summaryrefslogtreecommitdiffstats
path: root/WebCore/rendering/RenderLineBoxList.cpp
diff options
context:
space:
mode:
authorFeng Qian <>2009-04-10 18:11:29 -0700
committerThe Android Open Source Project <initial-contribution@android.com>2009-04-10 18:11:29 -0700
commit8f72e70a9fd78eec56623b3a62e68f16b7b27e28 (patch)
tree181bf9a400c30a1bf34ea6d72560e8d00111d549 /WebCore/rendering/RenderLineBoxList.cpp
parent7ed56f225e0ade046e1c2178977f72b2d896f196 (diff)
downloadexternal_webkit-8f72e70a9fd78eec56623b3a62e68f16b7b27e28.zip
external_webkit-8f72e70a9fd78eec56623b3a62e68f16b7b27e28.tar.gz
external_webkit-8f72e70a9fd78eec56623b3a62e68f16b7b27e28.tar.bz2
AI 145796: Land the WebKit merge @r42026.
Automated import of CL 145796
Diffstat (limited to 'WebCore/rendering/RenderLineBoxList.cpp')
-rw-r--r--WebCore/rendering/RenderLineBoxList.cpp333
1 files changed, 333 insertions, 0 deletions
diff --git a/WebCore/rendering/RenderLineBoxList.cpp b/WebCore/rendering/RenderLineBoxList.cpp
new file mode 100644
index 0000000..00566b8
--- /dev/null
+++ b/WebCore/rendering/RenderLineBoxList.cpp
@@ -0,0 +1,333 @@
+/*
+ * Copyright (C) 2008 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "RenderLineBoxList.h"
+
+#include "InlineTextBox.h"
+#include "RenderArena.h"
+#include "RenderInline.h"
+#include "RenderView.h"
+#include "RootInlineBox.h"
+
+using namespace std;
+
+namespace WebCore {
+
+#ifndef NDEBUG
+RenderLineBoxList::~RenderLineBoxList()
+{
+ ASSERT(!m_firstLineBox);
+ ASSERT(!m_lastLineBox);
+}
+#endif
+
+void RenderLineBoxList::appendLineBox(InlineFlowBox* box)
+{
+ checkConsistency();
+
+ if (!m_firstLineBox)
+ m_firstLineBox = m_lastLineBox = box;
+ else {
+ m_lastLineBox->setNextLineBox(box);
+ box->setPreviousLineBox(m_lastLineBox);
+ m_lastLineBox = box;
+ }
+
+ checkConsistency();
+}
+
+void RenderLineBoxList::deleteLineBoxTree(RenderArena* arena)
+{
+ InlineFlowBox* line = m_firstLineBox;
+ InlineFlowBox* nextLine;
+ while (line) {
+ nextLine = line->nextFlowBox();
+ line->deleteLine(arena);
+ line = nextLine;
+ }
+ m_firstLineBox = m_lastLineBox = 0;
+}
+
+void RenderLineBoxList::extractLineBox(InlineFlowBox* box)
+{
+ checkConsistency();
+
+ m_lastLineBox = box->prevFlowBox();
+ if (box == m_firstLineBox)
+ m_firstLineBox = 0;
+ if (box->prevLineBox())
+ box->prevLineBox()->setNextLineBox(0);
+ box->setPreviousLineBox(0);
+ for (InlineRunBox* curr = box; curr; curr = curr->nextLineBox())
+ curr->setExtracted();
+
+ checkConsistency();
+}
+
+void RenderLineBoxList::attachLineBox(InlineFlowBox* box)
+{
+ checkConsistency();
+
+ if (m_lastLineBox) {
+ m_lastLineBox->setNextLineBox(box);
+ box->setPreviousLineBox(m_lastLineBox);
+ } else
+ m_firstLineBox = box;
+ InlineFlowBox* last = box;
+ for (InlineFlowBox* curr = box; curr; curr = curr->nextFlowBox()) {
+ curr->setExtracted(false);
+ last = curr;
+ }
+ m_lastLineBox = last;
+
+ checkConsistency();
+}
+
+void RenderLineBoxList::removeLineBox(InlineFlowBox* box)
+{
+ checkConsistency();
+
+ if (box == m_firstLineBox)
+ m_firstLineBox = box->nextFlowBox();
+ if (box == m_lastLineBox)
+ m_lastLineBox = box->prevFlowBox();
+ if (box->nextLineBox())
+ box->nextLineBox()->setPreviousLineBox(box->prevLineBox());
+ if (box->prevLineBox())
+ box->prevLineBox()->setNextLineBox(box->nextLineBox());
+
+ checkConsistency();
+}
+
+void RenderLineBoxList::deleteLineBoxes(RenderArena* arena)
+{
+ if (m_firstLineBox) {
+ InlineRunBox* next;
+ for (InlineRunBox* curr = m_firstLineBox; curr; curr = next) {
+ next = curr->nextLineBox();
+ curr->destroy(arena);
+ }
+ m_firstLineBox = 0;
+ m_lastLineBox = 0;
+ }
+}
+
+void RenderLineBoxList::dirtyLineBoxes()
+{
+ for (InlineRunBox* curr = firstLineBox(); curr; curr = curr->nextLineBox())
+ curr->dirtyLineBoxes();
+}
+
+void RenderLineBoxList::paint(RenderBoxModelObject* renderer, RenderObject::PaintInfo& paintInfo, int tx, int ty) const
+{
+ // Only paint during the foreground/selection phases.
