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author | Iain Merrick <husky@google.com> | 2010-08-19 17:55:56 +0100 |
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committer | Iain Merrick <husky@google.com> | 2010-08-23 11:05:40 +0100 |
commit | f486d19d62f1bc33246748b14b14a9dfa617b57f (patch) | |
tree | 195485454c93125455a30e553a73981c3816144d /WebCore/rendering/RenderSVGResourceMasker.h | |
parent | 6ba0b43722d16bc295606bec39f396f596e4fef1 (diff) | |
download | external_webkit-f486d19d62f1bc33246748b14b14a9dfa617b57f.zip external_webkit-f486d19d62f1bc33246748b14b14a9dfa617b57f.tar.gz external_webkit-f486d19d62f1bc33246748b14b14a9dfa617b57f.tar.bz2 |
Merge WebKit at r65615 : Initial merge by git.
Change-Id: Ifbf384f4531e3b58475a662e38195c2d9152ae79
Diffstat (limited to 'WebCore/rendering/RenderSVGResourceMasker.h')
-rw-r--r-- | WebCore/rendering/RenderSVGResourceMasker.h | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/WebCore/rendering/RenderSVGResourceMasker.h b/WebCore/rendering/RenderSVGResourceMasker.h index f6301cb..f2d8cb2 100644 --- a/WebCore/rendering/RenderSVGResourceMasker.h +++ b/WebCore/rendering/RenderSVGResourceMasker.h @@ -36,14 +36,7 @@ namespace WebCore { struct MaskerData { - MaskerData() - : emptyMask(false) - { - } - OwnPtr<ImageBuffer> maskImage; - FloatRect maskRect; - bool emptyMask; }; class RenderSVGResourceMasker : public RenderSVGResourceContainer { @@ -53,9 +46,8 @@ public: virtual const char* renderName() const { return "RenderSVGResourceMasker"; } - virtual void invalidateClients(); - virtual void invalidateClient(RenderObject*); - + virtual void removeAllClientsFromCache(bool markForInvalidation = true); + virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true); virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode); virtual FloatRect resourceBoundingBox(RenderObject*); @@ -66,10 +58,10 @@ public: static RenderSVGResourceType s_resourceType; private: - void createMaskImage(MaskerData*, const SVGMaskElement*, RenderObject*); + void drawContentIntoMaskImage(const FloatRect& maskRect, MaskerData*, const SVGMaskElement*, RenderObject*); void calculateMaskContentRepaintRect(); - FloatRect m_maskBoundaries; + FloatRect m_maskContentBoundaries; HashMap<RenderObject*, MaskerData*> m_masker; }; |