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author | Steve Block <steveblock@google.com> | 2011-05-06 11:45:16 +0100 |
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committer | Steve Block <steveblock@google.com> | 2011-05-12 13:44:10 +0100 |
commit | cad810f21b803229eb11403f9209855525a25d57 (patch) | |
tree | 29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /WebCore/rendering/RenderObject.h | |
parent | 121b0cf4517156d0ac5111caf9830c51b69bae8f (diff) | |
download | external_webkit-cad810f21b803229eb11403f9209855525a25d57.zip external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.bz2 |
Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'WebCore/rendering/RenderObject.h')
-rw-r--r-- | WebCore/rendering/RenderObject.h | 1047 |
1 files changed, 0 insertions, 1047 deletions
diff --git a/WebCore/rendering/RenderObject.h b/WebCore/rendering/RenderObject.h deleted file mode 100644 index 9cb4e36..0000000 --- a/WebCore/rendering/RenderObject.h +++ /dev/null @@ -1,1047 +0,0 @@ -/* - * Copyright (C) 2000 Lars Knoll (knoll@kde.org) - * (C) 2000 Antti Koivisto (koivisto@kde.org) - * (C) 2000 Dirk Mueller (mueller@kde.org) - * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) - * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. - * Copyright (C) 2009 Google Inc. All rights reserved. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public License - * along with this library; see the file COPYING.LIB. If not, write to - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - * Boston, MA 02110-1301, USA. - * - */ - -#ifndef RenderObject_h -#define RenderObject_h - -#include "AffineTransform.h" -#include "CachedResourceClient.h" -#include "CSSPrimitiveValue.h" -#include "Document.h" -#include "Element.h" -#include "FloatQuad.h" -#include "PaintInfo.h" -#include "RenderObjectChildList.h" -#include "RenderStyle.h" -#include "TextAffinity.h" -#include "TransformationMatrix.h" -#include <wtf/UnusedParam.h> - -#if PLATFORM(CG) || PLATFORM(CAIRO) || PLATFORM(QT) -#define HAVE_PATH_BASED_BORDER_RADIUS_DRAWING 1 -#endif - -namespace WebCore { - -class AnimationController; -class HitTestResult; -class InlineBox; -class InlineFlowBox; -class OverlapTestRequestClient; -class Path; -class Position; -class RenderBoxModelObject; -class RenderInline; -class RenderBlock; -class RenderFlow; -class RenderLayer; -class RenderTheme; -class TransformState; -class VisiblePosition; -#if ENABLE(SVG) -class RenderSVGResourceContainer; -#endif - -enum HitTestFilter { - HitTestAll, - HitTestSelf, - HitTestDescendants -}; - -enum HitTestAction { - HitTestBlockBackground, - HitTestChildBlockBackground, - HitTestChildBlockBackgrounds, - HitTestFloat, - HitTestForeground -}; - -// Sides used when drawing borders and outlines. This is in RenderObject rather than RenderBoxModelObject since outlines can -// be drawn by SVG around bounding boxes. -enum BoxSide { - BSTop, - BSBottom, - BSLeft, - BSRight -}; - -const int caretWidth = 1; - -#if ENABLE(DASHBOARD_SUPPORT) -struct DashboardRegionValue { - bool operator==(const DashboardRegionValue& o) const - { - return type == o.type && bounds == o.bounds && clip == o.clip && label == o.label; - } - bool operator!=(const DashboardRegionValue& o) const - { - return !(*this == o); - } - - String label; - IntRect bounds; - IntRect clip; - int type; -}; -#endif - -// Base class for all rendering tree objects. -class RenderObject : public CachedResourceClient { - friend class RenderBlock; - friend class RenderBox; - friend class RenderLayer; - friend class RenderObjectChildList; - friend class RenderSVGContainer; -public: - // Anonymous objects should pass the document as their node, and they will then automatically be - // marked as anonymous in the constructor. - RenderObject(Node*); - virtual ~RenderObject(); - - RenderTheme* theme() const; - - virtual const char* renderName() const = 0; - - RenderObject* parent() const { return m_parent; } - bool isDescendantOf(const RenderObject*) const; - - RenderObject* previousSibling() const { return m_previous; } - RenderObject* nextSibling() const { return m_next; } - - RenderObject* firstChild() const - { - if (const RenderObjectChildList* children = virtualChildren()) - return children->firstChild(); - return 0; - } - RenderObject* lastChild() const - { - if (const RenderObjectChildList* children = virtualChildren()) - return children->lastChild(); - return 0; - } - virtual RenderObjectChildList* virtualChildren() { return 0; } - virtual const RenderObjectChildList* virtualChildren() const { return 0; } - - RenderObject* nextInPreOrder() const; - RenderObject* nextInPreOrder(RenderObject* stayWithin) const; - RenderObject* nextInPreOrderAfterChildren() const; - RenderObject* nextInPreOrderAfterChildren(RenderObject* stayWithin) const; - RenderObject* previousInPreOrder() const; - RenderObject* childAt(unsigned) const; - - RenderObject* firstLeafChild() const; - RenderObject* lastLeafChild() const; - - // The following six functions are used when the render tree hierarchy changes to make sure layers get - // properly added and removed. Since containership can be implemented by any subclass, and since a hierarchy - // can contain a mixture of boxes and other object types, these functions need to be in the base class. - RenderLayer* enclosingLayer() const; - void addLayers(RenderLayer* parentLayer, RenderObject* newObject); - void removeLayers(RenderLayer* parentLayer); - void