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authorNicolas Roard <nicolas@android.com>2010-01-04 19:33:17 +0000
committerNicolas Roard <nicolas@android.com>2010-01-04 19:33:17 +0000
commit9acd586e4a0aa54e4f630665aa0d3c8c95b78e72 (patch)
tree97f62cc64e391bde4a9436791e844dda7ed3f76a /WebCore/platform/graphics/android
parent5bd553b63661fa0f711bb9c02566d5df80a9432f (diff)
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webkit layers support
Diffstat (limited to 'WebCore/platform/graphics/android')
-rw-r--r--WebCore/platform/graphics/android/AndroidAnimation.cpp313
-rw-r--r--WebCore/platform/graphics/android/AndroidAnimation.h205
-rw-r--r--WebCore/platform/graphics/android/GraphicsLayerAndroid.cpp852
-rw-r--r--WebCore/platform/graphics/android/GraphicsLayerAndroid.h156
-rw-r--r--WebCore/platform/graphics/android/LayerAndroid.cpp353
-rw-r--r--WebCore/platform/graphics/android/LayerAndroid.h129
6 files changed, 2008 insertions, 0 deletions
diff --git a/WebCore/platform/graphics/android/AndroidAnimation.cpp b/WebCore/platform/graphics/android/AndroidAnimation.cpp
new file mode 100644
index 0000000..9cdb0c7
--- /dev/null
+++ b/WebCore/platform/graphics/android/AndroidAnimation.cpp
@@ -0,0 +1,313 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "config.h"
+#include "AndroidAnimation.h"
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "Animation.h"
+#include "GraphicsLayerAndroid.h"
+
+#include "Timer.h"
+#include "TimingFunction.h"
+#include "UnitBezier.h"
+
+#include <wtf/CurrentTime.h>
+
+namespace WebCore {
+
+void AndroidTransformAnimationValue::apply()
+{
+ if (m_doTranslation)
+ m_layer->setTranslation(m_translation);
+
+ if (m_doScaling)
+ m_layer->setScale(m_scale);
+
+ if (m_doRotation)
+ m_layer->setRotation(m_rotation);
+}
+
+void AndroidAnimationTimer::fired()
+{
+ if (!m_notificationSent) {
+ m_notificationSent = true;
+ if (m_layer && m_layer->client())
+ m_layer->client()->notifyAnimationStarted(m_layer, WTF::currentTime());
+ }
+}
+
+static long gDebugAndroidAnimationInstances;
+
+long AndroidAnimation::instancesCount()
+{
+ return gDebugAndroidAnimationInstances;
+}
+
+AndroidAnimation::AndroidAnimation(LayerAndroid* contentLayer,
+ const Animation* animation,
+ double beginTime) :
+ m_contentLayer(contentLayer),
+ m_beginTime(beginTime),
+ m_duration(animation->duration()),
+ m_iterationCount(animation->iterationCount()),
+ m_currentIteration(0),
+ m_direction(animation->direction()),
+ m_timingFunction(animation->timingFunction())
+{
+ if (!static_cast<int>(beginTime)) // time not set
+ m_beginTime = WTF::currentTime();
+
+ gDebugAndroidAnimationInstances++;
+}
+
+AndroidAnimation::AndroidAnimation(AndroidAnimation* anim) :
+ m_contentLayer(anim->m_contentLayer),
+ m_beginTime(anim->m_beginTime),
+ m_duration(anim->m_duration),
+ m_iterationCount(anim->m_iterationCount),
+ m_currentIteration(0),
+ m_direction(anim->m_direction),
+ m_timingFunction(anim->m_timingFunction)
+{
+ gDebugAndroidAnimationInstances++;
+}
+
+AndroidAnimation::~AndroidAnimation()
+{
+ gDebugAndroidAnimationInstances--;
+}
+
+float AndroidAnimation::currentProgress(double time)
+{
+ if (m_beginTime <= 0.000001) // overflow or not correctly set
+ m_beginTime = time;
+
+ m_elapsedTime = time - m_beginTime;
+
+ if (m_duration <= 0)
+ m_duration = 0.000001;
+
+ if (m_elapsedTime < 0) // animation not yet started.
+ return 0;
+
+ return m_elapsedTime / m_duration;
+}
+
+bool AndroidAnimation::checkIterationsAndProgress(double time, float* finalProgress)
+{
+ float progress = currentProgress(time);
+
+ int currentIteration = static_cast<int>(progress);
+ if (currentIteration != m_currentIteration)
+ if (m_direction == Animation::AnimationDirectionAlternate)
+ swapDirection();
+
+ m_currentIteration = currentIteration;
+ progress -= m_currentIteration;
+
+ if ((m_currentIteration >= m_iterationCount)
+ && (m_iterationCount != Animation::IterationCountInfinite))
+ return false;
+
+ if (m_timingFunction.type() != LinearTimingFunction) {
+ UnitBezier bezier(m_timingFunction.x1(),
+ m_timingFunction.y1(),
+ m_timingFunction.x2(),
+ m_timingFunction.y2());
+ if (m_duration > 0)
+ progress = bezier.solve(progress, 1.0f / (200.0f * m_duration));
+ }
+
+ *finalProgress = progress;
+ return true;
+}
+
+PassRefPtr<AndroidOpacityAnimation> AndroidOpacityAnimation::create(LayerAndroid* contentLayer,
+ float fromValue, float toValue,
+ const Animation* animation, double beginTime)
+{
+ return adoptRef(new AndroidOpacityAnimation(contentLayer,
+ fromValue, toValue, animation, beginTime));
+}
+
+AndroidOpacityAnimation::AndroidOpacityAnimation(LayerAndroid* contentLayer,
+ float fromValue, float toValue,
+ const Animation* animation,
+ double beginTime)
+ : AndroidAnimation(contentLayer, animation, beginTime),
+ m_fromValue(fromValue), m_toValue(toValue)
+{
+}
+
+AndroidOpacityAnimation::AndroidOpacityAnimation(AndroidOpacityAnimation* anim)
+ : AndroidAnimation(anim),
+ m_fromValue(anim->m_fromValue),
+ m_toValue(anim->m_toValue)
+{
+}
+
+AndroidAnimation* AndroidOpacityAnimation::copy()
+{
+ return new AndroidOpacityAnimation(this);
+}
+
+void AndroidOpacityAnimation::swapDirection()
+{
+ float v = m_toValue;
+ m_toValue = m_fromValue;
+ m_fromValue = m_toValue;
+}
+
+bool AndroidOpacityAnimation::evaluate(double time)
+{
+ float progress;
+ if (!checkIterationsAndProgress(time, &progress))
+ return false;
+
+ if (progress < 0) // we still want to be evaluated until we get progress > 0
+ return true;
+
+ float value = m_fromValue + ((m_toValue - m_fromValue) * progress);
+ m_result = AndroidOpacityAnimationValue::create(m_contentLayer.get(), value);
+ return true;
+}
+
+PassRefPtr<AndroidTransformAnimation> AndroidTransformAnimation::create(LayerAndroid* contentLayer,
+ const Animation* animation, double beginTime)
+{
+ return adoptRef(new AndroidTransformAnimation(contentLayer, animation, beginTime));
+}
+
+AndroidTransformAnimation::AndroidTransformAnimation(LayerAndroid* contentLayer,
+ const Animation* animation,
+ double beginTime)
+ : AndroidAnimation(contentLayer, animation, beginTime),
+ m_doTranslation(false),
+ m_doScaling(false),
+ m_doRotation(false)
+{
+}
+
+AndroidTransformAnimation::AndroidTransformAnimation(AndroidTransformAnimation* anim)
+ : AndroidAnimation(anim),
+ m_doTranslation(anim->m_doTranslation),
+ m_doScaling(anim->m_doScaling),
+ m_doRotation(anim->m_doRotation),
+ m_position(anim->m_position),
+ m_fromX(anim->m_fromX), m_fromY(anim->m_fromY), m_fromZ(anim->m_fromZ),
+ m_toX(anim->m_toX), m_toY(anim->m_toY), m_toZ(anim->m_toZ),
+ m_fromAngle(anim->m_fromAngle), m_toAngle(anim->m_toAngle),
+ m_fromScaleX(anim->m_fromScaleX), m_fromScaleY(anim->m_fromScaleY), m_fromScaleZ(anim->m_fromScaleZ),
+ m_toScaleX(anim->m_toScaleX), m_toScaleY(anim->m_toScaleY), m_toScaleZ(anim->m_toScaleZ)
+{
+}
+
+AndroidAnimation* AndroidTransformAnimation::copy()
+{
+ return new AndroidTransformAnimation(this);
+}
+
+void AndroidTransformAnimation::setRotation(float fA, float tA)
+{
+ m_fromAngle = fA;
+ m_toAngle = tA;
+ m_doRotation = true;
+}
+
+void AndroidTransformAnimation::setTranslation(float fX, float fY, float fZ,
+ float tX, float tY, float tZ)
+{
+ m_fromX = fX;
+ m_fromY = fY;
+ m_fromZ = fZ;
+ m_toX = tX;
+ m_toY = tY;
+ m_toZ = tZ;
+ m_doTranslation = true;
+}
+
+void AndroidTransformAnimation::setScale(float fX, float fY, float fZ,
+ float tX, float tY, float tZ)
+{
+ m_fromScaleX = fX;
+ m_fromScaleY = fY;
+ m_fromScaleZ = fZ;
+ m_toScaleX = tX;
+ m_toScaleY = tY;
+ m_toScaleZ = tZ;
+ m_doScaling = true;
+}
+
+void AndroidTransformAnimation::swapDirection()
+{
+ if (m_doTranslation) {
+ float tx = m_toX;
+ m_toX = m_fromX;
+ m_fromX = tx;
+ float ty = m_toY;
+ m_toY = m_fromY;
+ m_fromY = ty;
+ float tz = m_toZ;
+ m_toZ = m_fromZ;
+ m_fromZ = tz;
+ }
+ if (m_doScaling) {
+ float sx = m_toScaleX;
+ m_toScaleX = m_fromScaleX;
+ m_fromScaleX = sx;
+ float sy = m_toScaleY;
+ m_toScaleY = m_fromScaleY;
+ m_fromScaleY = sy;
+ }
+ if (m_doRotation) {
+ float a = m_toAngle;
+ m_toAngle = m_fromAngle;
+ m_fromAngle = a;
+ }
+}
+
+bool AndroidTransformAnimation::evaluate(double time)
+{
+ float progress;
