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authorUpstream <upstream-import@none>1970-01-12 13:46:40 +0000
committerUpstream <upstream-import@none>1970-01-12 13:46:40 +0000
commitd8543bb6618c17b12da906afa77d216f58cf4058 (patch)
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external/webkit r30707
Diffstat (limited to 'WebCore/loader/ResourceLoader.cpp')
-rw-r--r--WebCore/loader/ResourceLoader.cpp413
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diff --git a/WebCore/loader/ResourceLoader.cpp b/WebCore/loader/ResourceLoader.cpp
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+/*
+ * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
+ * (C) 2007 Graham Dennis (graham.dennis@gmail.com)
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "ResourceLoader.h"
+
+#include "DocumentLoader.h"
+#include "Frame.h"
+#include "FrameLoader.h"
+#include "Page.h"
+#include "ProgressTracker.h"
+#include "ResourceHandle.h"
+#include "ResourceError.h"
+#include "Settings.h"
+#include "SharedBuffer.h"
+
+namespace WebCore {
+
+PassRefPtr<SharedBuffer> ResourceLoader::resourceData()
+{
+ if (m_resourceData)
+ return m_resourceData;
+
+ if (ResourceHandle::supportsBufferedData() && m_handle)
+ return m_handle->bufferedData();
+
+ return 0;
+}
+
+ResourceLoader::ResourceLoader(Frame* frame, bool sendResourceLoadCallbacks, bool shouldContentSniff)
+ : m_reachedTerminalState(false)
+ , m_cancelled(false)
+ , m_calledDidFinishLoad(false)
+ , m_sendResourceLoadCallbacks(sendResourceLoadCallbacks)
+ , m_shouldContentSniff(shouldContentSniff)
+ , m_shouldBufferData(true)
+ , m_frame(frame)
+ , m_documentLoader(frame->loader()->activeDocumentLoader())
+ , m_identifier(0)
+ , m_defersLoading(frame->page()->defersLoading())
+{
+}
+
+ResourceLoader::~ResourceLoader()
+{
+ ASSERT(m_reachedTerminalState);
+}
+
+void ResourceLoader::releaseResources()
+{
+ ASSERT(!m_reachedTerminalState);
+
+ // It's possible that when we release the handle, it will be
+ // deallocated and release the last reference to this object.
+ // We need to retain to avoid accessing the object after it
+ // has been deallocated and also to avoid reentering this method.
+ RefPtr<ResourceLoader> protector(this);
+
+ m_frame = 0;
+ m_documentLoader = 0;
+
+ // We need to set reachedTerminalState to true before we release
+ // the resources to prevent a double dealloc of WebView <rdar://problem/4372628>
+ m_reachedTerminalState = true;
+
+ m_identifier = 0;
+
+ if (m_handle) {
+ // Clear out the ResourceHandle's client so that it doesn't try to call
+ // us back after we release it.
+ m_handle->setClient(0);
+ m_handle = 0;
+ }
+
+ m_resourceData = 0;
+ m_deferredRequest = ResourceRequest();
+}
+
+bool ResourceLoader::load(const ResourceRequest& r)
+{
+ ASSERT(!m_handle);
+ ASSERT(m_deferredRequest.isNull());
+ ASSERT(!frameLoader()->isArchiveLoadPending(this));
+
+ m_originalURL = r.url();
+
+ ResourceRequest clientRequest(r);
+ willSendRequest(clientRequest, ResourceResponse());
+ if (clientRequest.isNull()) {
+ didFail(frameLoader()->cancelledError(r));
+ return false;
+ }
+
+ if (frameLoader()->willUseArchive(this, clientRequest, m_originalURL))
+ return true;
+
+ if (m_defersLoading) {
+ m_deferredRequest = clientRequest;
+ return true;
+ }
+
+ m_handle = ResourceHandle::create(clientRequest, this, m_frame.get(), m_defersLoading, m_shouldContentSniff, true);
+
+ return true;
+}
+
+void ResourceLoader::setDefersLoading(bool defers)
+{
+ m_defersLoading = defers;
+ if (m_handle)
+ m_handle->setDefersLoading(defers);
+ if (!defers && !m_deferredRequest.isNull()) {
+ ResourceRequest request(m_deferredRequest);
+ m_deferredRequest = ResourceRequest();
+ load(request);
+ }
+}
+
+FrameLoader* ResourceLoader::frameLoader() const
+{
+ if (!m_frame)
+ return 0;
+ return m_frame->loader();
+}
+
+void ResourceLoader::setShouldBufferData(bool shouldBufferData)
+{
+ m_shouldBufferData = shouldBufferData;
+
+ // Reset any already buffered data
+ if (!m_shouldBufferData)
+ m_resourceData = 0;
+}
+
+
+void ResourceLoader::addData(const char* data, int length, bool allAtOnce)
+{
+ if (!m_shouldBufferData)
+ return;
+
+ if (allAtOnce) {
+ m_resourceData = new SharedBuffer(data, length);
+ return;
+ }
+
+ if (ResourceHandle::supportsBufferedData()) {
+ // Buffer data only if the connection has handed us the data because is has stopped buffering it.
