summaryrefslogtreecommitdiffstats
path: root/WebCore/rendering/RenderFieldset.cpp
diff options
context:
space:
mode:
authorThe Android Open Source Project <initial-contribution@android.com>2009-03-03 18:28:41 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2009-03-03 18:28:41 -0800
commit648161bb0edfc3d43db63caed5cc5213bc6cb78f (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /WebCore/rendering/RenderFieldset.cpp
parenta65af38181ac7d34544586bdb5cd004de93897ad (diff)
downloadexternal_webkit-648161bb0edfc3d43db63caed5cc5213bc6cb78f.zip
external_webkit-648161bb0edfc3d43db63caed5cc5213bc6cb78f.tar.gz
external_webkit-648161bb0edfc3d43db63caed5cc5213bc6cb78f.tar.bz2
auto import from //depot/cupcake/@135843
Diffstat (limited to 'WebCore/rendering/RenderFieldset.cpp')
-rw-r--r--WebCore/rendering/RenderFieldset.cpp275
1 files changed, 0 insertions, 275 deletions
diff --git a/WebCore/rendering/RenderFieldset.cpp b/WebCore/rendering/RenderFieldset.cpp
deleted file mode 100644
index d16495b..0000000
--- a/WebCore/rendering/RenderFieldset.cpp
+++ /dev/null
@@ -1,275 +0,0 @@
-/*
- * This file is part of the DOM implementation for KDE.
- *
- * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
- * (C) 1999 Antti Koivisto (koivisto@kde.org)
- * (C) 2000 Dirk Mueller (mueller@kde.org)
- * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
-
-#include "config.h"
-#include "RenderFieldset.h"
-
-#include "HTMLFormControlElement.h"
-#include "HTMLNames.h"
-#include "GraphicsContext.h"
-
-using std::min;
-using std::max;
-
-namespace WebCore {
-
-using namespace HTMLNames;
-
-RenderFieldset::RenderFieldset(HTMLFormControlElement* element)
- : RenderBlock(element)
-{
-}
-
-void RenderFieldset::calcPrefWidths()
-{
- RenderBlock::calcPrefWidths();
- if (RenderObject* legend = findLegend()) {
- int legendMinWidth = legend->minPrefWidth();
-
- Length legendMarginLeft = legend->style()->marginLeft();
- Length legendMarginRight = legend->style()->marginLeft();
-
- if (legendMarginLeft.isFixed())
- legendMinWidth += legendMarginLeft.value();
-
- if (legendMarginRight.isFixed())
- legendMinWidth += legendMarginRight.value();
-
- m_minPrefWidth = max(m_minPrefWidth, legendMinWidth + paddingLeft() + paddingRight() + borderLeft() + borderRight());
- }
-}
-
-RenderObject* RenderFieldset::layoutLegend(bool relayoutChildren)
-{
- RenderObject* legend = findLegend();
- if (legend) {
- if (relayoutChildren)
- legend->setNeedsLayout(true);
- legend->layoutIfNeeded();
-
- int xPos;
- if (style()->direction() == RTL) {
- switch (legend->style()->textAlign()) {
- case LEFT:
- xPos = borderLeft() + paddingLeft();
- break;
- case CENTER:
- xPos = (m_width - legend->width()) / 2;
- break;
- default:
- xPos = m_width - paddingRight() - borderRight() - legend->width() - legend->marginRight();
- }
- } else {
- switch (legend->style()->textAlign()) {
- case RIGHT:
- xPos = m_width - paddingRight() - borderRight() - legend->width();
- break;
- case CENTER:
- xPos = (m_width - legend->width()) / 2;
- break;
- default:
- xPos = borderLeft() + paddingLeft() + legend->marginLeft();
- }
- }
- int b = borderTop();
- int h = legend->height();
- legend->setPos(xPos, max((b-h)/2, 0));
- m_height = max(b,h) + paddingTop();
- }
- return legend;
-}
-
-RenderObject* RenderFieldset::findLegend() const
-{
- for (RenderObject* legend = firstChild(); legend; legend = legend->nextSibling()) {
- if (!legend->isFloatingOrPositioned() && legend->element() &&
- legend->element()->hasTagName(legendTag))
- return legend;
- }
- return 0;
-}
-
-void RenderFieldset::paintBoxDecorations(PaintInfo& paintInfo, int tx, int ty)
-{
- int w = width();
- int h = height() + borderTopExtra() + borderBottomExtra();
- RenderObject* legend = findLegend();
- if (!legend)
- return RenderBlock::paintBoxDecorations(paintInfo, tx, ty);
-
- int yOff = (legend->yPos() > 0) ? 0 : (legend->height() - borderTop()) / 2;
- int legendBottom = ty + legend->yPos() + legend->height();
- h -= yOff;
- ty += yOff - borderTopExtra();
-
- int my = max(ty, paintInfo.rect.y());
- int end = min(paintInfo.rect.bottom(), ty + h);
- int mh = end - my;
-
- paintBoxShadow(paintInfo.context, tx, ty, w, h, style());
-
- paintFillLayers(paintInfo, style()->backgroundColor(), style()->backgroundLayers(), my, mh, tx, ty, w, h);
-
- if (!style()->hasBorder())
- return;
-
- // Save time by not saving and restoring the GraphicsContext in the straight border case
- if (!style()->hasBorderRadius())
- return paintBorderMinusLegend(paintInfo.context, tx, ty, w, h, style(), legend->xPos(), legend->width(), legendBottom);
-
- // We have rounded borders, create a clipping region