moveLayers(RenderLayer* oldParent, RenderLayer* newParent); - RenderLayer* findNextLayer(RenderLayer* parentLayer, RenderObject* startPoint, bool checkParent = true); - - // Convenience function for getting to the nearest enclosing box of a RenderObject. - RenderBox* enclosingBox() const; - RenderBoxModelObject* enclosingBoxModelObject() const; - - virtual bool isEmpty() const { return firstChild() == 0; } - -#ifndef NDEBUG - void setHasAXObject(bool flag) { m_hasAXObject = flag; } - bool hasAXObject() const { return m_hasAXObject; } - bool isSetNeedsLayoutForbidden() const { return m_setNeedsLayoutForbidden; } - void setNeedsLayoutIsForbidden(bool flag) { m_setNeedsLayoutForbidden = flag; } -#endif - - // Obtains the nearest enclosing block (including this block) that contributes a first-line style to our inline - // children. - virtual RenderBlock* firstLineBlock() const; - - // Called when an object that was floating or positioned becomes a normal flow object - // again. We have to make sure the render tree updates as needed to accommodate the new - // normal flow object. - void handleDynamicFloatPositionChange(); - - // RenderObject tree manipulation - ////////////////////////////////////////// - virtual bool canHaveChildren() const { return virtualChildren(); } - virtual bool isChildAllowed(RenderObject*, RenderStyle*) const { return true; } - virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0); - virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild = 0) { return addChild(newChild, beforeChild); } - virtual void removeChild(RenderObject*); - virtual bool createsAnonymousWrapper() const { return false; } - ////////////////////////////////////////// - -protected: - ////////////////////////////////////////// - // Helper functions. Dangerous to use! - void setPreviousSibling(RenderObject* previous) { m_previous = previous; } - void setNextSibling(RenderObject* next) { m_next = next; } - void setParent(RenderObject* parent) { m_parent = parent; } - ////////////////////////////////////////// -private: - void addAbsoluteRectForLayer(IntRect& result); - void setLayerNeedsFullRepaint(); - -public: -#ifndef NDEBUG - void showTreeForThis() const; - - void showRenderObject() const; - // We don't make printedCharacters an optional parameter so that - // showRenderObject can be called from gdb easily. - void showRenderObject(int printedCharacters) const; - void showRenderTreeAndMark(const RenderObject* markedObject1 = 0, const char* markedLabel1 = 0, const RenderObject* markedObject2 = 0, const char* markedLabel2 = 0, int depth = 0) const; -#endif - - static RenderObject* createObject(Node*, RenderStyle*); - - // Overloaded new operator. Derived classes must override operator new - // in order to allocate out of the RenderArena. - void* operator new(size_t, RenderArena*) throw(); - - // Overridden to prevent the normal delete from being called. - void operator delete(void*, size_t); - -private: - // The normal operator new is disallowed on all render objects. - void* operator new(size_t) throw(); - -public: - RenderArena* renderArena() const { return document()->renderArena(); } - - virtual bool isApplet() const { return false; } - virtual bool isBR() const { return false; } - virtual bool isBlockFlow() const { return false; } - virtual bool isBoxModelObject() const { return false; } - virtual bool isCounter() const { return false; } - virtual bool isDetails() const { return false; } - virtual bool isDetailsMarker() const { return false; } - virtual bool isEmbeddedObject() const { return false; } - virtual bool isFieldset() const { return false; } - virtual bool isFileUploadControl() const { return false; } - virtual bool isFrame() const { return false; } - virtual bool isFrameSet() const { return false; } - virtual bool isImage() const { return false; } - virtual bool isInlineBlockOrInlineTable() const { return false; } - virtual bool isListBox() const { return false; } - virtual bool isListItem() const { return false; } - virtual bool isListMarker() const { return false; } - virtual bool isMedia() const { return false; } - virtual bool isMenuList() const { return false; } -#if ENABLE(METER_TAG) - virtual bool isMeter() const { return false; } -#endif -#if ENABLE(PROGRESS_TAG) - virtual bool isProgress() const { return false; } -#endif - virtual bool isRenderBlock() const { return false; } - virtual bool isRenderButton() const { return false; } - virtual bool isRenderIFrame() const { return false; } - virtual bool isRenderImage() const { return false; } - virtual bool isRenderInline() const { return false; } - virtual bool isRenderPart() const { return false; } - virtual bool isRenderView() const { return false; } - virtual bool isReplica() const { return false; } - - virtual bool isRuby() const { return false; } - virtual bool isRubyBase() const { return false; } - virtual bool isRubyRun() const { return false; } - virtual bool isRubyText() const { return false; } - - virtual bool isSlider() const { return false; } - virtual bool isSummary() const { return false; } - virtual bool isTable() const { return false; } - virtual bool isTableCell() const { return false; } - virtual bool isTableCol() const { return false; } - virtual bool isTableRow() const { return false; } - virtual bool isTableSection() const { return false; } - virtual bool isTextControl() const { return false; } - virtual bool isTextArea() const { return