100
committerBen Murdoch <benm@google.com>2011-05-16 11:35:02 +0100
commit65f03d4f644ce73618e5f4f50dd694b26f55ae12 (patch)
treef478babb801e720de7bfaee23443ffe029f58731 /Source/WebCore/rendering/svg/RenderSVGRoot.cpp
parent47de4a2fb7262c7ebdb9cd133ad2c54c187454d0 (diff)
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Merge WebKit at r75993: Initial merge by git.
Change-Id: I602bbdc3974787a3b0450456a30a7868286921c3
Diffstat (limited to 'Source/WebCore/rendering/svg/RenderSVGRoot.cpp')
-rw-r--r--Source/WebCore/rendering/svg/RenderSVGRoot.cpp361
1 files changed, 361 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/svg/RenderSVGRoot.cpp b/Source/WebCore/rendering/svg/RenderSVGRoot.cpp
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+++ b/Source/WebCore/rendering/svg/RenderSVGRoot.cpp
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+/*
+ * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
+ * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis@kde.org>
+ * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
+ * Copyright (C) 2009 Google, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#include "config.h"
+
+#if ENABLE(SVG)
+#include "RenderSVGRoot.h"
+
+#include "GraphicsContext.h"
+#include "HitTestResult.h"
+#include "RenderSVGContainer.h"
+#include "RenderSVGResource.h"
+#include "RenderView.h"
+#include "SVGLength.h"
+#include "SVGRenderSupport.h"
+#include "SVGResources.h"
+#include "SVGSVGElement.h"
+#include "SVGStyledElement.h"
+#include "TransformState.h"
+
+#if ENABLE(FILTERS)
+#include "RenderSVGResourceFilter.h"
+#endif
+
+using namespace std;
+
+namespace WebCore {
+
+RenderSVGRoot::RenderSVGRoot(SVGStyledElement* node)
+ : RenderBox(node)
+ , m_isLayoutSizeChanged(false)
+ , m_needsBoundariesOrTransformUpdate(true)
+{
+ setReplaced(true);
+}
+
+RenderSVGRoot::~RenderSVGRoot()
+{
+}
+
+void RenderSVGRoot::computePreferredLogicalWidths()
+{
+ ASSERT(preferredLogicalWidthsDirty());
+
+ int borderAndPadding = borderAndPaddingWidth();
+ int width = computeReplacedLogicalWidth(false) + borderAndPadding;
+
+ if (style()->maxWidth().isFixed() && style()->maxWidth().value() != undefinedLength)
+ width = min(width, style()->maxWidth().value() + (style()->boxSizing() == CONTENT_BOX ? borderAndPadding : 0));
+
+ if (style()->width().isPercent() || (style()->width().isAuto() && style()->height().isPercent())) {
+ m_minPreferredLogicalWidth = 0;
+ m_maxPreferredLogicalWidth = width;
+ } else
+ m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = width;
+
+ setPreferredLogicalWidthsDirty(false);
+}
+
+int RenderSVGRoot::computeReplacedLogicalWidth(bool includeMaxWidth) const
+{
+ int replacedWidth = RenderBox::computeReplacedLogicalWidth(includeMaxWidth);
+ if (!style()->logicalWidth().isPercent())
+ return replacedWidth;
+
+ // FIXME: Investigate in size rounding issues
+ SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
+ return static_cast<int>(roundf(replacedWidth * svg->currentScale()));
+}
+
+int RenderSVGRoot::computeReplacedLogicalHeight() const
+{
+ int replacedHeight = RenderBox::computeReplacedLogicalHeight();
+ if (!style()->logicalHeight().isPercent())
+ return replacedHeight;
+
+ // FIXME: Investigate in size rounding issues
+ SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
+ return static_cast<int>(roundf(replacedHeight * svg->currentScale()));
+}
+
+void RenderSVGRoot::layout()
+{
+ ASSERT(needsLayout());
+
+ // Arbitrary affine transforms are incompatible with LayoutState.
+ view()->disableLayoutState();
+
+ bool needsLayout = selfNeedsLayout();
+ LayoutRepainter repainter(*this, checkForRepaintDuringLayout() && needsLayout);
+
+ IntSize oldSize(width(), height());
+ computeLogicalWidth();
+ computeLogicalHeight();
+ calcViewport();
+
+ SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
+ m_isLayoutSizeChanged = svg->hasRelativeLengths() && oldSize != size();
+
+ SVGRenderSupport::layoutChildren(this, needsLayout);
+ m_isLayoutSizeChanged = false;
+
+ // At this point LayoutRepainter already grabbed the old bounds,
+ // recalculate them now so repaintAfterLayout() uses the new bounds.
