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authorNicolas Roard <nicolasroard@google.com>2011-03-16 23:51:33 -0700
committerAndroid Git Automerger <android-git-automerger@android.com>2011-03-16 23:51:33 -0700
commit788e19b58382869e807c5da22f5052fdb0ce5ab5 (patch)
treeb1d3eb92be0b354b8f662f50653da96c4d3cbdc8 /WebCore/platform/graphics/android/VideoLayerAndroid.h
parent2de6de7eb47a85f2ef82229692d2b975d07494f5 (diff)
parent9f5143f9ae49a8e5fdb7ea626c4efad66096b020 (diff)
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am 9f5143f9: Implement partial screen invalidations
* commit '9f5143f9ae49a8e5fdb7ea626c4efad66096b020': Implement partial screen invalidations
Diffstat (limited to 'WebCore/platform/graphics/android/VideoLayerAndroid.h')
-rw-r--r--WebCore/platform/graphics/android/VideoLayerAndroid.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/WebCore/platform/graphics/android/VideoLayerAndroid.h b/WebCore/platform/graphics/android/VideoLayerAndroid.h
index c2a962e..d291dda 100644
--- a/WebCore/platform/graphics/android/VideoLayerAndroid.h
+++ b/WebCore/platform/graphics/android/VideoLayerAndroid.h
@@ -48,7 +48,7 @@ public:
virtual LayerAndroid* copy() const { return new VideoLayerAndroid(*this); }
// The following 3 functions are called in UI thread only.
- virtual bool drawGL(SkMatrix& matrix);
+ virtual bool drawGL(GLWebViewState*, SkMatrix& matrix);
void setSurfaceTexture(sp<SurfaceTexture> texture, int textureName, bool updateTexture);
GLuint createPauseTexture();