false; } - virtual bool isTextField() const { return false; } - virtual bool isVideo() const { return false; } - virtual bool isWidget() const { return false; } - virtual bool isCanvas() const { return false; } - - bool isRoot() const { return document()->documentElement() == m_node; } - bool isBody() const; - bool isHR() const; - bool isLegend() const; - - bool isHTMLMarquee() const; - - inline bool isBeforeContent() const; - inline bool isAfterContent() const; - static inline bool isBeforeContent(const RenderObject* obj) { return obj && obj->isBeforeContent(); } - static inline bool isAfterContent(const RenderObject* obj) { return obj && obj->isAfterContent(); } - - bool childrenInline() const { return m_childrenInline; } - void setChildrenInline(bool b = true) { m_childrenInline = b; } - bool hasColumns() const { return m_hasColumns; } - void setHasColumns(bool b = true) { m_hasColumns = b; } - bool cellWidthChanged() const { return m_cellWidthChanged; } - void setCellWidthChanged(bool b = true) { m_cellWidthChanged = b; } - - virtual bool requiresForcedStyleRecalcPropagation() const { return false; } - -#if ENABLE(MATHML) - virtual bool isRenderMathMLBlock() const { return false; } -#endif // ENABLE(MATHML) - -#if ENABLE(SVG) - // FIXME: Until all SVG renders can be subclasses of RenderSVGModelObject we have - // to add SVG renderer methods to RenderObject with an ASSERT_NOT_REACHED() default implementation. - virtual bool isSVGRoot() const { return false; } - virtual bool isSVGContainer() const { return false; } - virtual bool isSVGViewportContainer() const { return false; } - virtual bool isSVGGradientStop() const { return false; } - virtual bool isSVGHiddenContainer() const { return false; } - virtual bool isSVGPath() const { return false; } - virtual bool isSVGText() const { return false; } - virtual bool isSVGTextPath() const { return false; } - virtual bool isSVGInline() const { return false; } - virtual bool isSVGInlineText() const { return false; } - virtual bool isSVGImage() const { return false; } - virtual bool isSVGForeignObject() const { return false; } - virtual bool isSVGResourceContainer() const { return false; } - virtual bool isSVGResourceFilterPrimitive() const { return false; } - virtual bool isSVGShadowTreeRootContainer() const { return false; } - - virtual RenderSVGResourceContainer* toRenderSVGResourceContainer(); - - // FIXME: Those belong into a SVG specific base-class for all renderers (see above) - // Unfortunately we don't have such a class yet, because it's not possible for all renderers - // to inherit from RenderSVGObject -> RenderObject (some need RenderBlock inheritance for instance) - virtual void setNeedsTransformUpdate() { } - virtual void setNeedsBoundariesUpdate(); - - // Per SVG 1.1 objectBoundingBox ignores clipping, masking, filter effects, opacity and stroke-width. - // This is used for all computation of objectBoundingBox relative units and by SVGLocateable::getBBox(). - // NOTE: Markers are not specifically ignored here by SVG 1.1 spec, but we ignore them - // since stroke-width is ignored (and marker size can depend on stroke-width). - // objectBoundingBox is returned local coordinates. - // The name objectBoundingBox is taken from the SVG 1.1 spec. - virtual FloatRect objectBoundingBox() const; - virtual FloatRect strokeBoundingBox() const; - - // Returns the smallest rectangle enclosing all of the painted content - // respecting clipping, masking, filters, opacity, stroke-width and markers - virtual FloatRect repaintRectInLocalCoordinates() const; - - // This only returns the transform="" value from the element - // most callsites want localToParentTransform() instead. - virtual AffineTransform localTransform() const; - - // Returns the full transform mapping from local coordinates to local coords for the parent SVG renderer - // This includes any viewport transforms and x/y offsets as well as the transform="" value off the element. - virtual const AffineTransform& localToParentTransform() const; - - // SVG uses FloatPoint precise hit testing, and passes the point in parent - // coordinates instead of in repaint container coordinates. Eventually the - // rest of the rendering tree will move to a similar model. - virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction); -#endif - - bool isAnonymous() const { return m_isAnonymous; } - void setIsAnonymous(bool b) { m_isAnonymous = b; } - bool isAnonymousBlock() const - { - return m_isAnonymous && style()->display() == BLOCK && style()->styleType() == NOPSEUDO && !isListMarker(); - } - bool isAnonymousColumnsBlock() const { return style()->specifiesColumns() && isAnonymousBlock(); } - bool isAnonymousColumnSpanBlock() const { return style()->columnSpan() && isAnonymousBlock(); } - bool isElementContinuation() const { return node() && node()->renderer() != this; } - bool isInlineElementContinuation() const { return isElementContinuation() && isInline(); } - bool isBlockElementContinuation() const { return isElementContinuation() && !isInline(); } - virtual RenderBoxModelObject* virtualContinuation() const { return 0; } - - bool isFloating() const { return m_floating; } - bool isPositioned() const { return m_positioned; } // absolute or fixed positioning - bool isRelPositioned() const { return m_relPositioned; } // relative positioning - bool isText() const { return m_isText; } - bool isBox() const { return m_isBox; } - bool