+ if (m_needsBoundariesOrTransformUpdate) {
+ updateCachedBoundaries();
+ m_needsBoundariesOrTransformUpdate = false;
+ }
+
+ repainter.repaintAfterLayout();
+
+ view()->enableLayoutState();
+ setNeedsLayout(false);
+}
+
+bool RenderSVGRoot::selfWillPaint()
+{
+#if ENABLE(FILTERS)
+ SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(this);
+ return resources && resources->filter();
+#else
+ return false;
+#endif
+}
+
+void RenderSVGRoot::paint(PaintInfo& paintInfo, int parentX, int parentY)
+{
+ if (paintInfo.context->paintingDisabled())
+ return;
+
+ bool isVisible = style()->visibility() == VISIBLE;
+ IntPoint parentOriginInContainer(parentX, parentY);
+ IntPoint borderBoxOriginInContainer = parentOriginInContainer + parentOriginToBorderBox();
+
+ if (hasBoxDecorations() && (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseChildBlockBackground) && isVisible)
+ paintBoxDecorations(paintInfo, borderBoxOriginInContainer.x(), borderBoxOriginInContainer.y());
+
+ if (paintInfo.phase == PaintPhaseBlockBackground)
+ return;
+
+ // An empty viewport disables rendering. FIXME: Should we still render filters?
+ if (m_viewportSize.isEmpty())
+ return;
+
+ // Don't paint if we don't have kids, except if we have filters we should paint those.
+ if (!firstChild() && !selfWillPaint())
+ return;
+
+ // Make a copy of the PaintInfo because applyTransform will modify the damage rect.
+ PaintInfo childPaintInfo(paintInfo);
+ childPaintInfo.context->save();
+
+ // Apply initial viewport clip - not affected by overflow handling
+ childPaintInfo.context->clip(overflowClipRect(borderBoxOriginInContainer.x(), borderBoxOriginInContainer.y()));
+
+ // Convert from container offsets (html renderers) to a relative transform (svg renderers).
+ // Transform from our paint container's coordinate system to our local coords.
+ childPaintInfo.applyTransform(localToRepaintContainerTransform(parentOriginInContainer));
+
+ bool continueRendering = true;
+ if (childPaintInfo.phase == PaintPhaseForeground)
+ continueRendering = SVGRenderSupport::prepareToRenderSVGContent(this, childPaintInfo);
+
+ if (continueRendering)
+ RenderBox::paint(childPaintInfo, 0, 0);
+
+ if (childPaintInfo.phase == PaintPhaseForeground)
+ SVGRenderSupport::finishRenderSVGContent(this, childPaintInfo, paintInfo.context);
+
+ childPaintInfo.context->restore();
+
+ if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && style()->outlineWidth() && isVisible)
+ paintOutline(paintInfo.context, borderBoxOriginInContainer.x(), borderBoxOriginInContainer.y(), width(), height());
+}
+
+void RenderSVGRoot::destroy()
+{
+ SVGResourcesCache::clientDestroyed(this);
+ RenderBox::destroy();
+}
+
+void RenderSVGRoot::styleWillChange(StyleDifference diff, const RenderStyle* newStyle)
+{
+ if (diff == StyleDifferenceLayout)
+ setNeedsBoundariesUpdate();
+ RenderBox::styleWillChange(diff, newStyle);
+}
+
+void RenderSVGRoot::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
+{
+ RenderBox::styleDidChange(diff, oldStyle);
+ SVGResourcesCache::clientStyleChanged(this, diff, style());
+}
+
+void RenderSVGRoot::updateFromElement()
+{
+ RenderBox::updateFromElement();
+ SVGResourcesCache::clientUpdatedFromElement(this, style());
+}
+
+void RenderSVGRoot::calcViewport()
+{
+ SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
+
+ if (!svg->hasSetContainerSize()) {
+ // In the normal case of <svg> being stand-alone or in a CSSBoxModel object we use
+ // RenderBox::width()/height() (which pulls data from RenderStyle)
+ m_viewportSize = FloatSize(width(), height());
+ return;
+ }
+
+ // In the SVGImage case grab the SVGLength values off of SVGSVGElement and use
+ // the special relativeWidthValue accessors which respect the specified containerSize
+ // FIXME: Check how SVGImage + zooming is supposed to be handled?
+ SVGLength width = svg->width();
+ SVGLength height = svg->height();
+ m_viewportSize = FloatSize(width.unitType() == LengthTypePercentage ? svg->relativeWidthValue() : width.value(svg),
+ height.unitType() == LengthTypePercentage ? svg->relativeHeightValue() : height.value(svg));
+}
+
+// RenderBox methods will expect coordinates w/o any transforms in coordinates
+// relative to our borderBox origin. This method gives us exactly that.