+ if (!checkIterationsAndProgress(time, &progress))
+ return false;
+
+ if (progress < 0) // we still want to be evaluated until we get progress > 0
+ return true;
+
+ float x = m_fromX + (m_toX - m_fromX) * progress;
+ float y = m_fromY + (m_toY - m_fromY) * progress;
+ float z = m_fromZ + (m_toZ - m_fromZ) * progress;
+ float sx = m_fromScaleX + (m_toScaleX - m_fromScaleX) * progress;
+ float sy = m_fromScaleY + (m_toScaleY - m_fromScaleY) * progress;
+ float sz = m_fromScaleZ + (m_toScaleZ - m_fromScaleZ) * progress;
+ float a = m_fromAngle + (m_toAngle - m_fromAngle) * progress;
+
+ FloatPoint translation(x, y);
+ FloatPoint3D scale(sx, sy, sz);
+ m_result = AndroidTransformAnimationValue::create(m_contentLayer.get(),
+ translation, scale, a);
+ m_result->setDoTranslation(m_doTranslation);
+ m_result->setDoScaling(m_doScaling);
+ m_result->setDoRotation(m_doRotation);
+ return true;
+}
+
+} // namespace WebCore
+
+#endif // USE(ACCELERATED_COMPOSITING)
diff --git a/WebCore/platform/graphics/android/AndroidAnimation.h b/WebCore/platform/graphics/android/AndroidAnimation.h
new file mode 100644
index 0000000..05d6a76
--- /dev/null
+++ b/WebCore/platform/graphics/android/AndroidAnimation.h
@@ -0,0 +1,205 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef AndroidAnimation_h
+#define AndroidAnimation_h
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "FloatPoint.h"
+#include "FloatPoint3D.h"
+#include "HashMap.h"
+#include "LayerAndroid.h"
+#include "RefPtr.h"
+#include "Timer.h"
+#include "Vector.h"
+
+namespace WebCore {
+
+class AndroidAnimation;
+class GraphicsLayerAndroid;
+class TimingFunction;
+
+typedef Vector<RefPtr<AndroidAnimation> > AnimsVector;
+typedef HashMap<RefPtr<LayerAndroid>, AnimsVector* > LayersAnimsMap;
+
+class AndroidAnimationValue : public RefCounted<AndroidAnimationValue> {
+ public:
+ AndroidAnimationValue(LayerAndroid* layer) : m_layer(layer) { }
+ virtual ~AndroidAnimationValue() { }
+ virtual void apply() = 0;
+ protected:
+ RefPtr<LayerAndroid> m_layer;
+};
+
+class AndroidOpacityAnimationValue : public AndroidAnimationValue {
+ public:
+ static PassRefPtr<AndroidOpacityAnimationValue> create(
+ LayerAndroid* layer, float value) {
+ return adoptRef(new AndroidOpacityAnimationValue(layer, value));
+ }
+ AndroidOpacityAnimationValue(LayerAndroid* layer, float value) :
+ AndroidAnimationValue(layer), m_value(value) { }
+ virtual void apply() { m_layer->setOpacity(m_value); }
+ private:
+ float m_value;
+};
+
+class AndroidTransformAnimationValue : public AndroidAnimationValue {
+ public:
+ static PassRefPtr<AndroidTransformAnimationValue> create(
+ LayerAndroid* layer,
+ FloatPoint translation,
+ FloatPoint3D scale,
+ float rotation) {
+ return adoptRef(new AndroidTransformAnimationValue(layer, translation, scale, rotation));
+ }
+
+ AndroidTransformAnimationValue(LayerAndroid* layer,
+ FloatPoint translation,
+ FloatPoint3D scale,
+ float rotation) :
+ AndroidAnimationValue(layer),
+ m_doTranslation(false), m_doScaling(false), m_doRotation(false),
+ m_translation(translation), m_scale(scale), m_rotation(rotation) { }
+ void setDoTranslation(bool doTranslation) { m_doTranslation = doTranslation; }
+ void setDoScaling(bool doScaling) { m_doScaling = doScaling; }
+ void setDoRotation(bool doRotation) { m_doRotation = doRotation; }
+
+ virtual void apply();
+
+ private:
+ bool m_doTranslation;
+ bool m_doScaling;
+ bool m_doRotation;
+ FloatPoint m_translation;
+ FloatPoint3D m_scale;
+ float m_rotation;
+};
+
+class AndroidAnimation : public RefCounted<AndroidAnimation> {
+ public:
+ AndroidAnimation(LayerAndroid* contentLayer,
+ const Animation* animation,
+ double beginTime);
+ AndroidAnimation(AndroidAnimation* anim);
+
+ virtual ~AndroidAnimation();
+ virtual AndroidAnimation* copy() = 0;
+ float currentProgress(double time);
+ bool checkIterationsAndProgress(double time, float* finalProgress);
+ virtual void swapDirection() = 0;
+ virtual bool evaluate(double time) = 0;
+ LayerAndroid* contentLayer() { return m_contentLayer.get(); }
+ static long instancesCount();
+ void setLayer(LayerAndroid* layer) { m_contentLayer = layer; }
+ void setName(const String& name) { m_name = name; }
+ String name() { return m_name; }
+ virtual PassRefPtr<AndroidAnimationValue> result() = 0;
+
+ protected:
+ RefPtr<LayerAndroid> m_contentLayer;
+ double m_beginTime;
+ double m_elapsedTime;
+ double m_duration;
+ int m_iterationCount;
+ int m_currentIteration;
+ int m_direction;
+ TimingFunction m_timingFunction;
+ String m_name;
+};
+
+class AndroidOpacityAnimation : public AndroidAnimation {
+ public:
+ static PassRefPtr<AndroidOpacityAnimation> create(LayerAndroid* contentLayer,
+ float fromValue, float toValue,
+ const Animation* animation,
+ double beginTime);
+ AndroidOpacityAnimation(LayerAndroid* contentLayer,
+ float fromValue, float toValue,
+ const Animation* animation,
+ double beginTime);
+ AndroidOpacityAnimation(AndroidOpacityAnimation* anim);
+ virtual AndroidAnimation* copy();
+ virtual PassRefPtr<AndroidAnimationValue> result() { return m_result.release(); }
+
+ virtual void swapDirection();
+ virtual bool evaluate(double time);
+
+ private:
+ RefPtr<AndroidOpacityAnimationValue> m_result;
+ float m_fromValue;
+ float m_toValue;
+};
+
+class AndroidTransformAnimation : public AndroidAnimation {
+ public:
+ static PassRefPtr<AndroidTransformAnimation> create(LayerAndroid* contentLayer,
+ const Animation* animation,
+ double beginTime);
+ AndroidTransformAnimation(LayerAndroid* contentLayer,
+ const Animation* animation,
+ double beginTime);
+
+ AndroidTransformAnimation(AndroidTransformAnimation* anim);
+ virtual AndroidAnimation* copy();
+
+ void setOriginalPosition(FloatPoint position) { m_position = position; }
+ void setRotation(float fA, float tA);
+ void setTranslation(float fX, float fY, float fZ,
+ float tX, float tY, float tZ);
+ void setScale(float fX, float fY, float fZ,
+ float tX, float tY, float tZ);
+ virtual void swapDirection();
+ virtual bool evaluate(double time);
+ virtual PassRefPtr<AndroidAnimationValue> result() { return m_result.release(); }
+
+ private:
+ RefPtr<AndroidTransformAnimationValue> m_result;
+ bool m_doTranslation;
+ bool m_doScaling;
+ bool m_doRotation;
+ FloatPoint m_position;
+ float m_fromX, m_fromY, m_fromZ;
+ float m_toX, m_toY, m_toZ;
+ float m_fromAngle, m_toAngle;
+ float m_fromScaleX, m_fromScaleY, m_fromScaleZ;
+ float m_toScaleX, m_toScaleY, m_toScaleZ;
+};
+
+class AndroidAnimationTimer : public TimerBase {
+ public:
+
+ AndroidAnimationTimer(GraphicsLayerAndroid* layer, double beginTime)
+ {
+ m_layer = layer;
+ m_notificationSent = false;
+ m_beginTime = beginTime;
+ }
+
+ private:
+ void fired();
+ GraphicsLayerAndroid* m_layer;
+ double m_beginTime;
+ bool m_notificationSent;
+};
+
+} // namespace WebCore
+
+
+#endif // USE(ACCELERATED_COMPOSITING)
+
+#endif // AndroidAnimation_h
diff --git a/WebCore/platform/graphics/android/GraphicsLayerAndroid.cpp b/WebCore/platform/graphics/android/GraphicsLayerAndroid.cpp
new file mode 100644
index 0000000..7637be9
--- /dev/null
+++ b/WebCore/platform/graphics/android/GraphicsLayerAndroid.cpp
@@ -0,0 +1,852 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "config.h"
+#include "GraphicsLayerAndroid.h"
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "AndroidAnimation.h"
+#include "Animation.h"
+#include "CString.h"
+#include "FloatRect.h"
+#include "GraphicsContext.h"
+#include "Image.h"
+#include "PlatformBridge.h"
+#include "PlatformGraphicsContext.h"
+#include "RenderLayerBacking.h"
+#include "RenderView.h"
+#include "RotateTransformOperation.h"
+#include "ScaleTransformOperation.h"
+#include "SkCanvas.h"
+#include "TransformationMatrix.h"
+#include "TranslateTransformOperation.h"
+
+#include <cutils/log.h>
+#include <wtf/CurrentTime.h>
+
+#undef LOG
+#define LOG(...) android_printLog(ANDROID_LOG_DEBUG, "GraphicsLayer", __VA_ARGS__)
+#define MLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GraphicsLayer", __VA_ARGS__)
+#define TLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GraphicsLayer", __VA_ARGS__)
+
+#undef LOG
+#define LOG(...)