isInline() const { return m_inline; } // inline object - bool isRunIn() const { return style()->display() == RUN_IN; } // run-in object - bool isDragging() const { return m_isDragging; } - bool isReplaced() const { return m_replaced; } // a "replaced" element (see CSS) - - bool hasLayer() const { return m_hasLayer; } - - bool hasBoxDecorations() const { return m_paintBackground; } - bool mustRepaintBackgroundOrBorder() const; - bool hasBackground() const { return style()->hasBackground(); } - bool needsLayout() const { return m_needsLayout || m_normalChildNeedsLayout || m_posChildNeedsLayout || m_needsPositionedMovementLayout; } - bool selfNeedsLayout() const { return m_needsLayout; } - bool needsPositionedMovementLayout() const { return m_needsPositionedMovementLayout; } - bool needsPositionedMovementLayoutOnly() const { return m_needsPositionedMovementLayout && !m_needsLayout && !m_normalChildNeedsLayout && !m_posChildNeedsLayout; } - bool posChildNeedsLayout() const { return m_posChildNeedsLayout; } - bool normalChildNeedsLayout() const { return m_normalChildNeedsLayout; } - - bool preferredLogicalWidthsDirty() const { return m_preferredLogicalWidthsDirty; } - - bool isSelectionBorder() const; - - bool hasClip() const { return isPositioned() && style()->hasClip(); } - bool hasOverflowClip() const { return m_hasOverflowClip; } - - bool hasTransform() const { return m_hasTransform; } - bool hasMask() const { return style() && style()->hasMask(); } - - void drawLineForBoxSide(GraphicsContext*, int x1, int y1, int x2, int y2, BoxSide, - Color, EBorderStyle, int adjbw1, int adjbw2); -#if HAVE(PATH_BASED_BORDER_RADIUS_DRAWING) - void drawBoxSideFromPath(GraphicsContext*, IntRect, Path, - float thickness, float drawThickness, BoxSide, const RenderStyle*, - Color, EBorderStyle); -#else - // FIXME: This function should be removed when all ports implement GraphicsContext::clipConvexPolygon()!! - // At that time, everyone can use RenderObject::drawBoxSideFromPath() instead. This should happen soon. - void drawArcForBoxSide(GraphicsContext*, int x, int y, float thickness, IntSize radius, int angleStart, - int angleSpan, BoxSide, Color, EBorderStyle, bool firstCorner); -#endif - - IntRect borderInnerRect(const IntRect&, unsigned short topWidth, unsigned short bottomWidth, - unsigned short leftWidth, unsigned short rightWidth) const; - - // The pseudo element style can be cached or uncached. Use the cached method if the pseudo element doesn't respect - // any pseudo classes (and therefore has no concept of changing state). - RenderStyle* getCachedPseudoStyle(PseudoId, RenderStyle* parentStyle = 0) const; - PassRefPtr<RenderStyle> getUncachedPseudoStyle(PseudoId, RenderStyle* parentStyle = 0, RenderStyle* ownStyle = 0) const; - - virtual void updateDragState(bool dragOn); - - RenderView* view() const; - - // Returns true if this renderer is rooted, and optionally returns the hosting view (the root of the hierarchy). - bool isRooted(RenderView** = 0); - - Node* node() const { return m_isAnonymous ? 0 : m_node; } - void setNode(Node* node) { m_node = node; } - - Document* document() const { return m_node->document(); } - Frame* frame() const { return document()->frame(); } - - bool hasOutlineAnnotation() const; - bool hasOutline() const { return style()->hasOutline() || hasOutlineAnnotation(); } - - // Returns the object containing this one. Can be different from parent for positioned elements. - // If repaintContainer and repaintContainerSkipped are not null, on return *repaintContainerSkipped - // is true if the renderer returned is an ancestor of repaintContainer. - RenderObject* container(RenderBoxModelObject* repaintContainer = 0, bool* repaintContainerSkipped = 0) const; - - virtual RenderObject* hoverAncestor() const { return parent(); } - - // IE Extension that can be called on any RenderObject. See the implementation for the details. - RenderBoxModelObject* offsetParent() const; - - void markContainingBlocksForLayout(bool scheduleRelayout = true, RenderObject* newRoot = 0); - void setNeedsLayout(bool b, bool markParents = true); - void setChildNeedsLayout(bool b, bool markParents = true); - void setNeedsPositionedMovementLayout(); - void setPreferredLogicalWidthsDirty(bool, bool markParents = true); - void invalidateContainerPreferredLogicalWidths(); - - void setNeedsLayoutAndPrefWidthsRecalc() - { - setNeedsLayout(true); - setPreferredLogicalWidthsDirty(true); - } - - void setPositioned(bool b = true) { m_positioned = b; } - void setRelPositioned(bool b = true) { m_relPositioned = b; } - void setFloating(bool b = true) { m_floating = b; } - void setInline(bool b = true) { m_inline = b; } - void setHasBoxDecorations(bool b = true) { m_paintBackground = b; } - void setIsText() { m_isText = true; } - void setIsBox() { m_isBox = true; } - void setReplaced(bool b = true) { m_replaced = b; } - void setHasOverflowClip(bool b = true) { m_hasOverflowClip = b; } - void setHasLayer(bool b = true) { m_hasLayer = b; } - void setHasTransform(bool b = true) { m_hasTransform = b; } - void setHasReflection(bool b = true) { m_hasReflection = b; } - - void scheduleRelayout(); - - void updateFillImages(const FillLayer*, const FillLayer*); - void updateImage(StyleImage*, StyleImage*); - - virtual void paint(PaintInfo&, int tx, int ty); - - // Recursive function that computes the size and position of this object and all its descendants. - virtual void layout(); - - /* This