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authorChris Craik <ccraik@google.com>2011-09-23 13:55:59 -0700
committerChris Craik <ccraik@google.com>2011-09-23 14:47:51 -0700
commit941349353627b11c3b9a4deeee6cd7ae831836c0 (patch)
tree5d4ab6fa74d3f2501991b48f339406d229afce77 /Source
parent10a44388d0f291ac0aa1af1a0ef9fa99c98c842c (diff)
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Avoid infinite prepare loop if bad scale provided
bug:5362098 Note: we shouldn't be getting bad scales, now that the scale corruption issue has been reverted. Added logging for these to wrap transfer queue as well to detect fp corruption regression. Change-Id: I5e6d2afc1d483452140fab5390395c9581db86ca
Diffstat (limited to 'Source')
-rw-r--r--Source/WebCore/platform/graphics/android/GLWebViewState.cpp10
-rw-r--r--Source/WebCore/platform/graphics/android/TiledPage.cpp5
2 files changed, 14 insertions, 1 deletions
diff --git a/Source/WebCore/platform/graphics/android/GLWebViewState.cpp b/Source/WebCore/platform/graphics/android/GLWebViewState.cpp
index 55419f4..9911cb3 100644
--- a/Source/WebCore/platform/graphics/android/GLWebViewState.cpp
+++ b/Source/WebCore/platform/graphics/android/GLWebViewState.cpp
@@ -68,6 +68,10 @@
#define RING_COLOR_G 0xb5
#define RING_COLOR_B 0xe5
+// log warnings if scale goes outside this range
+#define MIN_SCALE_WARNING 0.1
+#define MAX_SCALE_WARNING 10
+
namespace WebCore {
using namespace android;
@@ -559,11 +563,17 @@ bool GLWebViewState::drawGL(IntRect& rect, SkRect& viewport, IntRect* invalRect,
if (baseForComposited && baseForComposited->countChildren() >= 1)
compositedRoot = static_cast<LayerAndroid*>(baseForComposited->getChild(0));
+ if (scale < MIN_SCALE_WARNING || scale > MAX_SCALE_WARNING)
+ XLOGC("WARNING, scale seems corrupted before update: %e", scale);
+
// Here before we draw, update the BaseTile which has updated content.
// Inside this function, just do GPU blits from the transfer queue into
// the BaseTiles' texture.
TilesManager::instance()->transferQueue()->updateDirtyBaseTiles();
+ if (scale < MIN_SCALE_WARNING || scale > MAX_SCALE_WARNING)
+ XLOGC("WARNING, scale seems corrupted after update: %e", scale);
+
// gather the textures we can use
TilesManager::instance()->gatherLayerTextures();
diff --git a/Source/WebCore/platform/graphics/android/TiledPage.cpp b/Source/WebCore/platform/graphics/android/TiledPage.cpp
index 2b8ebcc..0c7a2a8 100644
--- a/Source/WebCore/platform/graphics/android/TiledPage.cpp
+++ b/Source/WebCore/platform/graphics/android/TiledPage.cpp
@@ -274,7 +274,10 @@ void TiledPage::prepare(bool goingDown, bool goingLeft, const SkIRect& tileBound
m_expandedTileBounds.fRight = lastTileX;
m_expandedTileBounds.fBottom = lastTileY;
- if (nbTilesHeight * nbTilesWidth > TilesManager::getMaxTextureAllocation() + 1) {
+ // check against corrupted scale values giving bad height/width (use float to avoid overflow)
+ float numTiles = static_cast<float>(nbTilesHeight) * static_cast<float>(nbTilesWidth);
+ if (numTiles > TilesManager::getMaxTextureAllocation() || nbTilesHeight < 1 || nbTilesWidth < 1)
+ {
XLOGC("ERROR: We don't have enough tiles for this page!"
" nbTilesHeight %d nbTilesWidth %d", nbTilesHeight, nbTilesWidth);
return;