+#undef MLOG
+#define MLOG(...)
+#undef TLOG
+#define TLOG(...)
+#undef LAYER_DEBUG
+
+using namespace std;
+
+static bool gPaused;
+static double gPausedDelay;
+
+namespace WebCore {
+
+static int gDebugGraphicsLayerAndroidInstances = 0;
+inline int GraphicsLayerAndroid::instancesCount()
+{
+ return gDebugGraphicsLayerAndroidInstances;
+}
+
+static String propertyIdToString(AnimatedPropertyID property)
+{
+ switch (property) {
+ case AnimatedPropertyWebkitTransform:
+ return "transform";
+ case AnimatedPropertyOpacity:
+ return "opacity";
+ case AnimatedPropertyBackgroundColor:
+ return "backgroundColor";
+ case AnimatedPropertyInvalid:
+ ASSERT_NOT_REACHED();
+ }
+ ASSERT_NOT_REACHED();
+ return "";
+}
+
+GraphicsLayer::CompositingCoordinatesOrientation GraphicsLayer::compositingCoordinatesOrientation()
+{
+ return CompositingCoordinatesBottomUp;
+}
+
+PassOwnPtr<GraphicsLayer> GraphicsLayer::create(GraphicsLayerClient* client)
+{
+ return new GraphicsLayerAndroid(client);
+}
+
+GraphicsLayerAndroid::GraphicsLayerAndroid(GraphicsLayerClient* client) :
+ GraphicsLayer(client),
+ m_needsSyncChildren(false),
+ m_needsSyncMask(false),
+ m_needsRepaint(false),
+ m_needsDisplay(false),
+ m_haveContents(false),
+ m_haveImage(false),
+ m_translateX(0),
+ m_translateY(0),
+ m_currentTranslateX(0),
+ m_currentTranslateY(0),
+ m_currentPosition(0, 0)
+{
+ m_contentLayer = new LayerAndroid(true);
+ if (client) {
+ RenderLayerBacking* backing = static_cast<RenderLayerBacking*>(client);
+ RenderLayer* renderLayer = backing->owningLayer();
+ m_contentLayer->setIsRootLayer(renderLayer->isRootLayer());
+ RenderView* view = static_cast<RenderView*>(renderLayer->renderer());
+ if (view->isPositioned() && view->style()->position() == FixedPosition) {
+ FloatPoint position(view->style()->left().value(),
+ view->style()->right().value());
+ m_contentLayer->setFixedPosition(position);
+ }
+ }
+ gDebugGraphicsLayerAndroidInstances++;
+}
+
+GraphicsLayerAndroid::~GraphicsLayerAndroid()
+{
+ if (!parent() && m_frame && m_frame->view())
+ PlatformBridge::setRootLayer(m_frame->view(), 0);
+
+ gDebugGraphicsLayerAndroidInstances--;
+}
+
+void GraphicsLayerAndroid::setName(const String& name)
+{
+ GraphicsLayer::setName(name);
+}
+
+NativeLayer GraphicsLayerAndroid::nativeLayer() const
+{
+ LOG("(%x) nativeLayer", this);
+ return 0;
+}
+
+bool GraphicsLayerAndroid::setChildren(const Vector<GraphicsLayer*>& children)
+{
+ bool childrenChanged = GraphicsLayer::setChildren(children);
+ if (childrenChanged) {
+ m_needsSyncChildren = true;
+ askForSync();
+ }
+
+ return childrenChanged;
+}
+
+void GraphicsLayerAndroid::addChild(GraphicsLayer* childLayer)
+{
+#ifndef NDEBUG
+ const char* n = (static_cast<GraphicsLayerAndroid*>(childLayer))->m_name.latin1().data();
+ LOG("(%x) addChild: %x (%s)", this, childLayer, n);
+#endif
+ GraphicsLayer::addChild(childLayer);
+ m_needsSyncChildren = true;
+ askForSync();
+}
+
+void GraphicsLayerAndroid::addChildAtIndex(GraphicsLayer* childLayer, int index)
+{
+ LOG("(%x) addChild %x AtIndex %d", this, childLayer, index);
+ GraphicsLayer::addChildAtIndex(childLayer, index);
+ m_needsSyncChildren = true;
+ askForSync();
+}
+
+void GraphicsLayerAndroid::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling)
+{
+ LOG("(%x) addChild %x Below %x", this, childLayer, sibling);
+ GraphicsLayer::addChildBelow(childLayer, sibling);
+ m_needsSyncChildren = true;
+ askForSync();
+}
+
+void GraphicsLayerAndroid::addChildAbove(GraphicsLayer* childLayer, GraphicsLayer* sibling)
+{
+ LOG("(%x) addChild %x Above %x", this, childLayer, sibling);
+ GraphicsLayer::addChildAbove(childLayer, sibling);
+ m_needsSyncChildren = true;
+ askForSync();
+}
+
+bool GraphicsLayerAndroid::replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild)
+{
+ LOG("(%x) replaceChild %x by %x", this, oldChild, newChild);
+ bool ret = GraphicsLayer::replaceChild(oldChild, newChild);
+ m_needsSyncChildren = true;
+ askForSync();
+ return ret;
+}
+
+void GraphicsLayerAndroid::removeFromParent()
+{
+ LOG("(%x) removeFromParent()", this);
+ if (m_parent)
+ static_cast<GraphicsLayerAndroid*>(m_parent)->needsSyncChildren();
+ GraphicsLayer::removeFromParent();
+ m_needsSyncChildren = true;
+ askForSync();
+}
+
+void GraphicsLayerAndroid::needsSyncChildren()
+{
+ m_needsSyncChildren = true;
+ askForSync();
+}
+
+void GraphicsLayerAndroid::setPosition(const FloatPoint& point)
+{
+ m_currentPosition = point;
+ m_needsDisplay = true;
+#ifdef LAYER_DEBUG_2
+ LOG("(%x) setPosition(%.2f,%.2f) pos(%.2f, %.2f) anchor(%.2f,%.2f) size(%.2f, %.2f)",
+ this, point.x(), point.y(), m_currentPosition.x(), m_currentPosition.y(),
+ m_anchorPoint.x(), m_anchorPoint.y(), m_size.width(), m_size.height());
+#endif
+ askForSync();
+}
+
+void GraphicsLayerAndroid::setAnchorPoint(const FloatPoint3D& point)
+{
+ GraphicsLayer::setAnchorPoint(point);
+ m_contentLayer->setAnchorPoint(point);
+ askForSync();
+}
+
+void GraphicsLayerAndroid::setSize(const FloatSize& size)
+{
+ if ((size.width() != m_size.width())
+ || (size.height() != m_size.height())) {
+ MLOG("(%x) setSize (%.2f,%.2f)", this, size.width(), size.height());