function performs a layout only if one is needed. */ - void layoutIfNeeded() { if (needsLayout()) layout(); } - - // used for element state updates that cannot be fixed with a - // repaint and do not need a relayout - virtual void updateFromElement() { } - -#if ENABLE(DASHBOARD_SUPPORT) - virtual void addDashboardRegions(Vector<DashboardRegionValue>&); - void collectDashboardRegions(Vector<DashboardRegionValue>&); -#endif - - bool hitTest(const HitTestRequest&, HitTestResult&, const IntPoint&, int tx, int ty, HitTestFilter = HitTestAll); - virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); - virtual void updateHitTestResult(HitTestResult&, const IntPoint&); - - VisiblePosition positionForCoordinates(int x, int y); - virtual VisiblePosition positionForPoint(const IntPoint&); - VisiblePosition createVisiblePosition(int offset, EAffinity); - VisiblePosition createVisiblePosition(const Position&); - - virtual void dirtyLinesFromChangedChild(RenderObject*); - - // Called to update a style that is allowed to trigger animations. - // FIXME: Right now this will typically be called only when updating happens from the DOM on explicit elements. - // We don't yet handle generated content animation such as first-letter or before/after (we'll worry about this later). - void setAnimatableStyle(PassRefPtr<RenderStyle>); - - // Set the style of the object and update the state of the object accordingly. - virtual void setStyle(PassRefPtr<RenderStyle>); - - // Updates only the local style ptr of the object. Does not update the state of the object, - // and so only should be called when the style is known not to have changed (or from setStyle). - void setStyleInternal(PassRefPtr<RenderStyle>); - - // returns the containing block level element for this element. - RenderBlock* containingBlock() const; - - // Convert the given local point to absolute coordinates - // FIXME: Temporary. If useTransforms is true, take transforms into account. Eventually localToAbsolute() will always be transform-aware. - FloatPoint localToAbsolute(FloatPoint localPoint = FloatPoint(), bool fixed = false, bool useTransforms = false) const; - FloatPoint absoluteToLocal(FloatPoint, bool fixed = false, bool useTransforms = false) const; - - // Convert a local quad to absolute coordinates, taking transforms into account. - FloatQuad localToAbsoluteQuad(const FloatQuad& quad, bool fixed = false) const - { - return localToContainerQuad(quad, 0, fixed); - } - // Convert a local quad into the coordinate system of container, taking transforms into account. - FloatQuad localToContainerQuad(const FloatQuad&, RenderBoxModelObject* repaintContainer, bool fixed = false) const; - - // Return the offset from the container() renderer (excluding transforms). In multi-column layout, - // different offsets apply at different points, so return the offset that applies to the given point. - virtual IntSize offsetFromContainer(RenderObject*, const IntPoint&) const; - // Return the offset from an object up the container() chain. Asserts that none of the intermediate objects have transforms. - IntSize offsetFromAncestorContainer(RenderObject*) const; - - virtual void absoluteRects(Vector<IntRect>&, int, int) { } - // FIXME: useTransforms should go away eventually - IntRect absoluteBoundingBoxRect(bool useTransforms = false); - - // Build an array of quads in absolute coords for line boxes - virtual void absoluteQuads(Vector<FloatQuad>&) { } - - void absoluteFocusRingQuads(Vector<FloatQuad>&); - - // the rect that will be painted if this object is passed as the paintingRoot - IntRect paintingRootRect(IntRect& topLevelRect); - - virtual int minPreferredLogicalWidth() const { return 0; } - virtual int maxPreferredLogicalWidth() const { return 0; } - - RenderStyle* style() const { return m_style.get(); } - RenderStyle* firstLineStyle() const { return document()->usesFirstLineRules() ? firstLineStyleSlowCase() : style(); } - RenderStyle* style(bool firstLine) const { return firstLine ? firstLineStyle() : style(); } - - // Used only by Element::pseudoStyleCacheIsInvalid to get a first line style based off of a - // given new style, without accessing the cache. - PassRefPtr<RenderStyle> uncachedFirstLineStyle(RenderStyle*) const; - - // Anonymous blocks that are part of of a continuation chain will return their inline continuation's outline style instead. - // This is typically only relevant when repainting. - virtual RenderStyle* outlineStyleForRepaint() const { return style(); } - - void getTextDecorationColors(int decorations, Color& underline, Color& overline, - Color& linethrough, bool quirksMode = false); - - // Return the RenderBox in the container chain which is responsible for painting this object, or 0 - // if painting is root-relative. This is the container that should be passed to the 'forRepaint' - // methods. - RenderBoxModelObject* containerForRepaint() const; - // Actually do the repaint of rect r for this object which has been computed in the coordinate space - // of repaintContainer. If repaintContainer is 0, repaint via the view. - void repaintUsingContainer(RenderBoxModelObject* repaintContainer, const IntRect& r, bool immediate = false); - - // Repaint the entire object. Called when, e.g., the color of a border changes, or when a border - // style changes. - void repaint(bool immediate = false); - - // Repaint a specific subrectangle within a given object. The rect |r| is in the