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authorNicolas Roard <nicolas@android.com>2011-02-18 19:48:30 -0800
committerAndroid Git Automerger <android-git-automerger@android.com>2011-02-18 19:48:30 -0800
commit6e36bd5dadbf7af2b01b92ebb38e23a22b9718d1 (patch)
tree037c77522417e8c7dcf155dad576e68422aa5a78 /WebCore/css/CSSRule.cpp
parentdd17d165c8aefdc123104908cef4cb5f742f2296 (diff)
parentdc8ac1db6f8a14dbac0eb104ecfc18292f6e9a03 (diff)
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am dc8ac1db: DO NOT MERGE Fix GL_BLEND problem. glBindAttribLocation() will only work after a shader has been linked; This was working previously due to the way the nvidia driver work when using blending (it generates another shader).
* commit 'dc8ac1db6f8a14dbac0eb104ecfc18292f6e9a03': DO NOT MERGE Fix GL_BLEND problem. glBindAttribLocation() will only work after a shader has been linked; This was working previously due to the way the nvidia driver work when using blending (it generates another shader).
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