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author | Nicolas Roard <nicolas@android.com> | 2010-11-03 19:49:27 -0700 |
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committer | John Reck <jreck@google.com> | 2011-04-11 15:04:49 -0700 |
commit | 6edf92433a1c328f0b8e166fefc687e691dd7298 (patch) | |
tree | edd77425c5f5346916789f88001b7ba698c63331 /WebCore/platform/graphics/android/BaseLayerAndroid.cpp | |
parent | 5ba4a087b9212ca9ae083f015637f417199d85cc (diff) | |
download | external_webkit-6edf92433a1c328f0b8e166fefc687e691dd7298.zip external_webkit-6edf92433a1c328f0b8e166fefc687e691dd7298.tar.gz external_webkit-6edf92433a1c328f0b8e166fefc687e691dd7298.tar.bz2 |
Implements the focus ring drawing in GL.
In WebView::drawGL(), we check if the extras to draw are rings,
and if so we get their rectangles and pass that to GLWebViewState.
Updated with holo colors
Change-Id: Id5f8941f16dba1733e8a84eae8cd2b317fbc7c55
Diffstat (limited to 'WebCore/platform/graphics/android/BaseLayerAndroid.cpp')
-rw-r--r-- | WebCore/platform/graphics/android/BaseLayerAndroid.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/WebCore/platform/graphics/android/BaseLayerAndroid.cpp b/WebCore/platform/graphics/android/BaseLayerAndroid.cpp index c61a09a..ebf8c88 100644 --- a/WebCore/platform/graphics/android/BaseLayerAndroid.cpp +++ b/WebCore/platform/graphics/android/BaseLayerAndroid.cpp @@ -258,6 +258,7 @@ bool BaseLayerAndroid::drawBasePictureInGL(SkRect& viewport, float scale, double m_glWebViewState->unlockBaseLayerUpdate(); } + m_glWebViewState->paintExtras(); return needsRedraw; } #endif // USE(ACCELERATED_COMPOSITING) |