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authorBen Murdoch <benm@google.com>2010-06-15 19:36:43 +0100
committerBen Murdoch <benm@google.com>2010-06-16 14:52:28 +0100
commit545e470e52f0ac6a3a072bf559c796b42c6066b6 (patch)
treec0c14763654d84d37577dde512c3d3b4699a9e86 /WebCore/html/canvas/Float32Array.idl
parent719298a66237d38ea5c05f1547123ad8aacbc237 (diff)
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Merge webkit.org at r61121: Initial merge by git.
Change-Id: Icd6db395c62285be384d137164d95d7466c98760
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+/*
+ * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
+ * Copyright (C) 2009 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+module html {
+ interface [
+ Conditional=3D_CANVAS,
+ HasNumericIndexGetter,
+ HasCustomIndexSetter,
+ GenerateNativeConverter,
+ CustomConstructor,
+ CustomToJS
+ ] Float32Array : ArrayBufferView {
+ const unsigned int BYTES_PER_ELEMENT = 4;
+
+ // void set(in Float32Array array, [Optional] in unsigned long offset);
+ // void set(in sequence<long> array, [Optional] in unsigned long offset);
+ [Custom] void set();
+ };
+}