+ GraphicsLayer::setSize(size);
+ m_contentLayer->setSize(size);
+ askForSync();
+ }
+}
+
+void GraphicsLayerAndroid::setTransform(const TransformationMatrix& t)
+{
+ TransformationMatrix::DecomposedType tDecomp;
+ t.decompose(tDecomp);
+ LOG("(%x) setTransform, translate (%.2f, %.2f), mpos(%.2f,%.2f)",
+ this, tDecomp.translateX, tDecomp.translateY,
+ m_position.x(), m_position.y());
+
+ if ((m_currentTranslateX != tDecomp.translateX)
+ || (m_currentTranslateY != tDecomp.translateY)) {
+ m_currentTranslateX = tDecomp.translateX;
+ m_currentTranslateY = tDecomp.translateY;
+ m_needsDisplay = true;
+ askForSync();
+ }
+}
+
+void GraphicsLayerAndroid::setChildrenTransform(const TransformationMatrix& t)
+{
+ if (t == m_childrenTransform)
+ return;
+ LOG("(%x) setChildrenTransform", this);
+
+ GraphicsLayer::setChildrenTransform(t);
+ for (unsigned int i = 0; i < m_children.size(); i++) {
+ GraphicsLayer* layer = m_children[i];
+ layer->setTransform(t);
+ if (layer->children().size())
+ layer->setChildrenTransform(t);
+ }
+ askForSync();
+}
+
+void GraphicsLayerAndroid::setMaskLayer(GraphicsLayer* layer)
+{
+ if (layer == m_maskLayer)
+ return;
+
+ GraphicsLayer::setMaskLayer(layer);
+ m_needsSyncMask = true;
+ askForSync();
+}
+
+void GraphicsLayerAndroid::setMasksToBounds(bool masksToBounds)
+{
+ GraphicsLayer::setMasksToBounds(masksToBounds);
+ m_needsSyncMask = true;
+ askForSync();
+}
+
+void GraphicsLayerAndroid::setDrawsContent(bool drawsContent)
+{
+ GraphicsLayer::setDrawsContent(drawsContent);
+ m_contentLayer->setDrawsContent(m_drawsContent);
+
+ if (m_drawsContent) {
+ m_haveContents = true;
+ m_contentLayer->setHaveContents(true);
+ setNeedsDisplay();
+ }
+ askForSync();
+}
+
+void GraphicsLayerAndroid::setBackgroundColor(const Color& color)
+{
+ LOG("(%x) setBackgroundColor", this);
+ GraphicsLayer::setBackgroundColor(color);
+ m_contentLayer->setBackgroundColor(color);
+ m_haveContents = true;
+ askForSync();
+}
+
+void GraphicsLayerAndroid::clearBackgroundColor()
+{
+ LOG("(%x) clearBackgroundColor", this);
+ GraphicsLayer::clearBackgroundColor();
+ askForSync();
+}
+
+void GraphicsLayerAndroid::setContentsOpaque(bool opaque)
+{
+ LOG("(%x) setContentsOpaque (%d)", this, opaque);
+ GraphicsLayer::setContentsOpaque(opaque);
+ m_haveContents = true;
+ m_contentLayer->setHaveContents(true);
+ m_contentLayer->setDrawsContent(true);
+ askForSync();
+}
+
+void GraphicsLayerAndroid::setOpacity(float opacity)
+{
+ LOG("(%x) setOpacity: %.2f", this, opacity);
+ float clampedOpacity = max(0.0f, min(opacity, 1.0f));
+
+ if (clampedOpacity == m_opacity)
+ return;
+
+ MLOG("(%x) setFinalOpacity: %.2f=>%.2f (%.2f)", this,
+ opacity, clampedOpacity, m_opacity);
+ GraphicsLayer::setOpacity(clampedOpacity);
+ askForSync();
+}
+
+bool GraphicsLayerAndroid::repaintAll()
+{
+ LOG("(%x) repaintAll", this);
+ bool ret = false;
+ for (unsigned int i = 0; i < m_children.size(); i++) {
+ GraphicsLayerAndroid* layer = static_cast<GraphicsLayerAndroid*>(m_children[i]);
+ if (layer && layer->repaintAll())
+ ret = true;
+ }
+ int nbRects = m_invalidatedRects.size();
+
+ for (int i = 0; !gPaused && i < nbRects; i++) {
+ FloatRect rect = m_invalidatedRects[i];
+ if (repaint(rect))
+ ret = true;
+ }
+ if (!gPaused) {
+ m_needsRepaint = false;
+ m_invalidatedRects.clear();
+ }
+ return ret;
+}
+
+void GraphicsLayerAndroid::setNeedsDisplay()
+{
+ LOG("(%x) setNeedsDisplay()", this);
+ FloatRect rect(0, 0, m_size.width(), m_size.height());
+ setNeedsDisplayInRect(rect);
+}
+
+void GraphicsLayerAndroid::setFrame(Frame* f)
+{
+ m_frame = f;
+}
+
+void GraphicsLayerAndroid::sendImmediateRepaint()
+{
+ LOG("(%x) sendImmediateRepaint()", this);
+ GraphicsLayerAndroid* rootGraphicsLayer = this;
+
+ while (rootGraphicsLayer->parent())
+ rootGraphicsLayer = static_cast<GraphicsLayerAndroid*>(rootGraphicsLayer->parent());
+
+ if (rootGraphicsLayer->m_frame
+ && rootGraphicsLayer->m_frame->view()) {
+ LayerAndroid* copyLayer = new LayerAndroid(m_contentLayer.get());
+ TLOG("(%x) sendImmediateRepaint, copy the layer, (%.2f,%.2f => %.2f,%.2f)",
+ this, m_contentLayer->size().width(), m_contentLayer->size().height(),
+ copyLayer->size().width(), copyLayer->size().height());
+ PlatformBridge::setRootLayer(m_frame->view(), (int)copyLayer);
+ PlatformBridge::immediateRepaint(m_frame->view());
+ }
+}
+
+bool GraphicsLayerAndroid::repaint(const FloatRect& rect)
+{
+ LOG("(%x) repaint(%.2f,%.2f,%.2f,%.2f), gPaused(%d) m_needsRepaint(%d) m_haveContents(%d) ",
+ this, rect.x(), rect.y(), rect.width(), rect.height(),
+ gPaused, m_needsRepaint, m_haveContents);
+
+ m_contentLayer->setDrawsContent(true);
+
+ if (!gPaused && m_haveContents && m_needsRepaint) {
+ SkAutoPictureRecord arp(m_contentLayer->recordContext(), m_size.width(), m_size.height());
+ SkCanvas* recordingCanvas = arp.getRecordingCanvas();
+
+ if (!recordingCanvas)
+ return false;
+
+ if ((rect.width() > 0.5) && (rect.height() > 0.5)) {
+ IntRect r((int)rect.x(), (int)rect.y(),
+ (int)rect.width(), (int)rect.height());
+
+ PlatformGraphicsContext pgc(recordingCanvas, 0);
+ GraphicsContext gc(&pgc);
+
+ // with SkPicture, we request the entire layer's content.