+AffineTransform RenderSVGRoot::localToBorderBoxTransform() const
+{
+ IntSize borderAndPadding = borderOriginToContentBox();
+ SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
+ float scale = svg->currentScale();
+ FloatPoint translate = svg->currentTranslate();
+ AffineTransform ctm(scale, 0, 0, scale, borderAndPadding.width() + translate.x(), borderAndPadding.height() + translate.y());
+ return svg->viewBoxToViewTransform(width() / scale, height() / scale) * ctm;
+}
+
+IntSize RenderSVGRoot::parentOriginToBorderBox() const
+{
+ return IntSize(x(), y());
+}
+
+IntSize RenderSVGRoot::borderOriginToContentBox() const
+{
+ return IntSize(borderLeft() + paddingLeft(), borderTop() + paddingTop());
+}
+
+AffineTransform RenderSVGRoot::localToRepaintContainerTransform(const IntPoint& parentOriginInContainer) const
+{
+ AffineTransform parentToContainer(localToParentTransform());
+ return parentToContainer.translateRight(parentOriginInContainer.x(), parentOriginInContainer.y());
+}
+
+const AffineTransform& RenderSVGRoot::localToParentTransform() const
+{
+ IntSize parentToBorderBoxOffset = parentOriginToBorderBox();
+
+ AffineTransform borderBoxOriginToParentOrigin(localToBorderBoxTransform());
+ borderBoxOriginToParentOrigin.translateRight(parentToBorderBoxOffset.width(), parentToBorderBoxOffset.height());
+
+ m_localToParentTransform = borderBoxOriginToParentOrigin;
+ return m_localToParentTransform;
+}
+
+IntRect RenderSVGRoot::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
+{
+ return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer);
+}
+
+void RenderSVGRoot::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
+{
+ // Apply our local transforms (except for x/y translation), then our shadow,
+ // and then call RenderBox's method to handle all the normal CSS Box model bits
+ repaintRect = localToBorderBoxTransform().mapRect(repaintRect);
+
+ // Apply initial viewport clip - not affected by overflow settings
+ repaintRect.intersect(enclosingIntRect(FloatRect(FloatPoint(), m_viewportSize)));
+
+ const SVGRenderStyle* svgStyle = style()->svgStyle();
+ if (const ShadowData* shadow = svgStyle->shadow())
+ shadow->adjustRectForShadow(repaintRect);
+
+ RenderBox::computeRectForRepaint(repaintContainer, repaintRect, fixed);
+}
+
+void RenderSVGRoot::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const
+{
+ ASSERT(!fixed); // We should have no fixed content in the SVG rendering tree.
+ ASSERT(useTransforms); // mapping a point through SVG w/o respecting trasnforms is useless.
+
+ // Transform to our border box and let RenderBox transform the rest of the way.
+ transformState.applyTransform(localToBorderBoxTransform());
+ RenderBox::mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
+}
+
+void RenderSVGRoot::updateCachedBoundaries()
+{
+ m_objectBoundingBox = FloatRect();
+ m_strokeBoundingBox = FloatRect();
+ m_repaintBoundingBox = FloatRect();
+
+ SVGRenderSupport::computeContainerBoundingBoxes(this, m_objectBoundingBox, m_strokeBoundingBox, m_repaintBoundingBox);
+ SVGRenderSupport::intersectRepaintRectWithResources(this, m_repaintBoundingBox);
+ m_repaintBoundingBox.inflate(borderAndPaddingWidth());
+}
+
+bool RenderSVGRoot::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction hitTestAction)
+{
+ IntPoint pointInContainer(x, y);
+ IntSize containerToParentOffset(tx, ty);
+
+ IntPoint pointInParent = pointInContainer - containerToParentOffset;
+ IntPoint pointInBorderBox = pointInParent - parentOriginToBorderBox();
+
+ // Note: For now, we're ignoring hits to border and padding for <svg>
+ IntPoint pointInContentBox = pointInBorderBox - borderOriginToContentBox();
+ if (!contentBoxRect().contains(pointInContentBox))
+ return false;
+
+ IntPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent);
+
+ for (RenderObject* child = lastChild(); child; child = child->previousSibling()) {
+ if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) {
+ // FIXME: CSS/HTML assumes the local point is relative to the border box, right?
+ updateHitTestResult(result, pointInBorderBox);
+ // FIXME: nodeAtFloatPoint() doesn't handle rect-based hit tests yet.
+ result.addNodeToRectBasedTestResult(child->node(), x, y);
+ return true;
+ }
+ }
+
+ // If we didn't early exit above, we've just hit the container <svg> element. Unlike SVG 1.1, 2nd Edition allows container elements to be hit.
+ if (hitTestAction == HitTestBlockBackground) {
+ // Only return true here, if the last hit testing phase 'BlockBackground' is executed. If we'd return true in the 'Foreground' phase,
+ // hit testing would stop immediately. For SVG only trees this doesn't matter. Though when we have a <foreignObject> subtree we need
+ // to be able to detect hits on the background of a <div> element. If we'd return true here in the 'Foreground' phase, we are not able
+ // to detect these hits anymore.
+ updateHitTestResult(result, roundedIntPoint(localPoint));
+ return true;
+ }
+
+ return false;
+}
+
+}
+
+#endif // ENABLE(SVG)