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authorCary Clark <cary@android.com>2010-11-05 14:17:11 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2010-11-05 14:17:11 +0000
commit665f41f7fcded45d387e2d23d5ae81f5f9acb17d (patch)
treec28c726a09221cce49b5b4456c350a80fb135108 /WebKit/android/nav/CachedLayer.cpp
parentf27fc812b6f9c8e44806849bdf68f6e5399f3081 (diff)
parent527fb7b2ce688a9d6731ecee454005918a4b966e (diff)
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Merge "Adjust layers when parent layer scrolls"
Diffstat (limited to 'WebKit/android/nav/CachedLayer.cpp')
-rw-r--r--WebKit/android/nav/CachedLayer.cpp96
1 files changed, 79 insertions, 17 deletions
diff --git a/WebKit/android/nav/CachedLayer.cpp b/WebKit/android/nav/CachedLayer.cpp
index f6b1859..5ad5c8b 100644
--- a/WebKit/android/nav/CachedLayer.cpp
+++ b/WebKit/android/nav/CachedLayer.cpp
@@ -55,7 +55,7 @@ IntRect CachedLayer::adjustBounds(const LayerAndroid* root,
// Next, add in the new position of the layer (could be different due to a
// fixed position layer).
- const FloatPoint& position = aLayer->getPosition();
+ FloatPoint position = getGlobalPosition(aLayer);
temp.move(position.x(), position.y());
// Add in any layer translation.
@@ -71,12 +71,13 @@ IntRect CachedLayer::adjustBounds(const LayerAndroid* root,
// Finally, clip the result to the foreground (this includes the object's
// border which does not scroll).
IntRect clip(aLayer->foregroundClip());
- clip.move(position.x(), position.y());
- result.intersect(clip);
+ if (!clip.isEmpty()) {
+ clip.move(position.x(), position.y());
+ result.intersect(clip);
+ }
- DBG_NAV_LOGD("root=%p aLayer=%p [%d]"
- " bounds=(%d,%d,w=%d,h=%d) trans=(%g,%g)"
- " pos=(%f,%f)"
+ DBG_NAV_LOGV("root=%p aLayer=%p [%d]"
+ " bounds=(%d,%d,w=%d,h=%d) trans=(%g,%g) pos=(%f,%f)"
" offset=(%d,%d) clip=(%d,%d,w=%d,h=%d)"
" scroll=(%d,%d) origScroll=(%d,%d)"
" result=(%d,%d,w=%d,h=%d)",
@@ -100,7 +101,8 @@ IntRect CachedLayer::unadjustBounds(const LayerAndroid* root,
IntRect temp = bounds;
// Remove the new position (i.e. fixed position elements).
- const FloatPoint& position = aLayer->getPosition();
+ FloatPoint position = getGlobalPosition(aLayer);
+
temp.move(-position.x(), -position.y());
// Remove any layer translation.
@@ -116,9 +118,34 @@ IntRect CachedLayer::unadjustBounds(const LayerAndroid* root,
// Move the bounds by the original scroll.
temp.move(-mScrollOffset.x(), -mScrollOffset.y());
+ DBG_NAV_LOGD("root=%p aLayer=%p [%d]"
+ " bounds=(%d,%d,w=%d,h=%d) trans=(%g,%g) pos=(%f,%f)"
+ " offset=(%d,%d)"
+ " scroll=(%d,%d) origScroll=(%d,%d)"
+ " result=(%d,%d,w=%d,h=%d)",
+ root, aLayer, aLayer->uniqueId(),
+ bounds.x(), bounds.y(), bounds.width(), bounds.height(),
+ translation.x(), translation.y(), position.x(), position.y(),
+ mOffset.x(), mOffset.y(),
+ SkScalarRound(scroll.fX), SkScalarRound(scroll.fY),
+ mScrollOffset.x(), mScrollOffset.y(),
+ temp.x(), temp.y(), temp.width(), temp.height());
return temp;
}
+FloatPoint CachedLayer::getGlobalPosition(const LayerAndroid* aLayer) const
+{
+ SkPoint result = aLayer->getPosition();
+ const SkLayer* parent = aLayer->getParent();
+ while (parent) {
+ result += parent->getPosition();
+ DBG_NAV_LOGV("result=(%g,%g) parent=%p [%d]", result.fX, result.fY,
+ parent, ((LayerAndroid*) parent)->uniqueId());
+ parent = parent->getParent();
+ }
+ return result;
+}
+
const LayerAndroid* CachedLayer::layer(const LayerAndroid* root) const
{
if (!root || mLayer)
@@ -139,7 +166,14 @@ IntRect CachedLayer::localBounds(const LayerAndroid* root,
temp.move(mScrollOffset.x(), mScrollOffset.y());
const LayerAndroid* aLayer = layer(root);
+ FloatPoint position;
if (aLayer) {
+ const LayerAndroid* parent = static_cast<const LayerAndroid*>
+ (aLayer->getParent());
+ if (parent) {
+ position = getGlobalPosition(parent);
+ temp.move(-position.x(), -position.y());
+ }
// Move the bounds by the scroll position of the layer.
const SkPoint& scroll = aLayer->scrollPosition();
temp.move(SkScalarToFloat(-scroll.fX), SkScalarToFloat(-scroll.fY));
@@ -147,13 +181,26 @@ IntRect CachedLayer::localBounds(const LayerAndroid* root,
// Clip by the layer's foreground bounds. Since the bounds have
// already be moved local to the layer, no need to move the foreground
// clip.
