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authorSteve Block <steveblock@google.com>2011-01-05 12:15:11 +0000
committerSteve Block <steveblock@google.com>2011-01-06 14:14:00 +0000
commitd06194330da2bb8da887d2e1adeacb3a5c1504b2 (patch)
treee0af8413af65a8e30630563441af7bdb8478e513 /WebCore/platform/graphics/cg
parent419a5cf2f8db6ca014df624865197ffb82caad37 (diff)
downloadexternal_webkit-d06194330da2bb8da887d2e1adeacb3a5c1504b2.zip
external_webkit-d06194330da2bb8da887d2e1adeacb3a5c1504b2.tar.gz
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Merge WebKit at r72805: Initial merge by Git
Note that this is a backwards merge from Chromium release 9.0.600.0 to 9.0.597.0, to align with the Chromium 9 stable release branch. Change-Id: I5d2bb4e8cee9d39ae8485abf48bdb55ecf8b3790
Diffstat (limited to 'WebCore/platform/graphics/cg')
-rw-r--r--WebCore/platform/graphics/cg/GraphicsContextCG.cpp99
1 files changed, 51 insertions, 48 deletions
diff --git a/WebCore/platform/graphics/cg/GraphicsContextCG.cpp b/WebCore/platform/graphics/cg/GraphicsContextCG.cpp
index 2eb929e..8d72b85 100644
--- a/WebCore/platform/graphics/cg/GraphicsContextCG.cpp
+++ b/WebCore/platform/graphics/cg/GraphicsContextCG.cpp
@@ -299,12 +299,21 @@ void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2)
// This method is only used to draw the little circles used in lists.
void GraphicsContext::drawEllipse(const IntRect& rect)
{
+ // FIXME: CG added CGContextAddEllipseinRect in Tiger, so we should be able to quite easily draw an ellipse.
+ // This code can only handle circles, not ellipses. But khtml only
+ // uses it for circles.
+ ASSERT(rect.width() == rect.height());
+
if (paintingDisabled())
return;
- Path path;
- path.addEllipse(rect);
- drawPath(path);
+ CGContextRef context = platformContext();
+ CGContextBeginPath(context);
+ float r = (float)rect.width() / 2;
+ CGContextAddArc(context, rect.x() + r, rect.y() + r, r, 0.0f, 2.0f * piFloat, 0);
+ CGContextClosePath(context);
+
+ drawPath();
}
@@ -396,22 +405,21 @@ void GraphicsContext::strokeArc(const IntRect& rect, int startAngle, int angleSp
CGContextRestoreGState(context);
}
-static void addConvexPolygonToPath(Path& path, size_t numberOfPoints, const FloatPoint* points)
+static void addConvexPolygonToContext(CGContextRef context, size_t numPoints, const FloatPoint* points)
{
- ASSERT(numberOfPoints > 0);
-
- path.moveTo(points[0]);
- for (size_t i = 1; i < numberOfPoints; ++i)
- path.addLineTo(points[i]);
- path.closeSubpath();
+ CGContextBeginPath(context);
+ CGContextMoveToPoint(context, points[0].x(), points[0].y());
+ for (size_t i = 1; i < numPoints; i++)
+ CGContextAddLineToPoint(context, points[i].x(), points[i].y());
+ CGContextClosePath(context);
}
-void GraphicsContext::drawConvexPolygon(size_t numberOfPoints, const FloatPoint* points, bool antialiased)
+void GraphicsContext::drawConvexPolygon(size_t npoints, const FloatPoint* points, bool antialiased)
{
if (paintingDisabled())
return;
- if (numberOfPoints <= 1)
+ if (npoints <= 1)
return;
CGContextRef context = platformContext();
@@ -419,30 +427,28 @@ void GraphicsContext::drawConvexPolygon(size_t numberOfPoints, const FloatPoint*
if (antialiased != shouldAntialias())
CGContextSetShouldAntialias(context, antialiased);
- Path path;
- addConvexPolygonToPath(path, numberOfPoints, points);
- drawPath(path);
+ addConvexPolygonToContext(context, npoints, points);
+ drawPath();
if (antialiased != shouldAntialias())
CGContextSetShouldAntialias(context, shouldAntialias());
}
-void GraphicsContext::clipConvexPolygon(size_t numberOfPoints, const FloatPoint* points, bool antialias)
+void GraphicsContext::clipConvexPolygon(size_t numPoints, const FloatPoint* points, bool antialias)
{
if (paintingDisabled())
return;
- if (numberOfPoints <= 1)
+ if (numPoints <= 1)
return;
CGContextRef context = platformContext();
if (antialias != shouldAntialias())
CGContextSetShouldAntialias(context, antialias);
-
- Path path;
- addConvexPolygonToPath(path, numberOfPoints, points);
- clipPath(path, RULE_NONZERO);
+
+ addConvexPolygonToContext(context, numPoints, points);
+ clipPath(RULE_NONZERO);
if (antialias != shouldAntialias())
CGContextSetShouldAntialias(context, shouldAntialias());
@@ -505,7 +511,7 @@ static inline bool calculateDrawingMode(const GraphicsContextState& state, CGPat
return shouldFill || shouldStroke;
}
-void GraphicsContext::drawPath(const Path& path)
+void GraphicsContext::drawPath()
{
if (paintingDisabled())
return;
@@ -515,15 +521,11 @@ void GraphicsContext::drawPath(const Path& path)
if (state.fillGradient || state.strokeGradient) {
// We don't have any optimized way to fill & stroke a path using gradients
- // FIXME: Be smarter about this.
