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authorThe Android Open Source Project <initial-contribution@android.com>2009-03-03 19:30:52 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2009-03-03 19:30:52 -0800
commit8e35f3cfc7fba1d1c829dc557ebad6409cbe16a2 (patch)
tree11425ea0b299d6fb89c6d3618a22d97d5bf68d0f /WebCore/platform/gtk/MouseEventGtk.cpp
parent648161bb0edfc3d43db63caed5cc5213bc6cb78f (diff)
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auto import from //depot/cupcake/@135843
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diff --git a/WebCore/platform/gtk/MouseEventGtk.cpp b/WebCore/platform/gtk/MouseEventGtk.cpp
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+/*
+* Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com
+* All rights reserved.
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions
+* are met:
+* 1. Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* 2. Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+*
+* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#include "config.h"
+#include "PlatformMouseEvent.h"
+
+#include "SystemTime.h"
+#include "Assertions.h"
+
+#include <gdk/gdk.h>
+#include <gtk/gtkversion.h>
+
+namespace WebCore {
+
+// FIXME: Would be even better to figure out which modifier is Alt instead of always using GDK_MOD1_MASK.
+
+// Keep this in sync with the other platform event constructors
+PlatformMouseEvent::PlatformMouseEvent(GdkEventButton* event)
+{
+ m_timestamp = event->time;
+ m_position = IntPoint((int)event->x, (int)event->y);
+ m_globalPosition = IntPoint((int)event->x_root, (int)event->y_root);
+ m_shiftKey = event->state & GDK_SHIFT_MASK;
+ m_ctrlKey = event->state & GDK_CONTROL_MASK;
+ m_altKey = event->state & GDK_MOD1_MASK;
+#if GTK_CHECK_VERSION(2,10,0)
+ m_metaKey = event->state & GDK_META_MASK;
+#else
+ // GDK_MOD2_MASK doesn't always mean meta so we can't use it
+ m_metaKey = false;
+#endif
+
+ switch (event->type) {
+ case GDK_BUTTON_PRESS:
+ case GDK_2BUTTON_PRESS:
+ case GDK_3BUTTON_PRESS:
+ case GDK_BUTTON_RELEASE:
+ m_eventType = MouseEventPressed;
+ if (event->type == GDK_BUTTON_RELEASE) {
+ m_eventType = MouseEventReleased;
+ m_clickCount = 0;
+ } else if (event->type == GDK_BUTTON_PRESS)
+ m_clickCount = 1;
+ else if (event->type == GDK_2BUTTON_PRESS)
+ m_clickCount = 2;
+ else if (event->type == GDK_3BUTTON_PRESS)
+ m_clickCount = 3;
+
+ if (event->button == 1)
+ m_button = LeftButton;
+ else if (event->button == 2)
+ m_button = MiddleButton;
+ else if (event->button == 3)
+ m_button = RightButton;
+ break;
+
+ default:
+ ASSERT_NOT_REACHED();
+ };
+}
+
+PlatformMouseEvent::PlatformMouseEvent(GdkEventMotion* motion)
+{
+ m_timestamp = motion->time;
+ m_position = IntPoint((int)motion->x, (int)motion->y);
+ m_globalPosition = IntPoint((int)motion->x_root, (int)motion->y_root);
+ m_shiftKey = motion->state & GDK_SHIFT_MASK;
+ m_ctrlKey = motion->state & GDK_CONTROL_MASK;
+ m_altKey = motion->state & GDK_MOD1_MASK;
+ m_metaKey = motion->state & GDK_MOD2_MASK;
+
+ switch (motion->type) {
+ case GDK_MOTION_NOTIFY:
+ m_eventType = MouseEventMoved;
+ m_button = NoButton;
+ m_clickCount = 0;
+ break;
+ default:
+ ASSERT_NOT_REACHED();
+ };
+
+ if (motion->state & GDK_BUTTON1_MASK)
+ m_button = LeftButton;
+ else if (motion->state & GDK_BUTTON2_MASK)
+ m_button = MiddleButton;
+ else if (motion->state & GDK_BUTTON3_MASK)
+ m_button = RightButton;
+}
+}