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authorNicolas Roard <nicolas@android.com>2011-02-18 21:09:14 -0800
committerAndroid Git Automerger <android-git-automerger@android.com>2011-02-18 21:09:14 -0800
commit691fd66627703609fb80a8e24d7d13f3428c8ef8 (patch)
treeed40a99bfbab11c8a8917c72a641e964ccf770e0 /WebCore/platform/DragImage.cpp
parentd2eec0422da773d8d74e974455cda170dd0b4a71 (diff)
parent6e36bd5dadbf7af2b01b92ebb38e23a22b9718d1 (diff)
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am 6e36bd5d: (-s ours) am dc8ac1db: DO NOT MERGE Fix GL_BLEND problem. glBindAttribLocation() will only work after a shader has been linked; This was working previously due to the way the nvidia driver work when using blending (it generates another shader).
* commit '6e36bd5dadbf7af2b01b92ebb38e23a22b9718d1': DO NOT MERGE Fix GL_BLEND problem. glBindAttribLocation() will only work after a shader has been linked; This was working previously due to the way the nvidia driver work when using blending (it generates another shader).
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