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authorCary Clark <cary@android.com>2011-03-11 11:34:35 -0500
committerCary Clark <cary@android.com>2011-03-11 11:49:26 -0500
commitd17e8139637faa490628e75a3a5647a96786afce (patch)
treef29c6d989e49a9af8178f5fd71a9381cb352294b /WebCore/platform/graphics/android/ImageSourceAndroid.cpp
parenta1c8c0030ee40ef422e2d7229fed1737d1b270ac (diff)
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increase the memory cap for bitmaps
Increasing this size from 8 megs to 32 megs allows more RAM to be used before the image is sampled down. bug:3421165 Change-Id: I73047009522d6e80d1adc95cd12d763307ab1980
Diffstat (limited to 'WebCore/platform/graphics/android/ImageSourceAndroid.cpp')
-rw-r--r--WebCore/platform/graphics/android/ImageSourceAndroid.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/WebCore/platform/graphics/android/ImageSourceAndroid.cpp b/WebCore/platform/graphics/android/ImageSourceAndroid.cpp
index 728ea35..f7fc80c 100644
--- a/WebCore/platform/graphics/android/ImageSourceAndroid.cpp
+++ b/WebCore/platform/graphics/android/ImageSourceAndroid.cpp
@@ -59,7 +59,7 @@ SkPixelRef* SkCreateRLEPixelRef(const SkBitmap& src);
#define MIN_RLE_ALLOC_SIZE (8*1024*1024)
// see dox for computeMaxBitmapSizeForCache()
- #define MAX_SIZE_BEFORE_SUBSAMPLE (8*1024*1024)
+ #define MAX_SIZE_BEFORE_SUBSAMPLE (32*1024*1024)
// preserve quality for 24/32bit src
static const SkBitmap::Config gPrefConfigTable[6] = {