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author | Feng Qian <fqian@google.com> | 2009-06-17 12:12:20 -0700 |
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committer | Feng Qian <fqian@google.com> | 2009-06-17 12:12:20 -0700 |
commit | 5f1ab04193ad0130ca8204aadaceae083aca9881 (patch) | |
tree | 5a92cd389e2cfe7fb67197ce14b38469462379f8 /WebCore/page/animation/AnimationBase.h | |
parent | 194315e5a908cc8ed67d597010544803eef1ac59 (diff) | |
download | external_webkit-5f1ab04193ad0130ca8204aadaceae083aca9881.zip external_webkit-5f1ab04193ad0130ca8204aadaceae083aca9881.tar.gz external_webkit-5f1ab04193ad0130ca8204aadaceae083aca9881.tar.bz2 |
Get WebKit r44544.
Diffstat (limited to 'WebCore/page/animation/AnimationBase.h')
-rw-r--r-- | WebCore/page/animation/AnimationBase.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/WebCore/page/animation/AnimationBase.h b/WebCore/page/animation/AnimationBase.h index da4341b..8f55a8e 100644 --- a/WebCore/page/animation/AnimationBase.h +++ b/WebCore/page/animation/AnimationBase.h @@ -45,7 +45,7 @@ class RenderStyle; class TimingFunction; class AnimationBase : public RefCounted<AnimationBase> { - friend class CompositeAnimationPrivate; + friend class CompositeAnimation; public: AnimationBase(const Animation* transition, RenderObject* renderer, CompositeAnimation* compAnim); @@ -120,7 +120,7 @@ public: // "animating" means that something is running that requires a timer to keep firing // (e.g. a software animation) void setAnimating(bool inAnimating = true) { m_isAnimating = inAnimating; } - virtual double willNeedService(); + virtual double timeToNextService(); double progress(double scale, double offset, const TimingFunction*) const; @@ -186,7 +186,7 @@ protected: virtual void onAnimationIteration(double /*elapsedTime*/) { } virtual void onAnimationEnd(double /*elapsedTime*/) { } virtual bool startAnimation(double /*beginTime*/) { return false; } - virtual void endAnimation(bool /*reset*/, double /*forcePauseTime*/ = -1) { } + virtual void endAnimation(bool /*reset*/) { } void goIntoEndingOrLoopingState(); @@ -199,7 +199,7 @@ protected: // Return true if we need to start software animation timers static bool blendProperties(const AnimationBase* anim, int prop, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress); - static void setChanged(Node*); + static void setNeedsStyleRecalc(Node*); void getTimeToNextEvent(double& time, bool& isLooping) const; |