- // around the legend and paint the border as normal
- GraphicsContext* graphicsContext = paintInfo.context;
- graphicsContext->save();
-
- int clipTop = ty;
- int clipHeight = max(static_cast<int>(style()->borderTopWidth()), legend->height());
-
- graphicsContext->clipOut(IntRect(tx + legend->xPos(), clipTop,
- legend->width(), clipHeight));
- paintBorder(paintInfo.context, tx, ty, w, h, style(), true, true);
-
- graphicsContext->restore();
-}
-
-void RenderFieldset::paintMask(PaintInfo& paintInfo, int tx, int ty)
-{
- if (style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask)
- return;
-
- int w = width();
- int h = height() + borderTopExtra() + borderBottomExtra();
- RenderObject* legend = findLegend();
- if (!legend)
- return RenderBlock::paintMask(paintInfo, tx, ty);
-
- int yOff = (legend->yPos() > 0) ? 0 : (legend->height() - borderTop()) / 2;
- h -= yOff;
- ty += yOff - borderTopExtra();
-
- int my = max(ty, paintInfo.rect.y());
- int end = min(paintInfo.rect.bottom(), ty + h);
- int mh = end - my;
-
- paintMaskImages(paintInfo, my, mh, tx, ty, w, h);
-}
-
-void RenderFieldset::paintBorderMinusLegend(GraphicsContext* graphicsContext, int tx, int ty, int w, int h,
- const RenderStyle* style, int lx, int lw, int lb)
-{
- const Color& tc = style->borderTopColor();
- const Color& bc = style->borderBottomColor();
-
- EBorderStyle ts = style->borderTopStyle();
- EBorderStyle bs = style->borderBottomStyle();
- EBorderStyle ls = style->borderLeftStyle();
- EBorderStyle rs = style->borderRightStyle();
-
- bool render_t = ts > BHIDDEN;
- bool render_l = ls > BHIDDEN;
- bool render_r = rs > BHIDDEN;
- bool render_b = bs > BHIDDEN;
-
- int borderLeftWidth = style->borderLeftWidth();
- int borderRightWidth = style->borderRightWidth();
-
- if (render_t) {
- if (lx >= borderLeftWidth)
- drawBorder(graphicsContext, tx, ty, tx + min(lx, w), ty + style->borderTopWidth(), BSTop, tc, style->color(), ts,
- (render_l && (ls == DOTTED || ls == DASHED || ls == DOUBLE) ? borderLeftWidth : 0),
- (lx >= w && render_r && (rs == DOTTED || rs == DASHED || rs == DOUBLE) ? borderRightWidth : 0));
- if (lx + lw <= w - borderRightWidth)
- drawBorder(graphicsContext, tx + max(0, lx + lw), ty, tx + w, ty + style->borderTopWidth(), BSTop, tc, style->color(), ts,
- (lx + lw <= 0 && render_l && (ls == DOTTED || ls == DASHED || ls == DOUBLE) ? borderLeftWidth : 0),
- (render_r && (rs == DOTTED || rs == DASHED || rs == DOUBLE) ? borderRightWidth : 0));
- }
-
- if (render_b)
- drawBorder(graphicsContext, tx, ty + h - style->borderBottomWidth(), tx + w, ty + h, BSBottom, bc, style->color(), bs,
- (render_l && (ls == DOTTED || ls == DASHED || ls == DOUBLE) ? style->borderLeftWidth() : 0),
- (render_r && (rs == DOTTED || rs == DASHED || rs == DOUBLE) ? style->borderRightWidth() : 0));
-
- if (render_l) {
- const Color& lc = style->borderLeftColor();
- int startY = ty;
-
- bool ignore_top =
- (tc == lc) &&
- (ls >= OUTSET) &&
- (ts == DOTTED || ts == DASHED || ts == SOLID || ts == OUTSET);
-
- bool ignore_bottom =
- (bc == lc) &&
- (ls >= OUTSET) &&
- (bs == DOTTED || bs == DASHED || bs == SOLID || bs == INSET);
-
- if (lx < borderLeftWidth && lx + lw > 0) {
- // The legend intersects the border.
- ignore_top = true;
- startY = lb;
- }
-
- drawBorder(graphicsContext, tx, startY, tx + borderLeftWidth, ty + h, BSLeft, lc, style->color(), ls,
- ignore_top ? 0 : style->borderTopWidth(), ignore_bottom ? 0 : style->borderBottomWidth());
- }
-
- if (render_r) {
- const Color& rc = style->borderRightColor();
- int startY = ty;
-
- bool ignore_top =
- (tc == rc) &&
- (rs >= DOTTED || rs == INSET) &&
- (ts == DOTTED || ts == DASHED || ts == SOLID || ts == OUTSET);
-
- bool ignore_bottom =
- (bc == rc) &&
- (rs >= DOTTED || rs == INSET) &&
- (bs == DOTTED || bs == DASHED || bs == SOLID || bs == INSET);
-
- if (lx < w && lx + lw > w - borderRightWidth) {
- // The legend intersects the border.
- ignore_top = true;
- startY = lb;
- }
-
- drawBorder(graphicsContext, tx + w - borderRightWidth, startY, tx + w, ty + h, BSRight, rc, style->color(), rs,
- ignore_top ? 0 : style->borderTopWidth(), ignore_bottom ? 0 : style->borderBottomWidth());
- }
-}
-
-void RenderFieldset::styleDidChange(RenderStyle::Diff diff, const RenderStyle* oldStyle)
-{
- RenderBlock::styleDidChange(diff, oldStyle);
-
- // WinIE renders fieldsets with display:inline like they're inline-blocks. For us,
- // an inline-block is just a block element with replaced set to true and inline set
- // to true. Ensure that if we ended up being inline that we set our replaced flag
- // so that we're treated like an inline-block.
- if (isInline())
- setReplaced(true);
-}
-
-} // namespace WebCore