+ if (m_resourceData)
+ m_resourceData->append(data, length);
+ } else {
+ if (!m_resourceData)
+ m_resourceData = new SharedBuffer(data, length);
+ else
+ m_resourceData->append(data, length);
+ }
+}
+
+void ResourceLoader::clearResourceData()
+{
+ if (m_resourceData)
+ m_resourceData->clear();
+}
+
+void ResourceLoader::willSendRequest(ResourceRequest& request, const ResourceResponse& redirectResponse)
+{
+ // Protect this in this delegate method since the additional processing can do
+ // anything including possibly derefing this; one example of this is Radar 3266216.
+ RefPtr<ResourceLoader> protector(this);
+
+ ASSERT(!m_reachedTerminalState);
+
+ if (m_sendResourceLoadCallbacks) {
+ if (!m_identifier) {
+ m_identifier = m_frame->page()->progress()->createUniqueIdentifier();
+ frameLoader()->assignIdentifierToInitialRequest(m_identifier, request);
+ }
+
+ frameLoader()->willSendRequest(this, request, redirectResponse);
+ }
+
+ m_request = request;
+}
+
+void ResourceLoader::didReceiveResponse(const ResourceResponse& r)
+{
+ ASSERT(!m_reachedTerminalState);
+
+ // Protect this in this delegate method since the additional processing can do
+ // anything including possibly derefing this; one example of this is Radar 3266216.
+ RefPtr<ResourceLoader> protector(this);
+
+ m_response = r;
+
+ if (m_sendResourceLoadCallbacks)
+ frameLoader()->didReceiveResponse(this, m_response);
+}
+
+void ResourceLoader::didReceiveData(const char* data, int length, long long lengthReceived, bool allAtOnce)
+{
+ // The following assertions are not quite valid here, since a subclass
+ // might override didReceiveData in a way that invalidates them. This
+ // happens with the steps listed in 3266216
+ // ASSERT(con == connection);
+ // ASSERT(!m_reachedTerminalState);
+
+ // Protect this in this delegate method since the additional processing can do
+ // anything including possibly derefing this; one example of this is Radar 3266216.
+ RefPtr<ResourceLoader> protector(this);
+
+ addData(data, length, allAtOnce);
+ // FIXME: If we get a resource with more than 2B bytes, this code won't do the right thing.
+ // However, with today's computers and networking speeds, this won't happen in practice.
+ // Could be an issue with a giant local file.
+ if (m_sendResourceLoadCallbacks && m_frame)
+ frameLoader()->didReceiveData(this, data, length, static_cast<int>(lengthReceived));
+}
+
+void ResourceLoader::willStopBufferingData(const char* data, int length)
+{
+ if (!m_shouldBufferData)
+ return;
+
+ ASSERT(!m_resourceData);
+ m_resourceData = new SharedBuffer(data, length);
+}
+
+void ResourceLoader::didFinishLoading()
+{
+ // If load has been cancelled after finishing (which could happen with a
+ // JavaScript that changes the window location), do nothing.
+ if (m_cancelled)
+ return;
+ ASSERT(!m_reachedTerminalState);
+
+ didFinishLoadingOnePart();
+ releaseResources();
+}
+
+void ResourceLoader::didFinishLoadingOnePart()
+{
+ if (m_cancelled)
+ return;
+ ASSERT(!m_reachedTerminalState);
+
+ if (m_calledDidFinishLoad)
+ return;
+ m_calledDidFinishLoad = true;
+ if (m_sendResourceLoadCallbacks)
+ frameLoader()->didFinishLoad(this);
+}
+
+void ResourceLoader::didFail(const ResourceError& error)
+{
+ if (m_cancelled)
+ return;
+ ASSERT(!m_reachedTerminalState);
+
+ // Protect this in this delegate method since the additional processing can do
+ // anything including possibly derefing this; one example of this is Radar 3266216.
