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author | Chris Craik <ccraik@google.com> | 2011-10-13 17:38:57 -0700 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2011-10-13 17:38:57 -0700 |
commit | 16c97c12719fc27c990fc4b53f19ffd7b88f17d4 (patch) | |
tree | d12b01059ecafa4f5fb0ada7db420de2a12640b1 /Source/WebCore | |
parent | 9f5d6eac13414011f6c0e5aac6a921b0bd777a95 (diff) | |
parent | a3d9db1dd6edce980541e17fa719ca61907484d5 (diff) | |
download | external_webkit-16c97c12719fc27c990fc4b53f19ffd7b88f17d4.zip external_webkit-16c97c12719fc27c990fc4b53f19ffd7b88f17d4.tar.gz external_webkit-16c97c12719fc27c990fc4b53f19ffd7b88f17d4.tar.bz2 |
Merge "Double number of tile textures allocated - do not merge" into ics-mr0
Diffstat (limited to 'Source/WebCore')
-rw-r--r-- | Source/WebCore/platform/graphics/android/GLWebViewState.cpp | 4 | ||||
-rw-r--r-- | Source/WebCore/platform/graphics/android/TilesManager.cpp | 2 |
2 files changed, 4 insertions, 2 deletions
diff --git a/Source/WebCore/platform/graphics/android/GLWebViewState.cpp b/Source/WebCore/platform/graphics/android/GLWebViewState.cpp index efcf877..66c0370 100644 --- a/Source/WebCore/platform/graphics/android/GLWebViewState.cpp +++ b/Source/WebCore/platform/graphics/android/GLWebViewState.cpp @@ -295,8 +295,10 @@ void GLWebViewState::setViewport(SkRect& viewport, float scale) // allocate max possible number of tiles visible with this viewport int viewMaxTileX = static_cast<int>(ceilf((viewport.width()-1) * invTileContentWidth)) + 1; int viewMaxTileY = static_cast<int>(ceilf((viewport.height()-1) * invTileContentHeight)) + 1; + + // NOTE: fetching 4 viewports worth, may need to be adjusted per-device int maxTextureCount = (viewMaxTileX + TILE_PREFETCH_DISTANCE * 2) * - (viewMaxTileY + TILE_PREFETCH_DISTANCE * 2) * 2; + (viewMaxTileY + TILE_PREFETCH_DISTANCE * 2) * 4; TilesManager::instance()->setMaxTextureCount(maxTextureCount); m_tiledPageA->updateBaseTileSize(); m_tiledPageB->updateBaseTileSize(); diff --git a/Source/WebCore/platform/graphics/android/TilesManager.cpp b/Source/WebCore/platform/graphics/android/TilesManager.cpp index 74cc764..7edc4b8 100644 --- a/Source/WebCore/platform/graphics/android/TilesManager.cpp +++ b/Source/WebCore/platform/graphics/android/TilesManager.cpp @@ -69,7 +69,7 @@ // number to cap the layer tile texturs, it worked on both phones and tablets. // TODO: after merge the pool of base tiles and layer tiles, we should revisit // the logic of allocation management. -#define MAX_TEXTURE_ALLOCATION ((6+TILE_PREFETCH_DISTANCE*2)*(5+TILE_PREFETCH_DISTANCE*2)*2) +#define MAX_TEXTURE_ALLOCATION ((6+TILE_PREFETCH_DISTANCE*2)*(5+TILE_PREFETCH_DISTANCE*2)*4) #define TILE_WIDTH 256 #define TILE_HEIGHT 256 #define LAYER_TILE_WIDTH 256 |