+ if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseOutline
+ && paintInfo.phase != PaintPhaseSelfOutline && paintInfo.phase != PaintPhaseChildOutlines && paintInfo.phase != PaintPhaseTextClip
+ && paintInfo.phase != PaintPhaseMask)
+ return;
+
+ ASSERT(renderer->isRenderBlock() || (renderer->isRenderInline() && renderer->hasLayer())); // The only way an inline could paint like this is if it has a layer.
+
+ // If we have no lines then we have no work to do.
+ if (!firstLineBox())
+ return;
+
+ // We can check the first box and last box and avoid painting if we don't
+ // intersect. This is a quick short-circuit that we can take to avoid walking any lines.
+ // FIXME: This check is flawed in the following extremely obscure way:
+ // if some line in the middle has a huge overflow, it might actually extend below the last line.
+ int yPos = firstLineBox()->root()->topOverflow() - renderer->maximalOutlineSize(paintInfo.phase);
+ int h = renderer->maximalOutlineSize(paintInfo.phase) + lastLineBox()->root()->bottomOverflow() - yPos;
+ yPos += ty;
+ if (yPos >= paintInfo.rect.bottom() || yPos + h <= paintInfo.rect.y())
+ return;
+
+ RenderObject::PaintInfo info(paintInfo);
+ ListHashSet<RenderInline*> outlineObjects;
+ info.outlineObjects = &outlineObjects;
+
+ // See if our root lines intersect with the dirty rect. If so, then we paint
+ // them. Note that boxes can easily overlap, so we can't make any assumptions
+ // based off positions of our first line box or our last line box.
+ RenderView* v = renderer->view();
+ bool usePrintRect = !v->printRect().isEmpty();
+ for (InlineFlowBox* curr = firstLineBox(); curr; curr = curr->nextFlowBox()) {
+ if (usePrintRect) {
+ // FIXME: This is a feeble effort to avoid splitting a line across two pages.
+ // It is utterly inadequate, and this should not be done at paint time at all.
+ // The whole way objects break across pages needs to be redone.
+ // Try to avoid splitting a line vertically, but only if it's less than the height
+ // of the entire page.
+ if (curr->root()->bottomOverflow() - curr->root()->topOverflow() <= v->printRect().height()) {
+ if (ty + curr->root()->bottomOverflow() > v->printRect().bottom()) {
+ if (ty + curr->root()->topOverflow() < v->truncatedAt())
+ v->setBestTruncatedAt(ty + curr->root()->topOverflow(), renderer);
+ // If we were able to truncate, don't paint.
+ if (ty + curr->root()->topOverflow() >= v->truncatedAt())
+ break;
+ }
+ }
+ }
+
+ int top = min(curr->root()->topOverflow(), curr->root()->selectionTop()) - renderer->maximalOutlineSize(info.phase);
+ int bottom = curr->root()->bottomOverflow() + renderer->maximalOutlineSize(info.phase);
+ h = bottom - top;
+ yPos = ty + top;
+ if (yPos < info.rect.bottom() && yPos + h > info.rect.y())
+ curr->paint(info, tx, ty);
+ }
+
+ if (info.phase == PaintPhaseOutline || info.phase == PaintPhaseSelfOutline || info.phase == PaintPhaseChildOutlines) {
+ ListHashSet<RenderInline*>::iterator end = info.outlineObjects->end();
+ for (ListHashSet<RenderInline*>::iterator it = info.outlineObjects->begin(); it != end; ++it) {
+ RenderInline* flow = *it;
+ flow->paintOutline(info.context, tx, ty);
+ }
+ info.outlineObjects->clear();
+ }
+}
+
+
+bool RenderLineBoxList::hitTest(RenderBoxModelObject* renderer, const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction hitTestAction) const
+{
+ if (hitTestAction != HitTestForeground)
+ return false;
+
+ ASSERT(renderer->isRenderBlock() || (renderer->isRenderInline() && renderer->hasLayer())); // The only way an inline could hit test like this is if it has a layer.
