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authorThe Android Open Source Project <initial-contribution@android.com>2009-03-03 18:28:41 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2009-03-03 18:28:41 -0800
commit648161bb0edfc3d43db63caed5cc5213bc6cb78f (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /WebCore/rendering/RenderPart.cpp
parenta65af38181ac7d34544586bdb5cd004de93897ad (diff)
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auto import from //depot/cupcake/@135843
Diffstat (limited to 'WebCore/rendering/RenderPart.cpp')
-rw-r--r--WebCore/rendering/RenderPart.cpp117
1 files changed, 0 insertions, 117 deletions
diff --git a/WebCore/rendering/RenderPart.cpp b/WebCore/rendering/RenderPart.cpp
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--- a/WebCore/rendering/RenderPart.cpp
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-/**
- * This file is part of the KDE project.
- *
- * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
- * (C) 2000 Simon Hausmann <hausmann@kde.org>
- * (C) 2000 Stefan Schimanski (1Stein@gmx.de)
- * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
-#include "config.h"
-#include "RenderPart.h"
-
-#include "Document.h"
-#include "Frame.h"
-#include "FrameTree.h"
-#include "FrameView.h"
-#include "HTMLFrameOwnerElement.h"
-#include "HTMLNames.h"
-#include "Page.h"
-
-namespace WebCore {
-
-using namespace HTMLNames;
-
-RenderPart::RenderPart(HTMLFrameOwnerElement* node)
- : RenderWidget(node)
-{
- // init RenderObject attributes
- setInline(false);
-}
-
-RenderPart::~RenderPart()
-{
- // Since deref ends up calling setWidget back on us, need to make sure
- // that widget is already 0 so it won't do any work.
- Widget* widget = m_widget;
- m_widget = 0;
- if (widget && widget->isFrameView())
- static_cast<FrameView*>(widget)->deref();
- else
- delete widget;
-}
-
-void RenderPart::setWidget(Widget* widget)
-{
- if (widget != m_widget) {
- if (widget && widget->isFrameView())
- static_cast<FrameView*>(widget)->ref();
- RenderWidget::setWidget(widget);
-
- // make sure the scrollbars are set correctly for restore
- // ### find better fix
- viewCleared();
- }
-}
-
-void RenderPart::viewCleared()
-{
-}
-
-void RenderPart::deleteWidget()
-{
- if (m_widget && m_widget->isFrameView())
- static_cast<FrameView*>(m_widget)->deref();
- else
- delete m_widget;
-}
-
-// FIXME: This should not be necessary. Remove this once WebKit knows to properly schedule
-// layouts using WebCore when objects resize.
-void RenderPart::updateWidgetPosition()
-{
- if (!m_widget)
- return;
-
- int x, y, width, height;
- absolutePosition(x, y);
- x += borderLeft() + paddingLeft();
- y += borderTop() + paddingTop();
- width = m_width - borderLeft() - borderRight() - paddingLeft() - paddingRight();
- height = m_height - borderTop() - borderBottom() - paddingTop() - paddingBottom();
- IntRect newBounds(x,y,width,height);
- bool boundsChanged = newBounds != m_widget->frameRect();
- if (boundsChanged) {
- // The widget changed positions. Update the frame geometry.
- RenderArena *arena = ref();
- element()->ref();
- m_widget->setFrameRect(newBounds);
- element()->deref();
- deref(arena);
- }
-
- // if the frame bounds got changed, or if view needs layout (possibly indicating
- // content size is wrong) we have to do a layout to set the right widget size
- if (m_widget && m_widget->isFrameView()) {
- FrameView* frameView = static_cast<FrameView*>(m_widget);
- if (boundsChanged || frameView->needsLayout())
- frameView->layout();
- }
-}
-
-}