- temp.intersect(IntRect(aLayer->foregroundClip()));
+ IntRect foregroundClip(aLayer->foregroundClip());
+ if (!foregroundClip.isEmpty())
+ temp.intersect(foregroundClip);
}
- DBG_NAV_LOGD("bounds=(%d,%d,w=%d,h=%d) offset=(%d,%d)"
- " result=(%d,%d,w=%d,h=%d)", bounds.x(), bounds.y(),
- bounds.width(), bounds.height(), mOffset.x(), mOffset.y(),
- temp.x(), temp.y(), temp.width(), temp.height());
+#if DEBUG_NAV_UI
+ const FloatPoint& translation = aLayer->translation();
+ SkPoint scroll = SkPoint::Make(0,0);
+ if (aLayer) scroll = aLayer->scrollPosition();
+ DBG_NAV_LOGD("aLayer=%p [%d] bounds=(%d,%d,w=%d,h=%d) offset=(%d,%d)"
+ " scrollOffset=(%d,%d) position=(%g,%g) result=(%d,%d,w=%d,h=%d)"
+ " scroll=(%d,%d) trans=(%g,%g)",
+ aLayer, aLayer ? aLayer->uniqueId() : 0,
+ bounds.x(), bounds.y(), bounds.width(), bounds.height(),
+ mOffset.x(), mOffset.y(),
+ mScrollOffset.x(), mScrollOffset.y(), position.x(), position.y(),
+ temp.x(), temp.y(), temp.width(), temp.height(),
+ scroll.fX, scroll.fY,
+ translation.x(), translation.y());
+#endif
return temp;
}
@@ -189,10 +236,14 @@ CachedLayer* CachedLayer::Debug::base() const {
void CachedLayer::Debug::print() const
{
CachedLayer* b = base();
- DUMP_NAV_LOGD(" // int mCachedNodeIndex=%d;", b->mCachedNodeIndex);
- DUMP_NAV_LOGD(" LayerAndroid* mLayer=%p;", b->mLayer);
- DUMP_NAV_LOGD(" int mOffset=(%d, %d);", b->mOffset.x(), b->mOffset.y());
- DUMP_NAV_LOGD(" int mUniqueId=%p;\n", b->mUniqueId);
+ DUMP_NAV_LOGD(" // int mCachedNodeIndex=%d;\n", b->mCachedNodeIndex);
+ DUMP_NAV_LOGD(" // LayerAndroid* mLayer=%p;\n", b->mLayer);
+ DUMP_NAV_LOGD(" // int mOffset=(%d, %d);\n",
+ b->mOffset.x(), b->mOffset.y());
+ DUMP_NAV_LOGD(" // int mScrollOffset=(%d, %d);\n",
+ b->mScrollOffset.x(), b->mScrollOffset.y());
+ DUMP_NAV_LOGD(" // int mUniqueId=%p;\n", b->mUniqueId);
+ DUMP_NAV_LOGD("%s\n", "");
}
#endif
@@ -206,9 +257,20 @@ void CachedLayer::Debug::printLayerAndroid(const LayerAndroid* layer)
++spaces;
SkRect bounds;
layer->bounds(&bounds);
- DUMP_NAV_LOGX("%.*s layer=%p [%d] (%g,%g,%g,%g) picture=%p clipped=%s",
+ DUMP_NAV_LOGD("%.*s layer=%p [%d] (%g,%g,%g,%g)"
+ " position=(%g,%g) translation=(%g,%g) anchor=(%g,%g)"
+ " matrix=(%g,%g) childMatrix=(%g,%g)"
+ " foregroundLocation=(%g,%g)"
+ " picture=%p clipped=%s\n",
spaces, " ", layer, layer->uniqueId(),
bounds.fLeft, bounds.fTop, bounds.width(), bounds.height(),
+ layer->getPosition().fX, layer->getPosition().fY,
+ layer->translation().fX, layer->translation().fY,
+ layer->getAnchorPoint().fX, layer->getAnchorPoint().fY,
+ layer->getMatrix().getTranslateX(), layer->getMatrix().getTranslateY(),
+ layer->getChildrenMatrix().getTranslateX(),
+ layer->getChildrenMatrix().getTranslateY(),
+ layer->scrollPosition().fX, layer->scrollPosition().fY,
layer->picture(), layer->m_haveClip ? "true" : "false");
for (int i = 0; i < layer->countChildren(); i++)
printLayerAndroid(layer->getChild(i));