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author | The Android Open Source Project <initial-contribution@android.com> | 2009-03-03 18:28:41 -0800 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2009-03-03 18:28:41 -0800 |
commit | 648161bb0edfc3d43db63caed5cc5213bc6cb78f (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /WebCore/rendering/RenderFieldset.cpp | |
parent | a65af38181ac7d34544586bdb5cd004de93897ad (diff) | |
download | external_webkit-648161bb0edfc3d43db63caed5cc5213bc6cb78f.zip external_webkit-648161bb0edfc3d43db63caed5cc5213bc6cb78f.tar.gz external_webkit-648161bb0edfc3d43db63caed5cc5213bc6cb78f.tar.bz2 |
auto import from //depot/cupcake/@135843
Diffstat (limited to 'WebCore/rendering/RenderFieldset.cpp')
-rw-r--r-- | WebCore/rendering/RenderFieldset.cpp | 275 |
1 files changed, 0 insertions, 275 deletions
diff --git a/WebCore/rendering/RenderFieldset.cpp b/WebCore/rendering/RenderFieldset.cpp deleted file mode 100644 index d16495b..0000000 --- a/WebCore/rendering/RenderFieldset.cpp +++ /dev/null @@ -1,275 +0,0 @@ -/* - * This file is part of the DOM implementation for KDE. - * - * Copyright (C) 1999 Lars Knoll (knoll@kde.org) - * (C) 1999 Antti Koivisto (koivisto@kde.org) - * (C) 2000 Dirk Mueller (mueller@kde.org) - * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public License - * along with this library; see the file COPYING.LIB. If not, write to - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - * Boston, MA 02110-1301, USA. - * - */ - -#include "config.h" -#include "RenderFieldset.h" - -#include "HTMLFormControlElement.h" -#include "HTMLNames.h" -#include "GraphicsContext.h" - -using std::min; -using std::max; - -namespace WebCore { - -using namespace HTMLNames; - -RenderFieldset::RenderFieldset(HTMLFormControlElement* element) - : RenderBlock(element) -{ -} - -void RenderFieldset::calcPrefWidths() -{ - RenderBlock::calcPrefWidths(); - if (RenderObject* legend = findLegend()) { - int legendMinWidth = legend->minPrefWidth(); - - Length legendMarginLeft = legend->style()->marginLeft(); - Length legendMarginRight = legend->style()->marginLeft(); - - if (legendMarginLeft.isFixed()) - legendMinWidth += legendMarginLeft.value(); - - if (legendMarginRight.isFixed()) - legendMinWidth += legendMarginRight.value(); - - m_minPrefWidth = max(m_minPrefWidth, legendMinWidth + paddingLeft() + paddingRight() + borderLeft() + borderRight()); - } -} - -RenderObject* RenderFieldset::layoutLegend(bool relayoutChildren) -{ - RenderObject* legend = findLegend(); - if (legend) { - if (relayoutChildren) - legend->setNeedsLayout(true); - legend->layoutIfNeeded(); - - int xPos; - if (style()->direction() == RTL) { - switch (legend->style()->textAlign()) { - case LEFT: - xPos = borderLeft() + paddingLeft(); - break; - case CENTER: - xPos = (m_width - legend->width()) / 2; - break; - default: - xPos = m_width - paddingRight() - borderRight() - legend->width() - legend->marginRight(); - } - } else { - switch (legend->style()->textAlign()) { - case RIGHT: - xPos = m_width - paddingRight() - borderRight() - legend->width(); - break; - case CENTER: - xPos = (m_width - legend->width()) / 2; - break; - default: - xPos = borderLeft() + paddingLeft() + legend->marginLeft(); - } - } - int b = borderTop(); - int h = legend->height(); - legend->setPos(xPos, max((b-h)/2, 0)); - m_height = max(b,h) + paddingTop(); - } - return legend; -} - -RenderObject* RenderFieldset::findLegend() const -{ - for (RenderObject* legend = firstChild(); legend; legend = legend->nextSibling()) { - if (!legend->isFloatingOrPositioned() && legend->element() && - legend->element()->hasTagName(legendTag)) - return legend; - } - return 0; -} - -void RenderFieldset::paintBoxDecorations(PaintInfo& paintInfo, int tx, int ty) -{ - int w = width(); - int h = height() + borderTopExtra() + borderBottomExtra(); - RenderObject* legend = findLegend(); - if (!legend) - return RenderBlock::paintBoxDecorations(paintInfo, tx, ty); - - int yOff = (legend->yPos() > 0) ? 0 : (legend->height() - borderTop()) / 2; - int legendBottom = ty + legend->yPos() + legend->height(); - h -= yOff; - ty += yOff - borderTopExtra(); - - int my = max(ty, paintInfo.rect.y()); - int end = min(paintInfo.rect.bottom(), ty + h); - int mh = end - my; - - paintBoxShadow(paintInfo.context, tx, ty, w, h, style()); - - paintFillLayers(paintInfo, style()->backgroundColor(), style()->backgroundLayers(), my, mh, tx, ty, w, h); - - if (!style()->hasBorder()) - return; - - // Save time by not saving and restoring the GraphicsContext in the straight border case - if (!style()->hasBorderRadius()) - return paintBorderMinusLegend(paintInfo.context, tx, ty, w, h, style(), legend->xPos(), legend->width(), legendBottom); - - // We