- fillPath(path);
- strokePath(path);
+ fillPath();
+ strokePath();
return;
}
- CGContextBeginPath(context);
- CGContextAddPath(context, path.platformPath());
-
if (state.fillPattern)
applyFillPattern();
if (state.strokePattern)
@@ -542,16 +544,13 @@ static inline void fillPathWithFillRule(CGContextRef context, WindRule fillRule)
CGContextFillPath(context);
}
-void GraphicsContext::fillPath(const Path& path)
+void GraphicsContext::fillPath()
{
if (paintingDisabled())
return;
CGContextRef context = platformContext();
- CGContextBeginPath(context);
- CGContextAddPath(context, path.platformPath());
-
if (m_common->state.fillGradient) {
CGContextSaveGState(context);
if (fillRule() == RULE_EVENODD)
@@ -569,16 +568,13 @@ void GraphicsContext::fillPath(const Path& path)
fillPathWithFillRule(context, fillRule());
}
-void GraphicsContext::strokePath(const Path& path)
+void GraphicsContext::strokePath()
{
if (paintingDisabled())
return;
CGContextRef context = platformContext();
- CGContextBeginPath(context);
- CGContextAddPath(context, path.platformPath());
-
if (m_common->state.strokeGradient) {
CGContextSaveGState(context);
CGContextReplacePathWithStrokedPath(context);
@@ -647,7 +643,8 @@ void GraphicsContext::fillRoundedRect(const IntRect& rect, const IntSize& topLef
Path path;
path.addRoundedRect(rect, topLeft, topRight, bottomLeft, bottomRight);
- fillPath(path);
+ addPath(path);
+ fillPath();
if (oldFillColor != color || oldColorSpace != colorSpace)
setCGFillColor(context, oldFillColor, oldColorSpace);
@@ -672,23 +669,19 @@ void GraphicsContext::clipOut(const IntRect& rect)
CGContextEOClip(platformContext());
}
-void GraphicsContext::clipPath(const Path& path, WindRule clipRule)
+void GraphicsContext::clipPath(WindRule clipRule)
{
if (paintingDisabled())
return;
- if (path.isEmpty())
- return;
-
CGContextRef context = platformContext();
- CGContextBeginPath(platformContext());
- CGContextAddPath(platformContext(), path.platformPath());
-
- if (clipRule == RULE_EVENODD)
- CGContextEOClip(context);
- else
- CGContextClip(context);
+ if (!CGContextIsPathEmpty(context)) {
+ if (clipRule == RULE_EVENODD)
+ CGContextEOClip(context);
+ else
+ CGContextClip(context);
+ }
}
void GraphicsContext::addInnerRoundedRectClip(const IntRect& rect, int thickness)
@@ -870,6 +863,16 @@ void GraphicsContext::setLineJoin(LineJoin join)
}
}
+void GraphicsContext::beginPath()
+{
+ CGContextBeginPath(platformContext());
+}
+
+void GraphicsContext::addPath(const Path& path)
+{
+ CGContextAddPath(platformContext(), path.platformPath());
+}
+
void GraphicsContext::clip(const Path& path)
{
if (paintingDisabled())