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author | Ben Murdoch <benm@google.com> | 2010-06-15 19:36:43 +0100 |
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committer | Ben Murdoch <benm@google.com> | 2010-06-16 14:52:28 +0100 |
commit | 545e470e52f0ac6a3a072bf559c796b42c6066b6 (patch) | |
tree | c0c14763654d84d37577dde512c3d3b4699a9e86 /WebCore/platform/graphics/qt/GraphicsContextQt.cpp | |
parent | 719298a66237d38ea5c05f1547123ad8aacbc237 (diff) | |
download | external_webkit-545e470e52f0ac6a3a072bf559c796b42c6066b6.zip external_webkit-545e470e52f0ac6a3a072bf559c796b42c6066b6.tar.gz external_webkit-545e470e52f0ac6a3a072bf559c796b42c6066b6.tar.bz2 |
Merge webkit.org at r61121: Initial merge by git.
Change-Id: Icd6db395c62285be384d137164d95d7466c98760
Diffstat (limited to 'WebCore/platform/graphics/qt/GraphicsContextQt.cpp')
-rw-r--r-- | WebCore/platform/graphics/qt/GraphicsContextQt.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/WebCore/platform/graphics/qt/GraphicsContextQt.cpp b/WebCore/platform/graphics/qt/GraphicsContextQt.cpp index bdb810a..2a7db4e 100644 --- a/WebCore/platform/graphics/qt/GraphicsContextQt.cpp +++ b/WebCore/platform/graphics/qt/GraphicsContextQt.cpp @@ -334,7 +334,7 @@ void GraphicsContext::drawRect(const IntRect& rect) if (m_common->state.shadowColor.isValid()) { IntSize shadowSize; - int shadowBlur; + float shadowBlur; Color shadowColor; if (getShadow(shadowSize, shadowBlur, shadowColor)) { IntRect shadowRect = rect; @@ -372,7 +372,7 @@ void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) adjustLineToPixelBoundaries(p1, p2, width, style); IntSize shadowSize; - int shadowBlur; + float shadowBlur; Color shadowColor; if (textDrawingMode() == cTextFill && getShadow(shadowSize, shadowBlur, shadowColor)) { p->save(); @@ -474,7 +474,7 @@ void GraphicsContext::strokeArc(const IntRect& rect, int startAngle, int angleSp p->setRenderHint(QPainter::Antialiasing, true); IntSize shadowSize; - int shadowBlur; + float shadowBlur; Color shadowColor; startAngle *= 16; angleSpan *= 16; @@ -509,7 +509,7 @@ void GraphicsContext::drawConvexPolygon(size_t npoints, const FloatPoint* points p->save(); p->setRenderHint(QPainter::Antialiasing, shouldAntialias); IntSize shadowSize; - int shadowBlur; + float shadowBlur; Color shadowColor; if (getShadow(shadowSize, shadowBlur, shadowColor)) { p->save(); @@ -540,7 +540,7 @@ QPen GraphicsContext::pen() static void inline drawFilledShadowPath(GraphicsContext* context, QPainter* p, const QPainterPath& path) { IntSize shadowSize; - int shadowBlur; + float shadowBlur; Color shadowColor; if (context->getShadow(shadowSize, shadowBlur, shadowColor)) { p->translate(shadowSize.width(), shadowSize.height()); @@ -587,7 +587,7 @@ void GraphicsContext::strokePath() if (m_common->state.strokePattern || m_common->state.strokeGradient || strokeColor().alpha()) { IntSize shadowSize; - int shadowBlur; + float shadowBlur; Color shadowColor; if (getShadow(shadowSize, shadowBlur, shadowColor)) { QTransform t(p->worldTransform()); @@ -619,7 +619,7 @@ void GraphicsContext::strokePath() static inline void drawBorderlessRectShadow(GraphicsContext* context, QPainter* p, const FloatRect& rect) { IntSize shadowSize; - int shadowBlur; + float shadowBlur; Color shadowColor; if (context->getShadow(shadowSize, shadowBlur, shadowColor)) { FloatRect shadowRect(rect); @@ -820,7 +820,7 @@ FloatRect GraphicsContext::roundToDevicePixels(const FloatRect& frect) return FloatRect(roundedOrigin, roundedLowerRight - roundedOrigin); } -void GraphicsContext::setPlatformShadow(const IntSize& size, int, const Color&, ColorSpace) +void GraphicsContext::setPlatformShadow(const IntSize& size, float, const Color&, ColorSpace) { // Qt doesn't support shadows natively, they are drawn manually in the draw* // functions @@ -1011,7 +1011,8 @@ void GraphicsContext::clipOut(const Path& path) newClip.addPath(clippedOut); p->setClipPath(newClip, Qt::IntersectClip); } else { - newClip.addRect(p->window()); + QRect windowRect = p->transform().inverted().mapRect(p->window()); + newClip.addRect(windowRect); newClip.addPath(clippedOut.intersected(newClip)); p->setClipPath(newClip); } |