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author | Nicolas Roard <nicolas@android.com> | 2011-02-15 17:57:48 -0800 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2011-02-15 17:57:48 -0800 |
commit | 944d70ebdb065af6f4c2438f418c7defb18a3aee (patch) | |
tree | b5fa888213bc02be1d1fa56dc5873386fc3362f7 /WebCore/platform/android/SystemTimeAndroid.cpp | |
parent | 2146aa96a0108d6feaa45fcfb157c3c43e9b7131 (diff) | |
parent | f18fc03d63334e364d1a1b8e07dafb3fb0650c92 (diff) | |
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Merge "Improve layers repaint speed. Computing the layers texture size is heavy; we delay this computation if one was done recently."
Diffstat (limited to 'WebCore/platform/android/SystemTimeAndroid.cpp')
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