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author | Kristian Monsen <kristianm@google.com> | 2010-05-21 16:53:46 +0100 |
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committer | Kristian Monsen <kristianm@google.com> | 2010-05-25 10:24:15 +0100 |
commit | 6c2af9490927c3c5959b5cb07461b646f8b32f6c (patch) | |
tree | f7111b9b22befab472616c1d50ec94eb50f1ec8c /WebCore/rendering/RenderTheme.cpp | |
parent | a149172322a9067c14e8b474a53e63649aa17cad (diff) | |
download | external_webkit-6c2af9490927c3c5959b5cb07461b646f8b32f6c.zip external_webkit-6c2af9490927c3c5959b5cb07461b646f8b32f6c.tar.gz external_webkit-6c2af9490927c3c5959b5cb07461b646f8b32f6c.tar.bz2 |
Merge WebKit at r59636: Initial merge by git
Change-Id: I59b289c4e6b18425f06ce41cc9d34c522515de91
Diffstat (limited to 'WebCore/rendering/RenderTheme.cpp')
-rw-r--r-- | WebCore/rendering/RenderTheme.cpp | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/WebCore/rendering/RenderTheme.cpp b/WebCore/rendering/RenderTheme.cpp index 76af001..b1c23b1 100644 --- a/WebCore/rendering/RenderTheme.cpp +++ b/WebCore/rendering/RenderTheme.cpp @@ -24,6 +24,7 @@ #include "CSSValueKeywords.h" #include "Document.h" +#include "FloatConversion.h" #include "FocusController.h" #include "FontSelector.h" #include "Frame.h" @@ -38,6 +39,11 @@ #include "Settings.h" #include "TextControlInnerElements.h" +#if ENABLE(METER_TAG) +#include "HTMLMeterElement.h" +#include "RenderMeter.h" +#endif + // The methods in this file are shared by all themes on every platform. namespace WebCore { @@ -218,6 +224,10 @@ void RenderTheme::adjustStyle(CSSStyleSelector* selector, RenderStyle* style, El case ProgressBarPart: return adjustProgressBarStyle(selector, style, e); #endif +#if ENABLE(Meter_TAG) + case MeterPart: + return adjustMeterStyle(selector, style, e); +#endif default: break; } @@ -276,6 +286,10 @@ bool RenderTheme::paint(RenderObject* o, const RenderObject::PaintInfo& paintInf #endif case MenulistPart: return paintMenuList(o, paintInfo, r); +#if ENABLE(METER_TAG) + case MeterPart: + return paintMeter(o, paintInfo, r); +#endif #if ENABLE(PROGRESS_TAG) case ProgressBarPart: return paintProgressBar(o, paintInfo, r); @@ -370,6 +384,9 @@ bool RenderTheme::paintBorderOnly(RenderObject* o, const RenderObject::PaintInfo case DefaultButtonPart: case ButtonPart: case MenulistPart: +#if ENABLE(METER_TAG) + case MeterPart: +#endif #if ENABLE(PROGRESS_TAG) case ProgressBarPart: #endif @@ -408,6 +425,9 @@ bool RenderTheme::paintDecorations(RenderObject* o, const RenderObject::PaintInf case DefaultButtonPart: case ButtonPart: case MenulistPart: +#if ENABLE(METER_TAG) + case MeterPart: +#endif #if ENABLE(PROGRESS_TAG) case ProgressBarPart: #endif @@ -871,6 +891,61 @@ void RenderTheme::adjustMenuListStyle(CSSStyleSelector*, RenderStyle*, Element*) { } +#if ENABLE(METER_TAG) +void RenderTheme::adjustMeterStyle(CSSStyleSelector*, RenderStyle* style, Element*) const +{ + style->setBoxShadow(0); +} + +bool RenderTheme::paintMeter(RenderObject* renderObject, const RenderObject::PaintInfo& paintInfo, const IntRect& rect) +{ + // Some platforms do not have a native gauge widget, so we draw here a default implementation. + RenderMeter* renderMeter = toRenderMeter(renderObject); + RenderStyle* style = renderObject->style(); + int left = style->borderLeft().width() + style->paddingLeft().value(); + int top = style->borderTop().width() + style->paddingTop().value(); + int right = style->borderRight().width() + style->paddingRight().value(); + int bottom = style->borderBottom().width() + style->paddingBottom().value(); + FloatRect innerRect(rect.x() + left, rect.y() + top, rect.width() - left - right, rect.height() - top - bottom); + + HTMLMeterElement* element = static_cast<HTMLMeterElement*>(renderMeter->node()); + double min = element->min(); + double max = element->max(); + double value = element->value(); + + if (min >= max) { + paintInfo.context->fillRect(innerRect, Color::black, style->colorSpace()); + return false; + } + + // Paint the background first + paintInfo.context->fillRect(innerRect, Color::lightGray, style->colorSpace()); + + FloatRect valueRect; + + if (rect.width() < rect.height()) { + // Vertical gauge + double scale = innerRect.height() / (max - min); + valueRect.setLocation(FloatPoint(innerRect.x(), innerRect.y() + narrowPrecisionToFloat((max - value) * scale))); + valueRect.setSize(FloatSize(innerRect.width(), narrowPrecisionToFloat((value - min) * scale))); + } else if (renderMeter->style()->direction() == RTL) { + // right to left horizontal gauge + double scale = innerRect.width() / (max - min); + valueRect.setLocation(FloatPoint(innerRect.x() + narrowPrecisionToFloat((max - value) * scale), innerRect.y())); + valueRect.setSize(FloatSize(narrowPrecisionToFloat((value - min) * scale), innerRect.height())); + } else { + // left to right horizontal gauge + double scale = innerRect.width() / (max - min); + valueRect.setLocation(innerRect.location()); + valueRect.setSize(FloatSize(narrowPrecisionToFloat((value - min)) * scale, innerRect.height())); + } + if (!valueRect.isEmpty()) + paintInfo.context->fillRect(valueRect, Color::black, style->colorSpace()); + + return false; +} +#endif + #if ENABLE(PROGRESS_TAG) double RenderTheme::animationRepeatIntervalForProgressBar(RenderProgress*) const { |