+ r.setX(0);
+ r.setY(0);
+ r.setWidth(m_contentLayer->size().width());
+ r.setHeight(m_contentLayer->size().height());
+ paintGraphicsLayerContents(gc, r);
+
+ TLOG("(%x) repaint(%.2f,%.2f,%.2f,%.2f) on (%.2f,%.2f) contentlayer(%.2f,%.2f,%.2f,%.2f)paintGraphicsLayer called!",
+ this, rect.x(), rect.y(), rect.width(),
+ rect.height(), m_size.width(), m_size.height(),
+ m_contentLayer->position().x(),
+ m_contentLayer->position().y(),
+ m_contentLayer->size().width(),
+ m_contentLayer->size().height());
+ }
+ return true;
+ }
+ return false;
+}
+
+void GraphicsLayerAndroid::setNeedsDisplayInRect(const FloatRect& rect)
+{
+ for (unsigned int i = 0; i < m_children.size(); i++) {
+ GraphicsLayerAndroid* layer = static_cast<GraphicsLayerAndroid*>(m_children[i]);
+ if (layer) {
+ FloatRect childrenRect(m_position.x() + m_translateX + rect.x(),
+ m_position.y() + m_translateY + rect.y(),
+ rect.width(), rect.height());
+ layer->setNeedsDisplayInRect(childrenRect);
+ }
+ }
+ if (!m_haveImage && !drawsContent()) {
+ LOG("(%x) setNeedsDisplay(%.2f,%.2f,%.2f,%.2f) doesn't have content, bypass...",
+ this, rect.x(), rect.y(), rect.width(), rect.height());
+ return;
+ }
+
+ const size_t maxDirtyRects = 8;
+ for (size_t i = 0; i < m_invalidatedRects.size(); ++i) {
+ if (m_invalidatedRects[i].contains(rect))
+ return;
+ }
+
+#ifdef LAYER_DEBUG
+ LOG("(%x) setNeedsDisplayInRect(%d) - (%.2f, %.2f, %.2f, %.2f)", this,
+ m_needsRepaint, rect.x(), rect.y(), rect.width(), rect.height());
+#endif
+
+ if (m_invalidatedRects.size() < maxDirtyRects)
+ m_invalidatedRects.append(rect);
+ else
+ m_invalidatedRects[0].unite(rect);
+
+ m_needsRepaint = true;
+ askForSync();
+}
+
+void GraphicsLayerAndroid::pauseDisplay(bool state)
+{
+ gPaused = state;
+ if (gPaused)
+ gPausedDelay = WTF::currentTime() + 1;
+}
+
+bool GraphicsLayerAndroid::addAnimation(const KeyframeValueList& valueList,
+ const IntSize& boxSize,
+ const Animation* anim,
+ const String& keyframesName,
+ double beginTime)
+{
+ if (!anim || anim->isEmptyOrZeroDuration() || valueList.size() < 2)
+ return false;
+
+ bool createdAnimations = false;
+ if (valueList.property() == AnimatedPropertyWebkitTransform) {
+ createdAnimations = createTransformAnimationsFromKeyframes(valueList,
+ anim,
+ keyframesName,
+ beginTime,
+ boxSize);
+ } else {
+ createdAnimations = createAnimationFromKeyframes(valueList,
+ anim,
+ keyframesName,
+ beginTime);
+ }
+ askForSync();
+ return createdAnimations;
+}
+
+bool GraphicsLayerAndroid::createAnimationFromKeyframes(const KeyframeValueList& valueList,
+ const Animation* animation, const String& keyframesName, double beginTime)
+{
+ bool isKeyframe = valueList.size() > 2;
+ TLOG("createAnimationFromKeyframes(%d), name(%s) beginTime(%.2f)",
+ isKeyframe, keyframesName.latin1().data(), beginTime);
+ // TODO: handles keyframe animations correctly
+
+ switch (valueList.property()) {
+ case AnimatedPropertyInvalid: break;
+ case AnimatedPropertyWebkitTransform: break;
+ case AnimatedPropertyBackgroundColor: break;
+ case AnimatedPropertyOpacity: {
+ MLOG("ANIMATEDPROPERTYOPACITY");
+ const FloatAnimationValue* startVal =
+ static_cast<const FloatAnimationValue*>(valueList.at(0));
+ const FloatAnimationValue* endVal =
+ static_cast<const FloatAnimationValue*>(valueList.at(1));
+ RefPtr<AndroidOpacityAnimation> anim = AndroidOpacityAnimation::create(m_contentLayer.get(),
+ startVal->value(),
+ endVal->value(),
+ animation,
+ beginTime);
+ if (keyframesName.isEmpty())
+ anim->setName(propertyIdToString(valueList.property()));
+ else
+ anim->setName(keyframesName);
+
+ m_contentLayer->addAnimation(anim.release());
+ AndroidAnimationTimer* timer = new AndroidAnimationTimer(this, WTF::currentTime());
+ timer->startOneShot(0);
+ return true;
+ } break;
+ }
+ return false;
+}
+
+bool GraphicsLayerAndroid::createTransformAnimationsFromKeyframes(const KeyframeValueList& valueList,
+ const Animation* animation,
+ const String& keyframesName,
+ double beginTime,
+ const IntSize& boxSize)
+{
+ ASSERT(valueList.property() == AnimatedPropertyWebkitTransform);
+ TLOG("createTransformAnimationFromKeyframes, name(%s) beginTime(%.2f)",
+ keyframesName.latin1().data(), beginTime);
+
+ TransformOperationList functionList;
+ bool listsMatch, hasBigRotation;
+ fetchTransformOperationList(valueList, functionList, listsMatch, hasBigRotation);
+
+ // If functionLists don't match we do a matrix animation, otherwise we do a component hardware animation.
+ // Also, we can't do component animation unless we have valueFunction, so we need to do matrix animation
+ // if that's not true as well.
+
+ bool isMatrixAnimation = !listsMatch;
+ size_t numAnimations = isMatrixAnimation ? 1 : functionList.size();
+ bool isKeyframe = valueList.size() > 2;
+
+ float fromTranslateX = 0;
+ float fromTranslateY = 0;
+ float fromTranslateZ = 0;
+ float toTranslateX = 0;
+ float toTranslateY = 0;
+ float toTranslateZ = 0;
+ float fromAngle = 0;
+ float toAngle = 0;
+ float fromScaleX = 1;
+ float fromScaleY = 1;
+ float fromScaleZ = 1;
+ float toScaleX = 1;
+ float toScaleY = 1;
+ float toScaleZ = 1;
+
+ bool doTranslation = false;
+ bool doRotation = false;
+ bool doScaling = false;
+
+ TLOG("(%x) animateTransform, valueList(%d) functionList(%d) duration(%.2f)", this,
+ valueList.size(), functionList.size(), animation->duration());
+
+ for (unsigned int i = 0; i < valueList.size(); i++) {
+ const TransformOperations* operation = ((TransformAnimationValue*)valueList.at(i))->value();
+ Vector<RefPtr<TransformOperation> > ops = operation->operations();
+ TLOG("(%x) animateTransform, dealing with the %d operation, with %d ops", this, i, ops.size());
+ for (unsigned int j = 0; j < ops.size(); j++) {
+ TransformOperation* op = ops[j].get();
+ TLOG("(%x) animateTransform, dealing with the %d:%d operation, current op: %d (translate is %d, rotate %d, scale %d)",
+ this, i, j, op->getOperationType(), TransformOperation::TRANSLATE, TransformOperation::ROTATE, TransformOperation::SCALE);
+ if (op->getOperationType() == TransformOperation::TRANSLATE) {
+ TranslateTransformOperation* translateOperation = (TranslateTransformOperation*) op;
+ IntSize bounds(m_size.width(), m_size.height());
+ float x = translateOperation->x(bounds);
+ float y = translateOperation->y(bounds);
+ float z = translateOperation->z(bounds);
+ if (!i) {
+ fromTranslateX = x;
+ fromTranslateY = y;
+ fromTranslateZ = z;
+ } else {
+ toTranslateX = x;
+ toTranslateY = y;
+ toTranslateZ = z;
+ }
+ TLOG("(%x) animateTransform, the %d operation is a translation(%.2f,%.2f,%.2f)",
+ this, j, x, y, z);
+ doTranslation = true;
+ } else if (op->getOperationType() == TransformOperation::TRANSLATE_X) {
+ TranslateTransformOperation* translateOperation = (TranslateTransformOperation*) op;
+ IntSize bounds(m_size.width(), m_size.height());
+ float x = translateOperation->x(bounds);
+ if (!i)
+ fromTranslateX = x;
+ else
+ toTranslateX = x;
+ TLOG("(%x) animateTransform, the %d operation is a translation_x(%.2f)",
+ this, j, x);
+ doTranslation = true;
+ } else if (op->getOperationType() == TransformOperation::TRANSLATE_Y) {
+ TranslateTransformOperation* translateOperation = (TranslateTransformOperation*) op;
+ IntSize bounds(m_size.width(), m_size.height());
+ float y = translateOperation->y(bounds);
+ if (!i)
+ fromTranslateY = y;
+ else
+ toTranslateY = y;
+ TLOG("(%x) animateTransform, the %d operation is a translation_y(%.2f)",
+ this, j, y);
+ doTranslation = true;
+ } else if ((op->getOperationType() == TransformOperation::ROTATE)
+ || (op->getOperationType() == TransformOperation::ROTATE_X)