have rounded borders, create a clipping region - // around the legend and paint the border as normal - GraphicsContext* graphicsContext = paintInfo.context; - graphicsContext->save(); - - int clipTop = ty; - int clipHeight = max(static_cast<int>(style()->borderTopWidth()), legend->height()); - - graphicsContext->clipOut(IntRect(tx + legend->xPos(), clipTop, - legend->width(), clipHeight)); - paintBorder(paintInfo.context, tx, ty, w, h, style(), true, true); - - graphicsContext->restore(); -} - -void RenderFieldset::paintMask(PaintInfo& paintInfo, int tx, int ty) -{ - if (style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask) - return; - - int w = width(); - int h = height() + borderTopExtra() + borderBottomExtra(); - RenderObject* legend = findLegend(); - if (!legend) - return RenderBlock::paintMask(paintInfo, tx, ty); - - int yOff = (legend->yPos() > 0) ? 0 : (legend->height() - borderTop()) / 2; - h -= yOff; - ty += yOff - borderTopExtra(); - - int my = max(ty, paintInfo.rect.y()); - int end = min(paintInfo.rect.bottom(), ty + h); - int mh = end - my; - - paintMaskImages(paintInfo, my, mh, tx, ty, w, h); -} - -void RenderFieldset::paintBorderMinusLegend(GraphicsContext* graphicsContext, int tx, int ty, int w, int h, - const RenderStyle* style, int lx, int lw, int lb) -{ - const Color& tc = style->borderTopColor(); - const Color& bc = style->borderBottomColor(); - - EBorderStyle ts = style->borderTopStyle(); - EBorderStyle bs = style->borderBottomStyle(); - EBorderStyle ls = style->borderLeftStyle(); - EBorderStyle rs = style->borderRightStyle(); - - bool render_t = ts > BHIDDEN; - bool render_l = ls > BHIDDEN; - bool render_r = rs > BHIDDEN; - bool render_b = bs > BHIDDEN; - - int borderLeftWidth = style->borderLeftWidth(); - int borderRightWidth = style->borderRightWidth(); - - if (render_t) { - if (lx >= borderLeftWidth) - drawBorder(graphicsContext, tx, ty, tx + min(lx, w), ty + style->borderTopWidth(), BSTop, tc, style->color(), ts, - (render_l && (ls == DOTTED || ls == DASHED || ls == DOUBLE) ? borderLeftWidth : 0), - (lx >= w && render_r && (rs == DOTTED || rs == DASHED || rs == DOUBLE) ? borderRightWidth : 0)); - if (lx + lw <= w - borderRightWidth) - drawBorder(graphicsContext, tx + max(0, lx + lw), ty, tx + w, ty + style->borderTopWidth(), BSTop, tc, style->color(), ts, - (lx + lw <= 0 && render_l && (ls == DOTTED || ls == DASHED || ls == DOUBLE) ? borderLeftWidth : 0), - (render_r && (rs == DOTTED || rs == DASHED || rs == DOUBLE) ? borderRightWidth : 0)); - } - - if (render_b) - drawBorder(graphicsContext, tx, ty + h - style->borderBottomWidth(), tx + w, ty + h, BSBottom, bc, style->color(), bs, - (render_l && (ls == DOTTED || ls == DASHED || ls == DOUBLE) ? style->borderLeftWidth() : 0), - (render_r && (rs == DOTTED || rs == DASHED || rs == DOUBLE) ? style->borderRightWidth() : 0)); - - if (render_l) { - const Color& lc = style->borderLeftColor(); - int startY = ty; - - bool ignore_top = - (tc == lc) && - (ls >= OUTSET) && - (ts == DOTTED || ts == DASHED || ts == SOLID || ts == OUTSET); - - bool ignore_bottom = - (bc == lc) && - (ls >= OUTSET) && - (bs == DOTTED || bs == DASHED || bs == SOLID || bs == INSET); - - if (lx < borderLeftWidth && lx + lw > 0) { - // The legend intersects the border. - ignore_top = true; - startY = lb; - } - - drawBorder(graphicsContext, tx, startY, tx + borderLeftWidth, ty + h, BSLeft, lc, style->color(), ls, - ignore_top ? 0 : style->borderTopWidth(), ignore_bottom ? 0 : style->borderBottomWidth()); - } - - if (render_r) { - const Color& rc = style->borderRightColor(); - int startY = ty; - - bool ignore_top = - (tc == rc) && - (rs >= DOTTED || rs == INSET) && - (ts == DOTTED || ts == DASHED || ts == SOLID || ts == OUTSET); - - bool ignore_bottom = - (bc == rc) && - (rs >= DOTTED || rs == INSET) && - (bs == DOTTED || bs == DASHED || bs == SOLID || bs == INSET); - - if (lx < w && lx + lw > w - borderRightWidth) { - // The legend intersects the border. - ignore_top = true; - startY = lb; - } - - drawBorder(graphicsContext, tx + w - borderRightWidth, startY, tx + w, ty + h, BSRight, rc, style->color(), rs, - ignore_top ? 0 : style->borderTopWidth(), ignore_bottom ? 0 : style->borderBottomWidth()); - } -} - -void RenderFieldset::styleDidChange(RenderStyle::Diff diff, const RenderStyle* oldStyle) -{ - RenderBlock::styleDidChange(diff, oldStyle); - - // WinIE renders fieldsets with display:inline like they're inline-blocks. For us, - // an inline-block is just a block element with replaced set to true and inline set - // to true. Ensure that if we ended up being inline that we set our replaced flag - // so that we're treated like an inline-block. - if (isInline()) - setReplaced(true); -} - -} // namespace WebCore |