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author | Nicolas Roard <nicolasroard@google.com> | 2011-08-10 16:18:29 -0700 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2011-08-10 16:18:29 -0700 |
commit | 4930744a9233f8d2518ca0ed96956a5b603c7b15 (patch) | |
tree | 6f4406ff993b7edbf9c9b6c84917535838018a21 /Source | |
parent | 9213a929b6c1bbea6d5342de2bd3115877e7e1aa (diff) | |
parent | 29c97ede6da941582b98f709215c48f88b5850a6 (diff) | |
download | external_webkit-4930744a9233f8d2518ca0ed96956a5b603c7b15.zip external_webkit-4930744a9233f8d2518ca0ed96956a5b603c7b15.tar.gz external_webkit-4930744a9233f8d2518ca0ed96956a5b603c7b15.tar.bz2 |
Merge "Fix missing tiles"
Diffstat (limited to 'Source')
-rw-r--r-- | Source/WebCore/platform/graphics/android/TiledTexture.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/Source/WebCore/platform/graphics/android/TiledTexture.cpp b/Source/WebCore/platform/graphics/android/TiledTexture.cpp index d975825..0efcfc3 100644 --- a/Source/WebCore/platform/graphics/android/TiledTexture.cpp +++ b/Source/WebCore/platform/graphics/android/TiledTexture.cpp @@ -63,8 +63,8 @@ void TiledTexture::prepare(GLWebViewState* state, bool repaint) IntRect visibleArea = m_surface->visibleArea(); IntRect area(visibleArea.x() * m_surface->scale(), visibleArea.y() * m_surface->scale(), - visibleArea.width() * m_surface->scale(), - visibleArea.height() * m_surface->scale()); + ceilf(visibleArea.width() * m_surface->scale()), + ceilf(visibleArea.height() * m_surface->scale())); for (unsigned int i = 0; i < m_tiles.size(); i++) { BaseTile* tile = m_tiles[i]; @@ -82,16 +82,16 @@ void TiledTexture::prepare(GLWebViewState* state, bool repaint) m_area.setX(area.x() / tileWidth); m_area.setY(area.y() / tileHeight); - m_area.setWidth(area.width() / tileWidth); - m_area.setHeight(area.height() / tileHeight); - - if (m_area.width() * tileWidth < area.width()) - m_area.setWidth(m_area.width() + 1); - if (m_area.height() * tileHeight < area.height()) - m_area.setHeight(m_area.height() + 1); - - XLOG("for TiledTexture %x, we have a visible area of %d x %d, corresponding to %d x %d tiles", - this, visibleArea.width(), visibleArea.height(), + float right = (area.x() + area.width()) / (float) tileWidth; + float bottom = (area.y() + area.height()) / (float) tileHeight; + m_area.setWidth(ceilf(right) - m_area.x()); + m_area.setHeight(ceilf(bottom) - m_area.y()); + + XLOG("for TiledTexture %x, we have a visible area of %d, %d - %d x %d, corresponding to %d, %d x - %d x %d tiles", + this, + visibleArea.x(), visibleArea.y(), + visibleArea.width(), visibleArea.height(), + m_area.x(), m_area.y(), m_area.width(), m_area.height()); bool goingDown = m_prevTileY < m_area.y(); |