+ || (op->getOperationType() == TransformOperation::ROTATE_Y)) {
+ LOG("(%x) animateTransform, the %d operation is a rotation", this, j);
+ RotateTransformOperation* rotateOperation = (RotateTransformOperation*) op;
+ float angle = rotateOperation->angle();
+ TLOG("(%x) animateTransform, the %d operation is a rotation (%d), of angle %.2f",
+ this, j, op->getOperationType(), angle);
+
+ if (!i)
+ fromAngle = angle;
+ else
+ toAngle = angle;
+ doRotation = true;
+ } else if (op->getOperationType() == TransformOperation::SCALE_X) {
+ ScaleTransformOperation* scaleOperation = (ScaleTransformOperation*) op;
+ if (!i)
+ fromScaleX = scaleOperation->x();
+ else
+ toScaleX = scaleOperation->x();
+ doScaling = true;
+ } else if (op->getOperationType() == TransformOperation::SCALE_Y) {
+ ScaleTransformOperation* scaleOperation = (ScaleTransformOperation*) op;
+ if (!i)
+ fromScaleY = scaleOperation->y();
+ else
+ toScaleY = scaleOperation->y();
+ doScaling = true;
+ } else if (op->getOperationType() == TransformOperation::SCALE_Z) {
+ ScaleTransformOperation* scaleOperation = (ScaleTransformOperation*) op;
+ if (!i)
+ fromScaleZ = scaleOperation->z();
+ else
+ toScaleZ = scaleOperation->z();
+ doScaling = true;
+ } else if (op->getOperationType() == TransformOperation::SCALE) {
+ ScaleTransformOperation* scaleOperation = (ScaleTransformOperation*) op;
+ if (!i) {
+ fromScaleX = scaleOperation->x();
+ fromScaleY = scaleOperation->y();
+ fromScaleZ = scaleOperation->z();
+ } else {
+ toScaleX = scaleOperation->x();
+ toScaleY = scaleOperation->y();
+ toScaleZ = scaleOperation->z();
+ }
+ doScaling = true;
+ } else {
+ TLOG("(%x) animateTransform, the %d operation is not a rotation (%d)",
+ this, j, op->getOperationType());
+ }
+ }
+ }
+
+ RefPtr<AndroidTransformAnimation> anim = AndroidTransformAnimation::create(m_contentLayer.get(),
+ animation, beginTime);
+
+ if (keyframesName.isEmpty())
+ anim->setName(propertyIdToString(valueList.property()));
+ else
+ anim->setName(keyframesName);
+
+ anim->setOriginalPosition(m_position);
+
+ if (doTranslation)
+ anim->setTranslation(fromTranslateX, fromTranslateY, fromTranslateZ,
+ toTranslateX, toTranslateY, toTranslateZ);
+ if (doRotation)
+ anim->setRotation(fromAngle, toAngle);
+ if (doScaling)
+ anim->setScale(fromScaleX, fromScaleY, fromScaleZ,
+ toScaleX, toScaleY, toScaleZ);
+ m_contentLayer->addAnimation(anim.release());
+
+ AndroidAnimationTimer* timer = new AndroidAnimationTimer(this, WTF::currentTime());
+ timer->startOneShot(0);
+ return true;
+}
+
+void GraphicsLayerAndroid::removeAnimationsForProperty(AnimatedPropertyID anID)
+{
+ TLOG("NRO removeAnimationsForProperty(%d)", anID);
+ m_contentLayer->removeAnimation(propertyIdToString(anID));
+ askForSync();
+}
+
+void GraphicsLayerAndroid::removeAnimationsForKeyframes(const String& keyframesName)
+{
+ TLOG("NRO removeAnimationsForKeyframes(%s)", keyframesName.latin1().data());
+ m_contentLayer->removeAnimation(keyframesName);
+ askForSync();
+}
+
+void GraphicsLayerAndroid::pauseAnimation(const String& keyframesName)
+{
+ TLOG("NRO pauseAnimation(%s)", keyframesName.latin1().data());
+}
+
+void GraphicsLayerAndroid::suspendAnimations(double time)
+{
+ TLOG("NRO suspendAnimations(%.2f)", time);
+}
+
+void GraphicsLayerAndroid::resumeAnimations()
+{
+ TLOG("NRO resumeAnimations()");
+}
+
+void GraphicsLayerAndroid::setContentsToImage(Image* image)
+{
+ TLOG("(%x) setContentsToImage", this, image);
+ if (image) {
+ m_haveContents = true;
+ m_contentLayer->setHaveContents(true);
+ m_contentLayer->setDrawsContent(true);
+ m_contentLayer->setHaveImage(true);
+ if (!m_haveImage) {
+ m_haveImage = true;
+ setNeedsDisplay();
+ askForSync();
+ }
+ } else
+ m_contentLayer->setHaveImage(false);
+}
+
+PlatformLayer* GraphicsLayerAndroid::platformLayer() const
+{
+ LOG("platformLayer");
+ return (PlatformLayer*) m_contentLayer.get();
+}
+
+#ifndef NDEBUG
+void GraphicsLayerAndroid::setDebugBackgroundColor(const Color& color)
+{
+}
+
+void GraphicsLayerAndroid::setDebugBorder(const Color& color, float borderWidth)
+{
+}
+#endif
+
+void GraphicsLayerAndroid::setZPosition(float position)
+{
+ LOG("(%x) setZPosition: %.2f", this, position);
+ GraphicsLayer::setZPosition(position);
+ askForSync();
+}
+
+void GraphicsLayerAndroid::askForSync()
+{
+ if (m_client)
+ m_client->notifySyncRequired(this);
+}
+
+void GraphicsLayerAndroid::syncChildren()
+{
+ if (m_needsSyncChildren) {
+ m_contentLayer->removeAllChildren();
+ for (unsigned int i = 0; i < m_children.size(); i++) {
+ m_contentLayer->addChildren(
+ (static_cast<GraphicsLayerAndroid*>(m_children[i]))->contentLayer());
+ }
+ m_needsSyncChildren = false;
+ }
+}
+
+void GraphicsLayerAndroid::syncMask()
+{
+ if (m_needsSyncMask) {
+ if (m_maskLayer) {
+ GraphicsLayerAndroid* layer = static_cast<GraphicsLayerAndroid*>(m_maskLayer);
+ LayerAndroid* mask = reinterpret_cast<LayerAndroid*>(layer->platformLayer());
+ m_contentLayer->setMaskLayer(mask);
+ } else
+ m_contentLayer->setMaskLayer(0);
+
+ m_contentLayer->setMasksToBounds(m_masksToBounds);
+ m_needsSyncMask = false;
+ }
+}
+
+void GraphicsLayerAndroid::syncPositionState()
+{
+ if (m_needsDisplay) {
+ m_translateX = m_currentTranslateX;
+ m_translateY = m_currentTranslateY;
+ m_position = m_currentPosition;
+ FloatPoint translation(m_currentTranslateX, m_currentTranslateY);
+ m_contentLayer->setTranslation(translation);
+ m_contentLayer->setPosition(m_currentPosition);
+ m_needsDisplay = false;
+ }
+}
+
+void GraphicsLayerAndroid::syncCompositingState()
+{
+ for (unsigned int i = 0; i < m_children.size(); i++) {
+ GraphicsLayerAndroid* layer = static_cast<GraphicsLayerAndroid*>(m_children[i]);
+ layer->syncCompositingState();
+ }
+
+ syncChildren();
+ syncMask();
+ syncPositionState();
+
+ if (!gPaused || WTF::currentTime() >= gPausedDelay)
+ repaintAll();
+}
+
+
+} // namespace WebCore
+
+#endif // USE(ACCELERATED_COMPOSITING)
diff --git a/WebCore/platform/graphics/android/GraphicsLayerAndroid.h b/WebCore/platform/graphics/android/GraphicsLayerAndroid.h
new file mode 100644
index 0000000..fc88fbf
--- /dev/null
+++ b/WebCore/platform/graphics/android/GraphicsLayerAndroid.h
@@ -0,0 +1,156 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef GraphicsLayerAndroid_h
+#define GraphicsLayerAndroid_h
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "FloatRect.h"
+#include "Frame.h"
+#include "GraphicsLayer.h"
+#include "GraphicsLayerClient.h"
+#include "LayerAndroid.h"
+#include "RefPtr.h"
+#include "Vector.h"
+
+class FloatPoint3D;
+class Image;
+
+namespace WebCore {
+
+class GraphicsLayerAndroid : public GraphicsLayer {
+public:
+
+ GraphicsLayerAndroid(GraphicsLayerClient*);
+ virtual ~GraphicsLayerAndroid();
+
+ virtual void setName(const String&);
+
+ // for hosting this GraphicsLayer in a native layer hierarchy
+ virtual NativeLayer nativeLayer() const;
+
+ virtual bool setChildren(const Vector<GraphicsLayer*>&);
+ virtual void addChild(GraphicsLayer*);
+ virtual void addChildAtIndex(GraphicsLayer*, int index);
+ virtual void addChildAbove(GraphicsLayer* layer, GraphicsLayer* sibling);
+ virtual void addChildBelow(GraphicsLayer* layer, GraphicsLayer* sibling);
+ virtual bool replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild);
+
+ virtual void removeFromParent();
+
+ virtual void setPosition(const FloatPoint&);
+ virtual void setAnchorPoint(const FloatPoint3D&);
+ virtual void setSize(const FloatSize&);
+
+ virtual void setTransform(const TransformationMatrix&);
+
+ virtual void setChildrenTransform(const TransformationMatrix&);