object's coordinate space. - void repaintRectangle(const IntRect&, bool immediate = false); - - // Repaint only if our old bounds and new bounds are different. The caller may pass in newBounds and newOutlineBox if they are known. - bool repaintAfterLayoutIfNeeded(RenderBoxModelObject* repaintContainer, const IntRect& oldBounds, const IntRect& oldOutlineBox, const IntRect* newBoundsPtr = 0, const IntRect* newOutlineBoxPtr = 0); - - // Repaint only if the object moved. - virtual void repaintDuringLayoutIfMoved(const IntRect& rect); - - // Called to repaint a block's floats. - virtual void repaintOverhangingFloats(bool paintAllDescendants = false); - - bool checkForRepaintDuringLayout() const; - - // Returns the rect that should be repainted whenever this object changes. The rect is in the view's - // coordinate space. This method deals with outlines and overflow. - IntRect absoluteClippedOverflowRect() - { - return clippedOverflowRectForRepaint(0); - } - virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer); - virtual IntRect rectWithOutlineForRepaint(RenderBoxModelObject* repaintContainer, int outlineWidth); - - // Given a rect in the object's coordinate space, compute a rect suitable for repainting - // that rect in view coordinates. - void computeAbsoluteRepaintRect(IntRect& r, bool fixed = false) - { - return computeRectForRepaint(0, r, fixed); - } - // Given a rect in the object's coordinate space, compute a rect suitable for repainting - // that rect in the coordinate space of repaintContainer. - virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false); - - // If multiple-column layout results in applying an offset to the given point, add the same - // offset to the given size. - virtual void adjustForColumns(IntSize&, const IntPoint&) const { } - - virtual unsigned int length() const { return 1; } - - bool isFloatingOrPositioned() const { return (isFloating() || isPositioned()); } - - bool isTransparent() const { return style()->opacity() < 1.0f; } - float opacity() const { return style()->opacity(); } - - bool hasReflection() const { return m_hasReflection; } - - // Applied as a "slop" to dirty rect checks during the outline painting phase's dirty-rect checks. - int maximalOutlineSize(PaintPhase) const; - - void setHasMarkupTruncation(bool b = true) { m_hasMarkupTruncation = b; } - bool hasMarkupTruncation() const { return m_hasMarkupTruncation; } - - enum SelectionState { - SelectionNone, // The object is not selected. - SelectionStart, // The object either contains the start of a selection run or is the start of a run - SelectionInside, // The object is fully encompassed by a selection run - SelectionEnd, // The object either contains the end of a selection run or is the end of a run - SelectionBoth // The object contains an entire run or is the sole selected object in that run - }; - - // The current selection state for an object. For blocks, the state refers to the state of the leaf - // descendants (as described above in the SelectionState enum declaration). - SelectionState selectionState() const { return static_cast<SelectionState>(m_selectionState);; } - - // Sets the selection state for an object. - virtual void setSelectionState(SelectionState state) { m_selectionState = state; } - - // A single rectangle that encompasses all of the selected objects within this object. Used to determine the tightest - // possible bounding box for the selection. - IntRect selectionRect(bool clipToVisibleContent = true) { return selectionRectForRepaint(0, clipToVisibleContent); } - virtual IntRect selectionRectForRepaint(RenderBoxModelObject* /*repaintContainer*/, bool /*clipToVisibleContent*/ = true) { return IntRect(); } - - // Whether or not an object can be part of the leaf elements of the selection. - virtual bool canBeSelectionLeaf() const { return false; } - - // Whether or not a block has selected children. - bool hasSelectedChildren() const { return m_selectionState != SelectionNone; } - - // Obtains the selection colors that should be used when painting a selection. - Color selectionBackgroundColor() const; - Color selectionForegroundColor() const; - Color selectionEmphasisMarkColor() const; - - // Whether or not a given block needs to paint selection gaps. - virtual bool shouldPaintSelectionGaps() const { return false; } - -#if ENABLE(DRAG_SUPPORT) - Node* draggableNode(bool dhtmlOK, bool uaOK, int x, int y, bool& dhtmlWillDrag) const; -#endif - - /** - * Returns the local coordinates of the caret within this render object. - * @param caretOffset zero-based offset determining position within the render object. - * @param extraWidthToEndOfLine optional out arg to give extra width to end of line - - * useful for character range rect computations - */ - virtual IntRect localCaretRect(InlineBox*, int caretOffset, int* extraWidthToEndOfLine = 0); - - bool isMarginBeforeQuirk() const { return m_marginBeforeQuirk; } - bool isMarginAfterQuirk() const { return m_marginAfterQuirk; } - void setMarginBeforeQuirk(bool b = true) { m_marginBeforeQuirk = b; } - void setMarginAfterQuirk(bool b = true) { m_marginAfterQuirk = b; } - - // When performing a global document tear-down, the renderer of the document is cleared. We use this - // as a hook to detect the case of document destruction and don't waste time doing unnecessary work. - bool documentBeingDestroyed() const; - - virtual void destroy(); - - // Virtual function helpers for