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authorChris Craik <ccraik@google.com>2011-09-14 16:06:57 -0700
committerChris Craik <ccraik@google.com>2011-09-14 16:13:50 -0700
commit776eacf05148ca804f88be63f6e81cb00f2e24aa (patch)
treef2127c7f7bd6b619e668660f3d977768a77bface /Source/cmake/FindGDK-PixBuf.cmake
parent6fa81b6762dfc7fdd6d9f177d0c326e7bef3537b (diff)
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Improve tile painting prioritization to minimize stalled, blank tiles
bug:5320450 * Greedily deallocate textures from stolen tiles * Force all prioritization values to be positive * Create simply described prioritization ordering: * Draw count * Has front texture? * position (if base tile) Change-Id: Icd5dab931f735c14c18feef5186c8245c5956cfd
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