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author | Teng-Hui Zhu <ztenghui@google.com> | 2010-12-15 09:30:05 -0800 |
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committer | Teng-Hui Zhu <ztenghui@google.com> | 2010-12-15 17:29:13 -0800 |
commit | 0bdd7f2d73cad03535071e5de0ba3d2f5feb1b00 (patch) | |
tree | 7ce1ef405819e1f545530c45a645854295007b01 /WebCore/platform/graphics/android/GraphicsLayerAndroid.cpp | |
parent | 74427af10b1794f0e99b7e7a451c4a40902c98f4 (diff) | |
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Better thread safety protection on m_usable
m_usable is written in the thread of texture painting, it should
be better protected.
bug: 3215000
Change-Id: I5b1a5eaa4e469b6e5c840cd7299a1d955780729a
Diffstat (limited to 'WebCore/platform/graphics/android/GraphicsLayerAndroid.cpp')
0 files changed, 0 insertions, 0 deletions