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| author | Steve Block <steveblock@google.com> | 2011-05-06 11:45:16 +0100 | 
|---|---|---|
| committer | Steve Block <steveblock@google.com> | 2011-05-12 13:44:10 +0100 | 
| commit | cad810f21b803229eb11403f9209855525a25d57 (patch) | |
| tree | 29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /WebCore/html/canvas/WebGLShader.h | |
| parent | 121b0cf4517156d0ac5111caf9830c51b69bae8f (diff) | |
| download | external_webkit-cad810f21b803229eb11403f9209855525a25d57.zip external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.bz2 | |
Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'WebCore/html/canvas/WebGLShader.h')
| -rw-r--r-- | WebCore/html/canvas/WebGLShader.h | 56 | 
1 files changed, 0 insertions, 56 deletions
| diff --git a/WebCore/html/canvas/WebGLShader.h b/WebCore/html/canvas/WebGLShader.h deleted file mode 100644 index c0c41df..0000000 --- a/WebCore/html/canvas/WebGLShader.h +++ /dev/null @@ -1,56 +0,0 @@ -/* - * Copyright (C) 2009 Apple Inc. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - *    notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - *    notice, this list of conditions and the following disclaimer in the - *    documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  - */ - -#ifndef WebGLShader_h -#define WebGLShader_h - -#include "WebGLObject.h" - -#include <wtf/PassRefPtr.h> -#include <wtf/RefCounted.h> - -namespace WebCore { - -class WebGLShader : public WebGLObject { -public: -    virtual ~WebGLShader() { deleteObject(); } - -    static PassRefPtr<WebGLShader> create(WebGLRenderingContext*, GraphicsContext3D::WebGLEnumType); - -    GraphicsContext3D::WebGLEnumType getType() const { return m_type; } - -private: -    WebGLShader(WebGLRenderingContext*, GraphicsContext3D::WebGLEnumType); - -    virtual void deleteObjectImpl(Platform3DObject); - -    virtual bool isShader() const { return true; } - -    GraphicsContext3D::WebGLEnumType m_type; -}; - -} // namespace WebCore - -#endif // WebGLShader_h | 