+
+ virtual void setMaskLayer(GraphicsLayer*);
+ virtual void setMasksToBounds(bool);
+ virtual void setDrawsContent(bool);
+
+ virtual void setBackgroundColor(const Color&);
+ virtual void clearBackgroundColor();
+
+ virtual void setContentsOpaque(bool);
+
+ virtual void setOpacity(float);
+
+ virtual void setNeedsDisplay();
+ virtual void setNeedsDisplayInRect(const FloatRect&);
+
+ virtual bool addAnimation(const KeyframeValueList& valueList,
+ const IntSize& boxSize,
+ const Animation* anim,
+ const String& keyframesName,
+ double beginTime);
+ bool createTransformAnimationsFromKeyframes(const KeyframeValueList&,
+ const Animation*,
+ const String& keyframesName,
+ double beginTime,
+ const IntSize& boxSize);
+ bool createAnimationFromKeyframes(const KeyframeValueList&,
+ const Animation*,
+ const String& keyframesName,
+ double beginTime);
+
+ virtual void removeAnimationsForProperty(AnimatedPropertyID);
+ virtual void removeAnimationsForKeyframes(const String& keyframesName);
+ virtual void pauseAnimation(const String& keyframesName);
+
+ virtual void suspendAnimations(double time);
+ virtual void resumeAnimations();
+
+ virtual void setContentsToImage(Image*);
+ bool repaintAll();
+ virtual PlatformLayer* platformLayer() const;
+
+ void pauseDisplay(bool state);
+
+#ifndef NDEBUG
+ virtual void setDebugBackgroundColor(const Color&);
+ virtual void setDebugBorder(const Color&, float borderWidth);
+#endif
+
+ virtual void setZPosition(float);
+
+ void askForSync();
+ void syncPositionState();
+ void needsSyncChildren();
+ void syncChildren();
+ void syncMask();
+ virtual void syncCompositingState();
+ void setFrame(Frame*);
+
+ void sendImmediateRepaint();
+ LayerAndroid* contentLayer() { return m_contentLayer.get(); }
+
+ static int instancesCount();
+
+private:
+
+ bool repaint(const FloatRect& rect);
+
+ bool m_needsSyncChildren;
+ bool m_needsSyncMask;
+ bool m_needsRepaint;
+ bool m_needsDisplay;
+
+ bool m_haveContents;
+ bool m_haveImage;
+
+ float m_translateX;
+ float m_translateY;
+ float m_currentTranslateX;
+ float m_currentTranslateY;
+
+ FloatPoint m_currentPosition;
+
+ RefPtr<Frame> m_frame;
+
+ Vector<FloatRect> m_invalidatedRects;
+
+ RefPtr<LayerAndroid> m_contentLayer;
+};
+
+} // namespace WebCore
+
+
+#endif // USE(ACCELERATED_COMPOSITING)
+
+#endif // GraphicsLayerAndroid_h
diff --git a/WebCore/platform/graphics/android/LayerAndroid.cpp b/WebCore/platform/graphics/android/LayerAndroid.cpp
new file mode 100644
index 0000000..347021a
--- /dev/null
+++ b/WebCore/platform/graphics/android/LayerAndroid.cpp
@@ -0,0 +1,353 @@
+#include "config.h"
+#include "LayerAndroid.h"
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "AndroidAnimation.h"
+#include "CString.h"
+#include "GraphicsLayerAndroid.h"
+#include "PlatformGraphicsContext.h"
+#include "RenderLayer.h"
+#include "RenderLayerBacking.h"
+#include "RenderView.h"
+#include "SkDevice.h"
+#include "SkDrawFilter.h"
+#include <wtf/CurrentTime.h>
+
+#define LAYER_DEBUG // Add diagonals for debugging
+#undef LAYER_DEBUG
+
+namespace WebCore {
+
+static int gDebugLayerAndroidInstances;
+inline int LayerAndroid::instancesCount()
+{
+ return gDebugLayerAndroidInstances;
+}
+
+class OpacityDrawFilter : public SkDrawFilter {
+ public:
+ OpacityDrawFilter(int opacity) : m_opacity(opacity) { }
+ virtual bool filter(SkCanvas* canvas, SkPaint* paint, Type)
+ {
+ m_previousOpacity = paint->getAlpha();
+ paint->setAlpha(m_opacity);
+ return true;
+ }
+ virtual void restore(SkCanvas* canvas, SkPaint* paint, Type)
+ {
+ paint->setAlpha(m_previousOpacity);
+ }
+ private:
+ int m_opacity;
+ int m_previousOpacity;
+};
+
+PassRefPtr<LayerAndroid> LayerAndroid::create(bool isRootLayer)
+{
+ return adoptRef(new LayerAndroid(isRootLayer));
+}
+
+LayerAndroid::LayerAndroid(bool isRootLayer) :
+ m_doRotation(false),
+ m_isRootLayer(isRootLayer),
+ m_isFixed(false),
+ m_haveContents(false),
+ m_drawsContent(true),
+ m_haveImage(false),
+ m_haveClip(false),
+ m_backgroundColorSet(false),
+ m_angleTransform(0),
+ m_opacity(1),
+ m_size(0, 0),
+ m_position(0, 0),
+ m_translation(0, 0),
+ m_fixedPosition(0, 0),
+ m_anchorPoint(0, 0, 0),
+ m_scale(1, 1, 1),
+ m_recordingPicture(0)
+{
+ gDebugLayerAndroidInstances++;
+}
+
+LayerAndroid::LayerAndroid(LayerAndroid* layer) :
+ m_doRotation(layer->m_doRotation),
+ m_isRootLayer(layer->m_isRootLayer),
+ m_isFixed(layer->m_isFixed),
+ m_haveContents(layer->m_haveContents),
+ m_drawsContent(layer->m_drawsContent),
+ m_haveImage(layer->m_haveImage),
+ m_haveClip(layer->m_haveClip),
+ m_backgroundColorSet(layer->m_backgroundColorSet),
+ m_angleTransform(layer->m_angleTransform),
+ m_opacity(layer->m_opacity),
+ m_size(layer->m_size),
+ m_position(layer->m_position),
+ m_translation(layer->m_translation),
+ m_fixedPosition(layer->m_fixedPosition),
+ m_anchorPoint(layer->m_anchorPoint),
+ m_scale(layer->m_scale)
+{
+ if (layer->m_recordingPicture) {
+ layer->m_recordingPicture->ref();
+ m_recordingPicture = layer->m_recordingPicture;
+ } else
+ m_recordingPicture = 0;
+
+ for (unsigned int i = 0; i < layer->m_children.size(); i++)
+ m_children.append(adoptRef(new LayerAndroid(layer->m_children[i].get())));
+
+ KeyframesMap::const_iterator end = layer->m_animations.end();
+ for (KeyframesMap::const_iterator it = layer->m_animations.begin(); it != end; ++it)
+ m_animations.add((it->second)->name(), adoptRef((it->second)->copy()));
+
+ end = m_animations.end();
+ for (KeyframesMap::const_iterator it = m_animations.begin(); it != end; ++it)
+ (it->second)->setLayer(this);
+
+ gDebugLayerAndroidInstances++;
+}
+
+LayerAndroid::~LayerAndroid()
+{
+ m_recordingPicture->safeUnref();
+ m_children.clear();
+ m_animations.clear();
+ gDebugLayerAndroidInstances--;
+}
+
+static int gDebugNbAnims = 0;
+
+Vector<RefPtr<AndroidAnimationValue> >* LayerAndroid::evaluateAnimations() const
+{
+ double time = WTF::currentTime();
+ Vector<RefPtr<AndroidAnimationValue> >* result = new Vector<RefPtr<AndroidAnimationValue> >();
+ gDebugNbAnims = 0;
+ if (evaluateAnimations(time, result))
+ return result;
+ return 0;
+}
+
+bool LayerAndroid::hasAnimations() const
+{
+ for (unsigned int i = 0; i < m_children.size(); i++) {
+ if (m_children[i]->hasAnimations())
+ return true;
+ }
+ return !!m_animations.size();
+}
+
+bool LayerAndroid::evaluateAnimations(double time,
+ Vector<RefPtr<AndroidAnimationValue> >* result) const
+{
+ bool hasRunningAnimations = false;
+ for (unsigned int i = 0; i < m_children.size(); i++) {
+ if (m_children[i]->evaluateAnimations(time, result))
+ hasRunningAnimations = true;
+ }
+ KeyframesMap::const_iterator end = m_animations.end();
+ for (KeyframesMap::const_iterator it = m_animations.begin(); it != end; ++it) {
+ gDebugNbAnims++;
+ if ((it->second)->evaluate(time)) {
+ result->append((it->second)->result());
+ hasRunningAnimations = true;
+ }
+ }
+
+ return hasRunningAnimations;
+}
+
+void LayerAndroid::addAnimation(PassRefPtr<AndroidAnimation> anim)
+{
+ m_animations.add(anim->name(), anim);
+}
+
+void LayerAndroid::removeAnimation(const String& name)
+{
+ m_animations.remove(name);
+}
+
+void LayerAndroid::setFixedPosition(FloatPoint position)
+{
+ m_fixedPosition = position;
+ m_isFixed = true;
+}
+
+void LayerAndroid::setDrawsContent(bool drawsContent)
+{
+ m_drawsContent = drawsContent;
+ for (unsigned int i = 0; i < m_children.size(); i++) {
+ LayerAndroid* layer = m_children[i].get();
+ layer->setDrawsContent(drawsContent);
+ }
+}
+
+// We only use the bounding rect of the layer as mask...
+// TODO: use a real mask?
