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authorSteve Block <steveblock@google.com>2009-12-17 09:55:06 -0800
committerAndroid Git Automerger <android-git-automerger@android.com>2009-12-17 09:55:06 -0800
commitb880d713c04257ca40abfef97c300afdead423b8 (patch)
tree6982576c228bcd1a7efe98afed544d840751094c /WebCore/html/canvas/WebGLUnsignedByteArray.cpp
parente2e7a5c57b53f01e63a0245b4420d54b454cb373 (diff)
parent643ca7872b450ea4efacab6188849e5aac2ba161 (diff)
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am 643ca787: Merge webkit.org at r51976 : Initial merge by git.
Merge commit '643ca7872b450ea4efacab6188849e5aac2ba161' into eclair-mr2-plus-aosp * commit '643ca7872b450ea4efacab6188849e5aac2ba161': Merge webkit.org at r51976 : Initial merge by git.
Diffstat (limited to 'WebCore/html/canvas/WebGLUnsignedByteArray.cpp')
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diff --git a/WebCore/html/canvas/WebGLUnsignedByteArray.cpp b/WebCore/html/canvas/WebGLUnsignedByteArray.cpp
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+++ b/WebCore/html/canvas/WebGLUnsignedByteArray.cpp
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+/*
+ * Copyright (C) 2009 Apple Inc. All rights reserved.
+ * Copyright (C) 2009 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#if ENABLE(3D_CANVAS)
+
+#include "WebGLArrayBuffer.h"
+#include "WebGLUnsignedByteArray.h"
+
+namespace WebCore {
+
+PassRefPtr<WebGLUnsignedByteArray> WebGLUnsignedByteArray::create(unsigned length)
+{
+ RefPtr<WebGLArrayBuffer> buffer = WebGLArrayBuffer::create(length * sizeof(unsigned char));
+ return create(buffer, 0, length);
+}
+
+PassRefPtr<WebGLUnsignedByteArray> WebGLUnsignedByteArray::create(unsigned char* array, unsigned length)
+{
+ RefPtr<WebGLUnsignedByteArray> a = WebGLUnsignedByteArray::create(length);
+ for (unsigned i = 0; i < length; ++i)
+ a->set(i, array[i]);
+ return a;
+}
+
+PassRefPtr<WebGLUnsignedByteArray> WebGLUnsignedByteArray::create(PassRefPtr<WebGLArrayBuffer> buffer,
+ int byteOffset,
+ unsigned length)
+{
+ if (buffer) {
+ // Check to make sure we are talking about a valid region of
+ // the given WebGLArrayBuffer's storage.
+ if ((byteOffset + (length * sizeof(unsigned char))) > buffer->byteLength())
+ return NULL;
+ }
+
+ return adoptRef(new WebGLUnsignedByteArray(buffer, byteOffset, length));
+}
+
+WebGLUnsignedByteArray::WebGLUnsignedByteArray(PassRefPtr<WebGLArrayBuffer> buffer, int byteOffset, unsigned length)
+ : WebGLArray(buffer, byteOffset)
+ , m_size(length)
+{
+}
+
+unsigned WebGLUnsignedByteArray::length() const {
+ return m_size;
+}
+
+unsigned WebGLUnsignedByteArray::byteLength() const {
+ return m_size * sizeof(unsigned char);
+}
+
+PassRefPtr<WebGLArray> WebGLUnsignedByteArray::slice(unsigned offset, unsigned length) {
+ // Check to make sure the specified region is within the bounds of
+ // the WebGLArrayBuffer.
+ unsigned startByte = m_byteOffset + offset * sizeof(unsigned char);
+ unsigned limitByte = startByte + length * sizeof(unsigned char);
+ unsigned bufferLength = buffer()->byteLength();
+ if (startByte >= bufferLength || limitByte > bufferLength)
+ return 0;
+ return create(buffer(), startByte, length);
+}
+
+void WebGLUnsignedByteArray::set(WebGLUnsignedByteArray* array, unsigned offset, ExceptionCode& ec) {
+ setImpl(array, offset * sizeof(unsigned char), ec);
+}
+
+}
+
+#endif // ENABLE(3D_CANVAS)