CSS3 Flexible Box Layout - virtual bool isFlexibleBox() const { return false; } - virtual bool isFlexingChildren() const { return false; } - virtual bool isStretchingChildren() const { return false; } - - virtual int caretMinOffset() const; - virtual int caretMaxOffset() const; - virtual unsigned caretMaxRenderedOffset() const; - - virtual int previousOffset(int current) const; - virtual int previousOffsetForBackwardDeletion(int current) const; - virtual int nextOffset(int current) const; - - virtual void imageChanged(CachedImage*, const IntRect* = 0); - virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) { } - virtual bool willRenderImage(CachedImage*); - - void selectionStartEnd(int& spos, int& epos) const; - - bool hasOverrideSize() const { return m_hasOverrideSize; } - void setHasOverrideSize(bool b) { m_hasOverrideSize = b; } - - void remove() { if (parent()) parent()->removeChild(this); } - - AnimationController* animation() const; - - bool visibleToHitTesting() const { return style()->visibility() == VISIBLE && style()->pointerEvents() != PE_NONE; } - - // Map points and quads through elements, potentially via 3d transforms. You should never need to call these directly; use - // localToAbsolute/absoluteToLocal methods instead. - virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const; - virtual void mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState&) const; - - bool shouldUseTransformFromContainer(const RenderObject* container) const; - void getTransformFromContainer(const RenderObject* container, const IntSize& offsetInContainer, TransformationMatrix&) const; - - virtual void addFocusRingRects(Vector<IntRect>&, int /*tx*/, int /*ty*/) { }; - - IntRect absoluteOutlineBounds() const - { - return outlineBoundsForRepaint(0); - } - -protected: - // Overrides should call the superclass at the end - virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle); - // Overrides should call the superclass at the start - virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); - - void paintFocusRing(GraphicsContext*, int tx, int ty, RenderStyle*); - void paintOutline(GraphicsContext*, int tx, int ty, int w, int h); - void addPDFURLRect(GraphicsContext*, const IntRect&); - - virtual IntRect viewRect() const; - - void adjustRectForOutlineAndShadow(IntRect&) const; - - void arenaDelete(RenderArena*, void* objectBase); - - virtual IntRect outlineBoundsForRepaint(RenderBoxModelObject* /*repaintContainer*/, IntPoint* /*cachedOffsetToRepaintContainer*/ = 0) const { return IntRect(); } - - class LayoutRepainter { - public: - LayoutRepainter(RenderObject& object, bool checkForRepaint, const IntRect* oldBounds = 0) - : m_object(object) - , m_repaintContainer(0) - , m_checkForRepaint(checkForRepaint) - { - if (m_checkForRepaint) { - m_repaintContainer = m_object.containerForRepaint(); - m_oldBounds = oldBounds ? *oldBounds : m_object.clippedOverflowRectForRepaint(m_repaintContainer); - m_oldOutlineBox = m_object.outlineBoundsForRepaint(m_repaintContainer); - } - } - - // Return true if it repainted. - bool repaintAfterLayout() - { - return m_checkForRepaint ? m_object.repaintAfterLayoutIfNeeded(m_repaintContainer, m_oldBounds, m_oldOutlineBox) : false; - } - - bool checkForRepaint() const { return m_checkForRepaint; } - - private: - RenderObject& m_object; - RenderBoxModelObject* m_repaintContainer; - IntRect m_oldBounds; - IntRect m_oldOutlineBox; - bool m_checkForRepaint; - }; - -private: - RenderStyle* firstLineStyleSlowCase() const; - StyleDifference adjustStyleDifference(StyleDifference, unsigned contextSensitiveProperties) const; - - Color selectionColor(int colorProperty) const; - - RefPtr<RenderStyle> m_style; - - Node* m_node; - - RenderObject* m_parent; - RenderObject* m_previous; - RenderObject* m_next; - -#ifndef NDEBUG - bool m_hasAXObject; - bool m_setNeedsLayoutForbidden : 1; -#endif - - // 32 bits have been used here. THERE ARE NO FREE BITS AVAILABLE. - bool m_needsLayout : 1; - bool m_needsPositionedMovementLayout :1; - bool m_normalChildNeedsLayout : 1; - bool m_posChildNeedsLayout : 1; - bool m_preferredLogicalWidthsDirty : 1; - bool m_floating : 1; - - bool m_positioned : 1; - bool m_relPositioned : 1; - bool m_paintBackground : 1; // if the box has something to paint in the - // background painting phase (background, border, etc) - - bool m_isAnonymous : 1; - bool m_isText : 1; - bool m_isBox : 1; - bool m_inline : 1; - bool m_replaced : 1; - bool m_isDragging : 1; - - bool m_hasLayer : 1; - bool m_hasOverflowClip : 1; // Set in the case of overflow:auto/scroll/hidden - bool m_hasTransform : 1; - bool m_hasReflection : 1; - - bool m_hasOverrideSize : 1; - -public: - bool m_hasCounterNodeMap : 1; - bool m_everHadLayout : 1; - -private: - // These bitfields are moved here from subclasses to pack them together - // from RenderBlock - bool m_childrenInline : 1; - bool m_marginBeforeQuirk : 1; - bool m_marginAfterQuirk : 1; - bool m_hasMarkupTruncation : 1; - unsigned m_selectionState : 3; // SelectionState - bool m_hasColumns : 1; - - // from RenderTableCell - bool m_cellWidthChanged : 1; - -private: - // Store state between styleWillChange and styleDidChange - static bool s_affectsParentBlock; -}; - -inline bool RenderObject::documentBeingDestroyed() const -{ - return !document()->renderer(); -} - -inline bool RenderObject::isBeforeContent() const -{ - if (style()->styleType() != BEFORE) - return false; - // Text