+
+ // If we have no lines then we have no work to do.
+ if (!firstLineBox())
+ return false;
+
+ // We can check the first box and last box and avoid hit testing if we don't
+ // contain the point. This is a quick short-circuit that we can take to avoid walking any lines.
+ // FIXME: This check is flawed in the following extremely obscure way:
+ // if some line in the middle has a huge overflow, it might actually extend below the last line.
+ if ((y >= ty + lastLineBox()->root()->bottomOverflow()) || (y < ty + firstLineBox()->root()->topOverflow()))
+ return false;
+
+ // See if our root lines contain the point. If so, then we hit test
+ // them further. Note that boxes can easily overlap, so we can't make any assumptions
+ // based off positions of our first line box or our last line box.
+ for (InlineFlowBox* curr = lastLineBox(); curr; curr = curr->prevFlowBox()) {
+ if (y >= ty + curr->root()->topOverflow() && y < ty + curr->root()->bottomOverflow()) {
+ bool inside = curr->nodeAtPoint(request, result, x, y, tx, ty);
+ if (inside) {
+ renderer->updateHitTestResult(result, IntPoint(x - tx, y - ty));
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+void RenderLineBoxList::dirtyLinesFromChangedChild(RenderObject* container, RenderObject* child)
+{
+ if (!container->parent() || (container->isRenderBlock() && (container->selfNeedsLayout() || !container->isBlockFlow())))
+ return;
+
+ // If we have no first line box, then just bail early.
+ if (!firstLineBox()) {
+ // For an empty inline, go ahead and propagate the check up to our parent, unless the parent
+ // is already dirty.
+ if (container->isInline() && !container->parent()->selfNeedsLayout())
+ container->parent()->dirtyLinesFromChangedChild(container);
+ return;
+ }
+
+ // Try to figure out which line box we belong in. First try to find a previous
+ // line box by examining our siblings. If we didn't find a line box, then use our
+ // parent's first line box.
+ RootInlineBox* box = 0;
+ RenderObject* curr = 0;
+ for (curr = child->previousSibling(); curr; curr = curr->previousSibling()) {
+ if (curr->isFloatingOrPositioned())
+ continue;
+
+ if (curr->isReplaced()) {
+ InlineBox* wrapper = toRenderBox(curr)->inlineBoxWrapper();
+ if (wrapper)
+ box = wrapper->root();
+ } else if (curr->isText()) {
+ InlineTextBox* textBox = toRenderText(curr)->lastTextBox();
+ if (textBox)
+ box = textBox->root();
+ } else if (curr->isRenderInline()) {
+ InlineRunBox* runBox = toRenderInline(curr)->lastLineBox();
+ if (runBox)
+ box = runBox->root();
+ }
+
+ if (box)
+ break;
+ }
+ if (!box)
+ box = firstLineBox()->root();
+
+ // If we found a line box, then dirty it.
+ if (box) {
+ RootInlineBox* adjacentBox;
+ box->markDirty();
+
+ // dirty the adjacent lines that might be affected
+ // NOTE: we dirty the previous line because RootInlineBox objects cache
+ // the address of the first object on the next line after a BR, which we may be
+ // invalidating here. For more info, see how RenderBlock::layoutInlineChildren
+ // calls setLineBreakInfo with the result of findNextLineBreak. findNextLineBreak,
+ // despite the name, actually returns the first RenderObject after the BR.
+ // <rdar://problem/3849947> "Typing after pasting line does not appear until after window resize."
+ adjacentBox = box->prevRootBox();
+ if (adjacentBox)
+ adjacentBox->markDirty();
+ if (child->isBR() || (curr && curr->isBR())) {
+ adjacentBox = box->nextRootBox();
+ if (adjacentBox)
+ adjacentBox->markDirty();
+ }
+ }
+}
+
+#ifndef NDEBUG
+
+void RenderLineBoxList::checkConsistency() const
+{
+#ifdef CHECK_CONSISTENCY
+ const InlineFlowBox* prev = 0;
+ for (const InlineFlowBox* child = m_firstLineBox; child != 0; child = child->nextFlowBox()) {
+ ASSERT(child->prevFlowBox() == prev);
+ prev = child;
+ }
+ ASSERT(prev == m_lastLineBox);
+#endif
+}
+
+#endif
+
+}