+ RefPtr<ResourceLoader> protector(this);
+
+ if (m_sendResourceLoadCallbacks && !m_calledDidFinishLoad)
+ frameLoader()->didFailToLoad(this, error);
+
+ releaseResources();
+}
+
+void ResourceLoader::wasBlocked()
+{
+ didFail(blockedError());
+}
+
+void ResourceLoader::didCancel(const ResourceError& error)
+{
+ ASSERT(!m_cancelled);
+ ASSERT(!m_reachedTerminalState);
+
+ // This flag prevents bad behavior when loads that finish cause the
+ // load itself to be cancelled (which could happen with a javascript that
+ // changes the window location). This is used to prevent both the body
+ // of this method and the body of connectionDidFinishLoading: running
+ // for a single delegate. Cancelling wins.
+ m_cancelled = true;
+
+ if (m_handle)
+ m_handle->clearAuthentication();
+
+ frameLoader()->cancelPendingArchiveLoad(this);
+ if (m_handle) {
+ m_handle->cancel();
+ m_handle = 0;
+ }
+ if (m_sendResourceLoadCallbacks && !m_calledDidFinishLoad)
+ frameLoader()->didFailToLoad(this, error);
+
+ releaseResources();
+}
+
+void ResourceLoader::cancel()
+{
+ cancel(ResourceError());
+}
+
+void ResourceLoader::cancel(const ResourceError& error)
+{
+ if (m_reachedTerminalState)
+ return;
+ if (!error.isNull())
+ didCancel(error);
+ else
+ didCancel(cancelledError());
+}
+
+const ResourceResponse& ResourceLoader::response() const
+{
+ return m_response;
+}
+
+ResourceError ResourceLoader::cancelledError()
+{
+ return frameLoader()->cancelledError(m_request);
+}
+
+ResourceError ResourceLoader::blockedError()
+{
+ return frameLoader()->blockedError(m_request);
+}
+
+void ResourceLoader::willSendRequest(ResourceHandle*, ResourceRequest& request, const ResourceResponse& redirectResponse)
+{
+ willSendRequest(request, redirectResponse);
+}
+
+void ResourceLoader::didReceiveResponse(ResourceHandle*, const ResourceResponse& response)
+{
+ didReceiveResponse(response);
+}
+
+void ResourceLoader::didReceiveData(ResourceHandle*, const char* data, int length, int lengthReceived)
+{
+ didReceiveData(data, length, lengthReceived, false);
+}
+
+void ResourceLoader::didFinishLoading(ResourceHandle*)
+{
+ didFinishLoading();
+}
+
+void ResourceLoader::didFail(ResourceHandle*, const ResourceError& error)
+{
+ didFail(error);
+}
+
+void ResourceLoader::wasBlocked(ResourceHandle*)
+{
+ wasBlocked();
+}
+
+void ResourceLoader::didReceiveAuthenticationChallenge(const AuthenticationChallenge& challenge)
+{
+ // Protect this in this delegate method since the additional processing can do
+ // anything including possibly derefing this; one example of this is Radar 3266216.
+ RefPtr<ResourceLoader> protector(this);
+ frameLoader()->didReceiveAuthenticationChallenge(this, challenge);
+}
+
+void ResourceLoader::didCancelAuthenticationChallenge(const AuthenticationChallenge& challenge)
+{
+ // Protect this in this delegate method since the additional processing can do
+ // anything including possibly derefing this; one example of this is Radar 3266216.
+ RefPtr<ResourceLoader> protector(this);
+ frameLoader()->didCancelAuthenticationChallenge(this, challenge);
+}
+
+void ResourceLoader::receivedCancellation(const AuthenticationChallenge&)
+{
+ cancel();
+}
+
+void ResourceLoader::willCacheResponse(ResourceHandle*, CacheStoragePolicy& policy)
+{
+ // When in private browsing mode, prevent caching to disk
+ if (policy == StorageAllowed && m_frame->settings()->privateBrowsingEnabled())
+ policy = StorageAllowedInMemoryOnly;
+}
+
+}