nodes don't have their own styles, so ignore the style on a text node. - if (isText() && !isBR()) - return false; - return true; -} - -inline bool RenderObject::isAfterContent() const -{ - if (style()->styleType() != AFTER) - return false; - // Text nodes don't have their own styles, so ignore the style on a text node. - if (isText() && !isBR()) - return false; - return true; -} - -inline void RenderObject::setNeedsLayout(bool b, bool markParents) -{ - bool alreadyNeededLayout = m_needsLayout; - m_needsLayout = b; - if (b) { - ASSERT(!isSetNeedsLayoutForbidden()); - if (!alreadyNeededLayout) { - if (markParents) - markContainingBlocksForLayout(); - if (hasLayer()) - setLayerNeedsFullRepaint(); - } - } else { - m_everHadLayout = true; - m_posChildNeedsLayout = false; - m_normalChildNeedsLayout = false; - m_needsPositionedMovementLayout = false; - } -} - -inline void RenderObject::setChildNeedsLayout(bool b, bool markParents) -{ - bool alreadyNeededLayout = m_normalChildNeedsLayout; - m_normalChildNeedsLayout = b; - if (b) { - ASSERT(!isSetNeedsLayoutForbidden()); - if (!alreadyNeededLayout && markParents) - markContainingBlocksForLayout(); - } else { - m_posChildNeedsLayout = false; - m_normalChildNeedsLayout = false; - m_needsPositionedMovementLayout = false; - } -} - -inline void RenderObject::setNeedsPositionedMovementLayout() -{ - bool alreadyNeededLayout = needsLayout(); - m_needsPositionedMovementLayout = true; - if (!alreadyNeededLayout) { - markContainingBlocksForLayout(); - if (hasLayer()) - setLayerNeedsFullRepaint(); - } -} - -inline bool objectIsRelayoutBoundary(const RenderObject *obj) -{ - // FIXME: In future it may be possible to broaden this condition in order to improve performance. - // Table cells are excluded because even when their CSS height is fixed, their height() - // may depend on their contents. - return obj->isTextControl() - || (obj->hasOverflowClip() && !obj->style()->width().isIntrinsicOrAuto() && !obj->style()->height().isIntrinsicOrAuto() && !obj->style()->height().isPercent() && !obj->isTableCell()) -#if ENABLE(SVG) - || obj->isSVGRoot() -#endif - ; -} - -inline void RenderObject::markContainingBlocksForLayout(bool scheduleRelayout, RenderObject* newRoot) -{ - ASSERT(!scheduleRelayout || !newRoot); - - RenderObject* o = container(); - RenderObject* last = this; - - while (o) { - // Don't mark the outermost object of an unrooted subtree. That object will be - // marked when the subtree is added to the document. - RenderObject* container = o->container(); - if (!container && !o->isRenderView()) - return; - if (!last->isText() && (last->style()->position() == FixedPosition || last->style()->position() == AbsolutePosition)) { - if ((last->style()->top().isAuto() && last->style()->bottom().isAuto()) || last->style()->top().isStatic()) { - RenderObject* parent = last->parent(); - if (!parent->normalChildNeedsLayout()) { - parent->setChildNeedsLayout(true, false); - if (parent != newRoot) - parent->markContainingBlocksForLayout(scheduleRelayout, newRoot); - } - } - if (o->m_posChildNeedsLayout) - return; - o->m_posChildNeedsLayout = true; - ASSERT(!o->isSetNeedsLayoutForbidden()); - } else { - if (o->m_normalChildNeedsLayout) - return; - o->m_normalChildNeedsLayout = true; - ASSERT(!o->isSetNeedsLayoutForbidden()); - } - - if (o == newRoot) - return; - - last = o; - if (scheduleRelayout && objectIsRelayoutBoundary(last)) - break; - o = container; - } - - if (scheduleRelayout) - last->scheduleRelayout(); -} - -inline void makeMatrixRenderable(TransformationMatrix& matrix, bool has3DRendering) -{ -#if !ENABLE(3D_RENDERING) - UNUSED_PARAM(has3DRendering); - matrix.makeAffine(); -#else - if (!has3DRendering) - matrix.makeAffine(); -#endif -} - -inline int adjustForAbsoluteZoom(int value, RenderObject* renderer) -{ - return adjustForAbsoluteZoom(value, renderer->style()); -} - -inline FloatPoint adjustFloatPointForAbsoluteZoom(const FloatPoint& point, RenderObject* renderer) -{ - // The result here is in floats, so we don't need the truncation hack from the integer version above. - float zoomFactor = renderer->style()->effectiveZoom(); - if (zoomFactor == 1) - return point; - return FloatPoint(point.x() / zoomFactor, point.y() / zoomFactor); -} - -inline void adjustFloatQuadForAbsoluteZoom(FloatQuad& quad, RenderObject* renderer) -{ - quad.setP1(adjustFloatPointForAbsoluteZoom(quad.p1(), renderer)); - quad.setP2(adjustFloatPointForAbsoluteZoom(quad.p2(), renderer)); - quad.setP3(adjustFloatPointForAbsoluteZoom(quad.p3(), renderer)); - quad.setP4(adjustFloatPointForAbsoluteZoom(quad.p4(), renderer)); -} - -inline void adjustFloatRectForAbsoluteZoom(FloatRect& rect, RenderObject* renderer) -{ - RenderStyle* style = renderer->style(); - rect.setX(adjustFloatForAbsoluteZoom(rect.x(), style)); - rect.setY(adjustFloatForAbsoluteZoom(rect.y(), style)); - rect.setWidth(adjustFloatForAbsoluteZoom(rect.width(), style)); - rect.setHeight(adjustFloatForAbsoluteZoom(rect.height(), style)); -} - -} // namespace WebCore - -#ifndef NDEBUG -// Outside the WebCore namespace for ease of invocation from gdb. -void showTree(const WebCore::RenderObject*); -void showRenderTree(const WebCore::RenderObject* object1); -// We don't make object2 an optional parameter so that showRenderTree -// can be called from gdb easily. -void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderObject* object2); -#endif - -#endif // RenderObject_h |