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authorTeng-Hui Zhu <ztenghui@google.com>2010-11-10 15:31:59 -0800
committerTeng-Hui Zhu <ztenghui@google.com>2010-11-17 13:35:59 -0800
commit28040489d744e0c5d475a88663056c9040ed5320 (patch)
treec463676791e4a63e452a95f0a12b2a8519730693 /WebCore/webaudio/AudioBufferSourceNode.idl
parenteff9be92c41913c92fb1d3b7983c071f3e718678 (diff)
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Merge WebKit at r71558: Initial merge by git.
Change-Id: Ib345578fa29df7e4bc72b4f00e4a6fddcb754c4c
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+/*
+ * Copyright (C) 2010, Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+module audio {
+ // A cached (non-streamed), memory-resident audio source
+ interface [
+ Conditional=WEB_AUDIO,
+ GenerateToJS
+ ] AudioBufferSourceNode : AudioSourceNode {
+ attribute [Custom] AudioBuffer buffer;
+
+ readonly attribute AudioGain gain;
+ readonly attribute AudioParam playbackRate;
+ attribute boolean looping; // FIXME: change name to 'loop' once samples are updated
+
+ void noteOn(in float when);
+ void noteGrainOn(in float when, in float grainOffset, in float grainDuration);
+ void noteOff(in float when);
+ };
+}