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author | Ben Murdoch <benm@google.com> | 2011-07-27 13:53:42 +0100 |
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committer | Ben Murdoch <benm@google.com> | 2011-08-16 16:40:55 +0100 |
commit | ce03c1c1203621e552d41a8b3831837636f364a9 (patch) | |
tree | d2ec3d82cadc9d5a66ea73ade2932de955e4618f /Source/WebKit/android/RenderSkinCombo.h | |
parent | 0f0dadb092f4aaa1a34d293f9c4b2a14e3b3e3df (diff) | |
download | external_webkit-ce03c1c1203621e552d41a8b3831837636f364a9.zip external_webkit-ce03c1c1203621e552d41a8b3831837636f364a9.tar.gz external_webkit-ce03c1c1203621e552d41a8b3831837636f364a9.tar.bz2 |
Lazily decode assets for form controls.
Rather than decoding the graphics when we create a WebView, wait until
we actually need them. This saves about 50ms on native WebView creation time.
Requires frameworks/base change:
I5a2e87d03d73fa74ebb00c33567783225ed97d3a
Bug: 5084146
Change-Id: Ia6c17634f535ed75b2a0757ac4d53f1a0befb78a
Diffstat (limited to 'Source/WebKit/android/RenderSkinCombo.h')
-rw-r--r-- | Source/WebKit/android/RenderSkinCombo.h | 15 |
1 files changed, 4 insertions, 11 deletions
diff --git a/Source/WebKit/android/RenderSkinCombo.h b/Source/WebKit/android/RenderSkinCombo.h index 38cd048..745b192 100644 --- a/Source/WebKit/android/RenderSkinCombo.h +++ b/Source/WebKit/android/RenderSkinCombo.h @@ -37,11 +37,8 @@ namespace WebCore { class RenderSkinCombo : public RenderSkinAndroid { public: - /** - * Initialize the class before use. Uses the AssetManager to initialize any bitmaps the class may use. - */ - static void Init(android::AssetManager*, String drawableDirectory); + static void Decode(); /** * Draw the provided Node on the SkCanvas, using the dimensions provided by * x,y,w,h. Return true if we did not draw, and WebKit needs to draw it, @@ -50,15 +47,11 @@ public: static bool Draw(SkCanvas* , Node* , int x, int y, int w, int h); // The image is wider than the RenderObject, so this accounts for that. - static int extraWidth() { return arrowMargin[resolution]; } - static int padding() { return padMargin[resolution]; } + static int extraWidth() { return arrowMargin[RenderSkinAndroid::DrawableResolution()]; } + static int padding() { return padMargin[RenderSkinAndroid::DrawableResolution()]; } + - enum Resolution { - MedRes, - HighRes - }; private: - static Resolution resolution; const static int arrowMargin[2]; const static int padMargin[2]; const static SkIRect margin[2][2]; |