+void LayerAndroid::setMaskLayer(LayerAndroid* layer)
+{
+ if (layer)
+ m_haveClip = true;
+}
+
+void LayerAndroid::setMasksToBounds(bool masksToBounds)
+{
+ m_haveClip = masksToBounds;
+}
+
+void LayerAndroid::setBackgroundColor(const Color& color)
+{
+ m_backgroundColor = color;
+ m_backgroundColorSet = true;
+ setHaveContents(true);
+ setDrawsContent(true);
+}
+
+static int gDebugChildLevel;
+
+void LayerAndroid::paintOn(float scrollX, float scrollY, float scale, SkCanvas* canvas)
+{
+ gDebugChildLevel = 0;
+ paintChildren(scrollX, scrollY, scale, canvas, 1);
+}
+
+void LayerAndroid::setClip(SkCanvas* canvas)
+{
+ SkRect clip;
+ clip.fLeft = m_position.x() + m_translation.x();
+ clip.fTop = m_position.y() + m_translation.y();
+ clip.fRight = clip.fLeft + m_size.width();
+ clip.fBottom = clip.fTop + m_size.height();
+ canvas->clipRect(clip);
+}
+
+void LayerAndroid::paintChildren(float scrollX, float scrollY,
+ float scale, SkCanvas* canvas,
+ float opacity)
+{
+ canvas->save();
+
+ if (m_haveClip)
+ setClip(canvas);
+
+ paintMe(scrollX, scrollY, scale, canvas, opacity);
+ canvas->translate(m_position.x() + m_translation.x(),
+ m_position.y() + m_translation.y());
+
+ for (unsigned int i = 0; i < m_children.size(); i++) {
+ LayerAndroid* layer = m_children[i].get();
+ if (layer) {
+ gDebugChildLevel++;
+ layer->paintChildren(scrollX, scrollY, scale, canvas, opacity * m_opacity);
+ gDebugChildLevel--;
+ }
+ }
+
+ canvas->restore();
+}
+
+void LayerAndroid::paintMe(float scrollX,
+ float scrollY,
+ float scale,
+ SkCanvas* canvas,
+ float opacity)
+{
+ if (!prepareContext())
+ return;
+
+ if (!m_haveImage && !m_drawsContent && !m_isRootLayer)
+ return;
+
+ SkAutoCanvasRestore restore(canvas, true);
+
+ int canvasOpacity = opacity * m_opacity * 255;
+ if (canvasOpacity != 255)
+ canvas->setDrawFilter(new OpacityDrawFilter(canvasOpacity));
+
+ SkPaint paintMode;
+ if (m_backgroundColorSet) {
+ paintMode.setARGB(m_backgroundColor.alpha(),
+ m_backgroundColor.red(),
+ m_backgroundColor.green(),
+ m_backgroundColor.blue());
+ } else
+ paintMode.setARGB(0, 0, 0, 0);
+
+ paintMode.setXfermodeMode(SkXfermode::kSrc_Mode);
+
+ float x, y;
+ if (m_isFixed) {
+ x = m_fixedPosition.x() + (scrollX / scale);
+ y = m_fixedPosition.y() + (scrollY / scale);
+ } else {
+ x = m_translation.x() + m_position.x();
+ y = m_translation.y() + m_position.y();
+ }
+
+ canvas->translate(x, y);
+
+ if (m_doRotation) {
+ float anchorX = m_anchorPoint.x() * m_size.width();
+ float anchorY = m_anchorPoint.y() * m_size.height();
+ canvas->translate(anchorX, anchorY);
+ canvas->rotate(m_angleTransform);
+ canvas->translate(-anchorX, -anchorY);
+ }
+
+ float sx = m_scale.x();
+ float sy = m_scale.y();
+ if (sx > 1.0f || sy > 1.0f) {
+ float dx = (sx * m_size.width()) - m_size.width();
+ float dy = (sy * m_size.height()) - m_size.height();
+ canvas->translate(-dx / 2.0f, -dy / 2.0f);
+ canvas->scale(sx, sy);
+ }
+
+ m_recordingPicture->draw(canvas);
+
+#ifdef LAYER_DEBUG
+ float w = m_size.width();
+ float h = m_size.height();
+ SkPaint paint;
+ paint.setARGB(128, 255, 0, 0);
+ canvas->drawLine(0, 0, w, h, paint);
+ canvas->drawLine(0, h, w, 0, paint);
+ paint.setARGB(128, 0, 255, 0);
+ canvas->drawLine(0, 0, 0, h, paint);
+ canvas->drawLine(0, h, w, h, paint);
+ canvas->drawLine(w, h, w, 0, paint);
+ canvas->drawLine(w, 0, 0, 0, paint);
+#endif
+}
+
+SkPicture* LayerAndroid::recordContext()
+{
+ if (prepareContext(true))
+ return m_recordingPicture;
+ return 0;
+}
+
+bool LayerAndroid::prepareContext(bool force)
+{
+ if (!m_haveContents)
+ return false;
+
+ if (!m_isRootLayer) {
+ if (force || !m_recordingPicture
+ || (m_recordingPicture
+ && ((m_recordingPicture->width() != (int) m_size.width())
+ || (m_recordingPicture->height() != (int) m_size.height())))) {
+ m_recordingPicture->safeUnref();
+ m_recordingPicture = new SkPicture();
+ }
+ } else if (m_recordingPicture) {
+ m_recordingPicture->safeUnref();
+ m_recordingPicture = 0;
+ }
+
+ return m_recordingPicture;
+}
+
+} // namespace WebCore
+
+#endif // USE(ACCELERATED_COMPOSITING)
diff --git a/WebCore/platform/graphics/android/LayerAndroid.h b/WebCore/platform/graphics/android/LayerAndroid.h
new file mode 100644
index 0000000..284185d
--- /dev/null
+++ b/WebCore/platform/graphics/android/LayerAndroid.h
@@ -0,0 +1,129 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef LayerAndroid_h
+#define LayerAndroid_h
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "Color.h"
+#include "FloatPoint.h"
+#include "FloatPoint3D.h"
+#include "FloatSize.h"
+#include "GraphicsContext.h"
+#include "GraphicsLayer.h"
+#include "RefPtr.h"
+#include "StringHash.h"
+#include "Vector.h"
+#include <wtf/HashSet.h>
+
+class SkCanvas;
+class SkPicture;
+class SkRect;
+
+namespace WebCore {
+
+class AndroidAnimation;
+class AndroidAnimationValue;
+
+class LayerAndroid : public RefCounted<LayerAndroid> {
+
+public:
+ static PassRefPtr<LayerAndroid> create(bool isRootLayer);
+ LayerAndroid(bool isRootLayer);
+ LayerAndroid(LayerAndroid* layer);
+ ~LayerAndroid();
+
+ static int instancesCount();
+
+ void setSize(FloatSize size) { m_size = size; }
+ void setOpacity(float opacity) { m_opacity = opacity; }
+ void setTranslation(FloatPoint translation) { m_translation = translation; }
+ void setRotation(float a) { m_angleTransform = a; m_doRotation = true; }
+ void setScale(FloatPoint3D scale) { m_scale = scale; }
+ void setPosition(FloatPoint position) { m_position = position; }
+ void setAnchorPoint(FloatPoint3D point) { m_anchorPoint = point; }
+ void setHaveContents(bool haveContents) { m_haveContents = haveContents; }
+ void setHaveImage(bool haveImage) { m_haveImage = haveImage; }
+ void setDrawsContent(bool drawsContent);
+ void setMaskLayer(LayerAndroid*);
+ void setMasksToBounds(bool);
+ void setBackgroundColor(const Color& color);
+ void setIsRootLayer(bool isRootLayer) { m_isRootLayer = isRootLayer; }
+
+ void paintOn(float scrollX, float scrollY, float scale, SkCanvas*);
+ GraphicsContext* paintContext();
+ void removeAllChildren() { m_children.clear(); }
+ void addChildren(LayerAndroid* layer) { m_children.append(layer); }
+ bool prepareContext(bool force = false);
+ void startRecording();
+ void stopRecording();
+ SkPicture* recordContext();
+ void setClip(SkCanvas* clip);
+ FloatPoint position() { return m_position; }
+ FloatPoint translation() { return m_translation; }
+ FloatSize size() { return m_size; }
+
+ void setFixedPosition(FloatPoint position);
+ void addAnimation(PassRefPtr<AndroidAnimation> anim);
+ void removeAnimation(const String& name);
+ Vector<RefPtr<AndroidAnimationValue> >* evaluateAnimations() const;
+ bool evaluateAnimations(double time,
+ Vector<RefPtr<AndroidAnimationValue> >* result) const;
+ bool hasAnimations() const;
+
+private:
+
+ void paintChildren(float scrollX, float scrollY,
+ float scale, SkCanvas* canvas,
+ float opacity);
+
+ void paintMe(float scrollX, float scrollY,
+ float scale, SkCanvas* canvas,
+ float opacity);
+
+ bool m_doRotation;
+ bool m_isRootLayer;
+ bool m_isFixed;
+ bool m_haveContents;
+ bool m_drawsContent;
+ bool m_haveImage;
+ bool m_haveClip;
+ bool m_backgroundColorSet;
+
+ float m_angleTransform;
+ float m_opacity;
+
+ FloatSize m_size;
+ FloatPoint m_position;
+ FloatPoint m_translation;
+ FloatPoint m_fixedPosition;
+ FloatPoint3D m_anchorPoint;
+ FloatPoint3D m_scale;
+
+ SkPicture* m_recordingPicture;
+ Color m_backgroundColor;
+
+ Vector<RefPtr<LayerAndroid> > m_children;
+ typedef HashMap<String, RefPtr<AndroidAnimation> > KeyframesMap;
+ KeyframesMap m_animations;
+};
+
+}
+
+#endif // USE(ACCELERATED_COMPOSITING)
+
+#endif // LayerAndroid_h